101 Commits (f376d5d59c5479c05cd52f734039b55a46785d27)
 

Author SHA1 Message Date
mittorn 7fc09da482 ref_soft: TriAPI texturing, rendermodes 6 years ago
mittorn d315a838bd ref_soft: invalidata all caches on dlight rebuild 6 years ago
mittorn 6879c1f097 ref_soft: Remove R_ConcatTransform, try fix transparent bmodels origin 6 years ago
mittorn 25860f6263 ref_soft: remove some unused globals 6 years ago
mittorn c52d4b7998 ref_soft: Restore lightmap gamma calculation 6 years ago
mittorn 0c62967d8a ref_soft: re-enable lightstyles for LightPoint 6 years ago
mittorn f34db62940 ref_soft: Add sprite, EFX 6 years ago
mittorn b0ed8a5ba3 ref_soft: Fix some UB 6 years ago
mittorn 95ff769020 ref_soft: Add option to disable slow brush transparency 6 years ago
mittorn 9b158f5926 ref_soft: Studio alpha blending 6 years ago
mittorn 29c2169012 ref_soft: improve alpha map 6 years ago
mittorn 56ef16b0f9 ref_soft: enable stiple alpha by default, cache conveyors 6 years ago
mittorn eeda097603 ref_soft: Fix water 6 years ago
mittorn 77e296ffef ref_soft: Add r_poly, transparent brushes support 6 years ago
mittorn 72d5dfed34 ref_soft: Fill sky, enable turb code (not working correctly) 6 years ago
mittorn 7f8caf1634 ref_soft: Fix crash on glowshell, tune decals blending 6 years ago
mittorn 1871f39b2b ref_soft: Decals support 6 years ago
mittorn 6eae7acd34 ref_soft: lightstyle support 6 years ago
mittorn 36a5247181 ref_soft: bmodel dlights (ignore transform) 6 years ago
mittorn 153b8cbcc3 ref_soft: Xash3D lightmaps and dynamic lighting (world only) 6 years ago
mittorn 44a8ede94d ref_soft: Re-enable lightvec calculation 6 years ago
mittorn 529bb53d52 ref_soft: Static quake-based lightmap (does not work with extended bsp) 6 years ago
mittorn b35415637b ref_soft: colormap support, basic studiomodel lighting 6 years ago
mittorn 35e42a2295 ref_soft: Viewmodel support 6 years ago
mittorn dbabb861f2 ref_soft: studiomodel texturing, finally fix TRIANGLE_STRIP 6 years ago
mittorn 224bf07930 ref_soft: Fix TRIANGLE_STRIP draw 6 years ago
mittorn 870ae030ca ref_soft: Simple triapi and studio rendering (flat fill only) 6 years ago
mittorn 9ba39f65b3 ref_soft: Triangle drawing 6 years ago
mittorn 3d8fe065b5 ref_soft: Fix windows build 6 years ago
mittorn 513381a322 ref_soft: Flush caches and clear textures on newmap correctly 6 years ago
mittorn c36f415793 ref_soft: Do not clip submodels with negative topnode content (fix crash on some maps) 6 years ago
mittorn 3617e8e7a1 ref_soft: REF_SOFTWARE, resize support 6 years ago
mittorn 65cf77c32b ref_soft: declare r_bsp.c functions 6 years ago
mittorn e0ce5640d1 ref_soft: Separate buffer for transparent textures 6 years ago
mittorn e7f369a765 ref_soft: Fix breaking server vis, transparent texture decoding 6 years ago
mittorn 58429bbc79 ref_soft: submodel drawing 6 years ago
mittorn 5fc39662ec ref_soft: Increase limits again, this will fix some HL maps 6 years ago
mittorn 4c73f026b2 ref_soft: Fix render setup 6 years ago
mittorn 932ad73441 ref_soft: Add OpenMP for blit and 2d draw 6 years ago
mittorn bf0d694c71 ref_soft: mipmap support 6 years ago
mittorn a2e689aba3 ref_soft: Fix crash on x86 6 years ago
mittorn c82eb39d54 ref_soft: Skip sky and transparent surfaces (increase FPS) 6 years ago
mittorn a00256a61c ref_soft: Update API 6 years ago
mittorn 842a15ee45 ref_soft: Merge kernel texture filter 6 years ago
mittorn e7785c9ccb ref_soft: Make it draw something, screen settings still wrong 6 years ago
mittorn 2b521ee201 ref_soft: Copy world renderer from zq/q2, does not render anything now 6 years ago
mittorn ce27aad67b ref_soft: Fix alpha blending, optimize blitting 6 years ago
mittorn 6784b9062e ref_soft: hide color loops to macro 6 years ago
mittorn f23ecc6895 ref_soft: Implement rendermodes, colors, alpha textures/blending 6 years ago
mittorn ae6b460f35 ref_soft: Implement internal color tables 6 years ago