Alibek Omarov
10 months ago
1 changed files with 15 additions and 0 deletions
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# Xash3D FWGS on `musl` |
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Xash3D FWGS works on `musl` out of the box. However, the engine doesn't try to differentiate glibc and musl anymore. If you see error similar to: |
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``` |
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Host_InitError: can't initialize cl_dlls/client.so: Error relocating valve/cl_dlls/client.so: __sprintf_chk: symbol not found |
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``` |
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... or you know that the game you're running is linked against glibc, you can try using `libgcompat`, like this: |
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``` |
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$ LD_PRELOAD=/lib/libgcompat.so.0 ./xash3d ... |
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``` |
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It will automatically add the missing symbols that glibc binaries usually need. In the future we might automatically link engine against `libgcompat` for better compatibility with prebuilt or closed-source games, if there will be any use for this. |
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