3394 Commits (dec71850a1575e19b9317ee63147bff43e36fb6b)
 

Author SHA1 Message Date
Alibek Omarov dec71850a1 engine: console: allow changing background filtering 9 months ago
Alibek Omarov b1860972c6 engine: font: fix inverted check, fix potential division by zero 9 months ago
Alibek Omarov 1f4c9b67da engine: server: don't init or send voice chat in singleplayer 9 months ago
Alibek Omarov c2da125358 engine: client: as an experiment, let users override default font rendermode through hud_fontrender and con_fontrender cvars 9 months ago
Alibek Omarov 31fa990d44 engine: gamma: fix gamma changes not caught if gamma cvar was set during frame 9 months ago
Alibek Omarov d3e60c7d84 engine: gamma: higher brightness limit for compatibility 9 months ago
Alibek Omarov e2424b4303 engine: server: clean up userinfo and fullupdate throttle on client connect 9 months ago
Alibek Omarov 240563cd1b engine: client: set r_lighting_modulate to 0.6 and save it to config for old Xash mods that use it internally 9 months ago
Alibek Omarov d708cd58fb mainui: update 9 months ago
Alibek Omarov 491b503f96 engine: common: optimize COM_LoadFile/COM_LoadFileForMe removing double allocation 9 months ago
Alibek Omarov 636a2228f6 filesystem: add new API function LoadFileMalloc that returns a pointer that can be freed using standard free() 9 months ago
Alibek Omarov bb03e2597c filesystem: allow to pass custom allocation functions to LoadFile 9 months ago
Alibek Omarov 21c828ee40 engine: sounds: remove extra logging 9 months ago
Alibek Omarov 132c9de142 engine: host: add the most important command line flag help string 9 months ago
Alibek Omarov 9d9507d77f engine: change mobility API license to Unlicense, as with build.h 9 months ago
Alibek Omarov 7daa6c3451 engine: server: use soundlist to acquire random sounds for physics 9 months ago
Alibek Omarov c8e1ffe0dd engine: client: use soundlist to acquire random sounds for temp entities 9 months ago
Alibek Omarov b5f02324a6 engine: add basic sounds.lst implementation 9 months ago
Alibek Omarov 47f5dfdcfd common: define macros for color codes for easier access 9 months ago
Alibek Omarov 33da68b013 engine: client: move reseting gamma changed flag to the end of the frame for custom renderers 9 months ago
Alibek Omarov 618ec83c9d engine: client: don't trigger CheckGamma if there is no screenshot action 9 months ago
Alibek Omarov 85de61ebc8 engine: client: fix userid not being written to player info on userinfo change 9 months ago
Alibek Omarov 2feaae59f7 engine: client: bring back r_lighting_modulate, as a compatibility cvar 9 months ago
Alibek Omarov 2550d7fbd3 public: tests: remove linuxunkabi remnants 9 months ago
Alibek Omarov 565f717804 ref: add ref_null renderer that does nothing 9 months ago
Alibek Omarov b56c83a2f9 Documentation: add a note about musl 9 months ago
Alibek Omarov bf17996f72 public: remove linuxunkabi 9 months ago
Alibek Omarov a3acb1c85b engine: gamma: validate gamma cvars in local games too 9 months ago
Alibek Omarov d4d63301e0 mainui: update 9 months ago
Alibek Omarov e9af0c9810 ref: gl: wscript: remove all libs dependencies from gles3compat, added by mistake 9 months ago
Alibek Omarov 131ad9c790 3rdparty: update submodules 9 months ago
Alibek Omarov bfcaba54dc wscript: move werror flags into uselib 9 months ago
Alibek Omarov f67736180b engine: client: allow nearest filtering for loading and pause icons 9 months ago
Alibek Omarov 725b7ea7f9 common: render_api: rename TF_ALLOW_NEAREST_TOGGLE to just TF_ALLOW_NEAREST, it's just shorter 9 months ago
Alibek Omarov 600d574376 ref: gl: make use of new TF_ALLOW_NEAREST_TOGGLE flag 9 months ago
Alibek Omarov 04f42df7d5 common: render_api: new flag TF_ALLOW_NEAREST_TOGGLE that allows toggling nearest filtering for TF_NOMIPMAP textures 9 months ago
Alibek Omarov ab15662d78 ref: gl: fix toggling nearest filter on TF_NOMIPMAP textures 9 months ago
Alibek Omarov 072b0cef27 ref: gl: small refactoring on filter choosing for newly uploaded texture 9 months ago
Alibek Omarov e274c62cfc ref: gl: use TextureFilteringEnabled to decide whether texture will have nearest filtering or linear 9 months ago
Alibek Omarov a28d45fdb2 engine: console: fix TF_NEAREST missing from quake fixed font 9 months ago
Alibek Omarov 6ca5f7c6fb engine: client: request if font texture has nearest filtering from the renderer 9 months ago
Alibek Omarov af316bff14 engine: client: add hud_scale_minimal_width to limit scaling factor and potentially avoid unsupported hud sprites resolutions 9 months ago
Alibek Omarov c8945caefc engine: net_buffer: remove unused MSG_SeekToByte 9 months ago
Alibek Omarov 8c61a2f021 engine: server: cleanup server.h header from unused functions prototypes 9 months ago
Alibek Omarov 0b24810927 engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file 9 months ago
Alibek Omarov b3d8fb03bf engine: client: add generic handler for simple types of screenshots commands 9 months ago
Alibek Omarov 02c5890c2f ref: soft: cleanup after RefAPI changes, remove unused functions 9 months ago
Alibek Omarov 0579e40857 engine: server: remove unused DumpHashString function 9 months ago
Alibek Omarov c77f290bc6 engine: remove Netsplit_SendLong, as we're not planning to support old protocol on server side 9 months ago
Alibek Omarov 7bf9407177 ref: gl: remove R_TextureRandomTiling, it's handled by R_TextureAnimation (random tiling as a feature still broken) 9 months ago