150 Commits (e27ac6b09268beb448b5e9982f8f6472b4933687)

Author SHA1 Message Date
Alibek Omarov 5b582b744a engine: client: check if filesystem was initialized during client shutdown 2 years ago
Alibek Omarov b16fa8eddc public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2 years ago
Alibek Omarov 096ee34f67 public: remove Q_vsprintf, replace by proper Q_vsnprintf proper calls 2 years ago
Alibek Omarov 12ed092446 engine: client: register VGui surface cvars 2 years ago
Alibek Omarov 4005ef831a engine: common: remove unused IsBackgroundMap/Demo calls, remove unused gamma function 2 years ago
Alibek Omarov d8355a651f engine: add missing Sequence_Init and Sequence_OnLevelLoad calls 2 years ago
Alibek Omarov 93a7ccd14f engine: network: add net_gai_state_t enum for NET_StringToAdrNB result value 2 years ago
Alibek Omarov 5ef97ae99e engine: convert Info_SetValueForKey with va to Info_SetValueForKeyf 2 years ago
Alibek Omarov d667845777 engine: convert Cbuf_AddText with va to Cbuf_AddTextf 2 years ago
Alibek Omarov f42a174482 engine: client: empty current map name in CL_ClearState 2 years ago
Alibek Omarov fccf044976 engine: initialize network buffers used on player connect and after 2 years ago
Alibek Omarov d7116afc92 engine: client: add hud_fontscale cvar to control HUD font scaling (not wired to any logic yet) 2 years ago
Alibek Omarov d5fe491c14 engine: client: add a little auto-disconnect message in case of server timeout 2 years ago
Alibek Omarov 500ca54550 Revert "engine: get rid of MSG_BigShort, use htons instead, since network headers are always included" 2 years ago
Alibek Omarov a6475f530b engine: get rid of MSG_BigShort, use htons instead, since network headers are always included 2 years ago
Alibek Omarov 9152bbf106 engine: client: more accurate decompilation of CL_LerpPoint and ComputeInterpolationAmount 2 years ago
Alibek Omarov 4a3efa511c engine: client: correctly decompiled version of CL_AdjustClock (with removed useless float-to-int operation) 2 years ago
Alibek Omarov 787d3bc5dd engine: share playermove ClearPhysEnts function 2 years ago
Alibek Omarov c1287b3950 engine: client: speed up reconnect for legacy servers 2 years ago
Alibek Omarov 52061621ac engine: client: do not let client.dll overwrite usercmd that's was read from demo 2 years ago
Alibek Omarov a3ef6c955c engine: don't double register rcon_password cvar 2 years ago
SNMetamorph b1d910a3a5 engine: client: fixed connection hang when all resources downloaded (fix #829) 2 years ago
SNMetamorph a19270a0dc engine: client: max fragment size test retries increased to 3 2 years ago
SNMetamorph c34ce2d9e1 engine: client: fixed max fragment size wrong calculation 2 years ago
Alibek Omarov cbe3e608b6 engine: client: add cl_logoext cvar that's used by mainui to tell the engine which logo must be packed 2 years ago
Alibek Omarov d9a245dcb5 engine: reset cheat cvars on remote games 2 years ago
Alibek Omarov 9cbf5ab6a6 engine: client: streamline constructing master server scan request through common function 2 years ago
Alibek Omarov 93b2f535e2 engine: client: tune max commands/max backup commands values for legacy protocol 2 years ago
SNMetamorph ae94a6aeba engine: client: fixed client VGUI API shutdown 2 years ago
Alibek Omarov d27dd68072 engine: client: vgui: rework loading VGUI and probing client for internal vgui support API 2 years ago
Alibek Omarov 616cbdb1eb engine: client: change cl_cmdrate and cl_smoothtime default values to match GoldSrc 2 years ago
SNMetamorph afa1d429fe engine: client: backported enttool from old engine 2 years ago
Alibek Omarov 82ab06efdd engine: client: voice: new version, move to Opus Custom codec 2 years ago
SNMetamorph 74707551ae engine: client: voice: fixed hanging voice status 2 years ago
SNMetamorph c6881a425f engine: client: added support for variable voice chat quality 2 years ago
SNMetamorph 169ee14724 engine: client: disabled voice on legacy protocol servers 2 years ago
SNMetamorph a254a342b1 engine: voice: minor code fixes 2 years ago
Velaron 9242a0a510 engine: update voice 2 years ago
Velaron 2b9e050f57 engine: voice support 2 years ago
Alibek Omarov 9d4fe707bb engine: client: carefully check legacy server response, check info string before passing it to UI 2 years ago
Alibek Omarov 01a3321d63 engine: client: only accept server list from master servers (thanks @tyabus for idea) 2 years ago
SNMetamorph ffe7114a47 engine: client: backported NAT bypass feature 2 years ago
SNMetamorph 8f91830997 engine: added changeport parameter for NET_Config 2 years ago
Alibek Omarov d46d62bf03 engine: client: drop loading plaque on second signon, remove servercount check 3 years ago
Alibek Omarov 40298cefb6 engine: client: don't save configs if shutdown was issued before client was initialized. Remove dead ucmd 3 years ago
Alibek Omarov 6c7d57e1eb engine: client: move vgui deinitialization out of CL_UnloadProgs. Delete cls.initialized check in CL_Shutdown, that used to shutdown various client-side subsystems that usually have needed checks by themselves 3 years ago
Alibek Omarov 59fba30a52 engine: IPv6 support 3 years ago
Alibek Omarov 52d1383f14 engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings 3 years ago
Alibek Omarov 37cf4da136 engine: client: switch to protocol info key in detecting old engine servers 3 years ago
Alibek Omarov f007374866 engine: client: rewrite console history 3 years ago