790 Commits (c8e1ffe0ddf9e634f769ef34ddd1e815e49e1385)

Author SHA1 Message Date
Alibek Omarov c8e1ffe0dd engine: client: use soundlist to acquire random sounds for temp entities 11 months ago
Alibek Omarov 33da68b013 engine: client: move reseting gamma changed flag to the end of the frame for custom renderers 11 months ago
Alibek Omarov 618ec83c9d engine: client: don't trigger CheckGamma if there is no screenshot action 11 months ago
Alibek Omarov 85de61ebc8 engine: client: fix userid not being written to player info on userinfo change 11 months ago
Alibek Omarov 2feaae59f7 engine: client: bring back r_lighting_modulate, as a compatibility cvar 11 months ago
Alibek Omarov a3acb1c85b engine: gamma: validate gamma cvars in local games too 11 months ago
Alibek Omarov f67736180b engine: client: allow nearest filtering for loading and pause icons 11 months ago
Alibek Omarov a28d45fdb2 engine: console: fix TF_NEAREST missing from quake fixed font 11 months ago
Alibek Omarov 6ca5f7c6fb engine: client: request if font texture has nearest filtering from the renderer 11 months ago
Alibek Omarov af316bff14 engine: client: add hud_scale_minimal_width to limit scaling factor and potentially avoid unsupported hud sprites resolutions 11 months ago
Alibek Omarov 8c61a2f021 engine: server: cleanup server.h header from unused functions prototypes 11 months ago
Alibek Omarov 0b24810927 engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file 11 months ago
Alibek Omarov b3d8fb03bf engine: client: add generic handler for simple types of screenshots commands 11 months ago
Alibek Omarov 2b6a550405 engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file 11 months ago
Alibek Omarov 75d476f9df engine: fix -Wmissing-prototypes 11 months ago
Alibek Omarov 2f2890cd11 engine: client: use PARM_TEX_FILTERING to figure out whether we should apply half-texel trick to HUD textures when scaling 11 months ago
Alibek Omarov 47bc50b8c6 engine: client: fix taking console color from colors.lst 11 months ago
Alibek Omarov 5d6cf62405 engine: client: voice: open microphone only after server sends svc_voiceinit to us and shutdown immediately after disconnect 11 months ago
Alibek Omarov 40041e30eb engine: console: add cvar con_oldfont to toggle usage between fonts.wad fonts or gfx.wad legacy font 12 months ago
Alibek Omarov 7e71e20714 engine: client: add cvar scr_drawversion to hide engine version in screenshots (sorry, Uncle Mike!) 12 months ago
Alibek Omarov cee6862924 engine: client: try to prepend media/ if audio stream couldn't be opened 12 months ago
Alibek Omarov 628ac376ed engine: client: s_dsp: refactoring from hldsp 12 months ago
Alibek Omarov 251e6ac1dc engine: client: s_dsp: use Cvar_DirectSet 12 months ago
Alibek Omarov 6acc97b0ef engine: client: restore my copyright on my DSP implementation from old engine branch 12 months ago
Alibek Omarov 51d4716bcb engine: client: rewrite trimming silence at the beginning and ending of the VOX word from scratch 12 months ago
Alibek Omarov 045caacfee engine: client: drop skipping random 0.1 second of an ambient sound 12 months ago
Alibek Omarov 266f9a6bc6 engine: client: add support for parsing IPv6 server list 12 months ago
Alibek Omarov be0a241244 engine: client: add tests for new gamma implementation 12 months ago
Alibek Omarov df6546d5b1 engine: client: add new gamma implementation 12 months ago
Alibek Omarov 380422a6dc engine: client: refactor CL_AddEntityEffects, bring everything to GoldSrc behavior 12 months ago
Alibek Omarov be26ecf1c9 engine: client: don't spawn model effects for players, like GoldSrc 12 months ago
Alibek Omarov d2bbe9dfd2 engine: client: don't spawn multiple model effects 12 months ago
Alibek Omarov 9c929c1405 engine: client: don't spawn particles if time is stopped 12 months ago
Alibek Omarov c56e876043 engine: client: don't reset runfuncs for demoplayback 12 months ago
Alibek Omarov 9773d11464 engine: client: disable MOVETYPE_TOSS interpolation in old protocol, but keep animtime hack for them 12 months ago
Alibek Omarov 3c28b11754 engine: client: cl_demo: fix usercmd in demo playback 12 months ago
Alibek Omarov ce73838f1b engine: add a function that validates requested features bits 12 months ago
Alibek Omarov 49f972a7c9 engine: add new engine feature ENGINE_STEP_POSHISTORY_LERP that enables CStrike's MOVETYPE_STEP lerp based on position history 12 months ago
Alibek Omarov 1ae01d89de engine: client: correctly support ENGINE_COMPUTE_STUDIO_LERP feature flag without STUDIO_INTERPOLATION_FIX enabled 12 months ago
Alibek Omarov 8e54e18c8f engine: client: disable STUDIO_INTERPOLATION_FIX 12 months ago
Alibek Omarov 18136e5320 engine: client: implement HL25's cl_fixmodelinterpolationartifacts cvar 12 months ago
Alibek Omarov a29f1899d3 engine: client: remove unused extrapolate variable in CL_PureOrigin 12 months ago
Alibek Omarov 0f804ffc30 engine: client: use extra precision for interpolation 12 months ago
Alibek Omarov 620a4b4894 engine: client: wrong check order, fix previous commit 1 year ago
Alibek Omarov 4cf87c2c23 engine: client: prevent memory corruption on old protocol when server didn't sent local player info in delta at spawn 1 year ago
Alibek Omarov f031c31b77 engine: client: try another workaround for backwards animtime 1 year ago
Alibek Omarov c2447d8634 engine: client: stupid hack to allow monsters interpolation on a very specific old protocol engine mod 1 year ago
Alibek Omarov d971055927 engine: move PARM_SKY_SPHERE handling out of engine to renderer, after all renderers might or might not support sky spheres 1 year ago
Alibek Omarov 707a9228e1 engine: ref_api: draft RefAPI 6. 1 year ago
Alibek Omarov a3c9538d12 engine: client: add support for new PARMs 1 year ago