Alibek Omarov
c8e1ffe0dd
engine: client: use soundlist to acquire random sounds for temp entities
11 months ago
Alibek Omarov
33da68b013
engine: client: move reseting gamma changed flag to the end of the frame for custom renderers
11 months ago
Alibek Omarov
618ec83c9d
engine: client: don't trigger CheckGamma if there is no screenshot action
11 months ago
Alibek Omarov
85de61ebc8
engine: client: fix userid not being written to player info on userinfo change
11 months ago
Alibek Omarov
2feaae59f7
engine: client: bring back r_lighting_modulate, as a compatibility cvar
11 months ago
Alibek Omarov
a3acb1c85b
engine: gamma: validate gamma cvars in local games too
11 months ago
Alibek Omarov
f67736180b
engine: client: allow nearest filtering for loading and pause icons
11 months ago
Alibek Omarov
a28d45fdb2
engine: console: fix TF_NEAREST missing from quake fixed font
11 months ago
Alibek Omarov
6ca5f7c6fb
engine: client: request if font texture has nearest filtering from the renderer
11 months ago
Alibek Omarov
af316bff14
engine: client: add hud_scale_minimal_width to limit scaling factor and potentially avoid unsupported hud sprites resolutions
11 months ago
Alibek Omarov
8c61a2f021
engine: server: cleanup server.h header from unused functions prototypes
11 months ago
Alibek Omarov
0b24810927
engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
11 months ago
Alibek Omarov
b3d8fb03bf
engine: client: add generic handler for simple types of screenshots commands
11 months ago
Alibek Omarov
2b6a550405
engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file
11 months ago
Alibek Omarov
75d476f9df
engine: fix -Wmissing-prototypes
11 months ago
Alibek Omarov
2f2890cd11
engine: client: use PARM_TEX_FILTERING to figure out whether we should apply half-texel trick to HUD textures when scaling
11 months ago
Alibek Omarov
47bc50b8c6
engine: client: fix taking console color from colors.lst
11 months ago
Alibek Omarov
5d6cf62405
engine: client: voice: open microphone only after server sends svc_voiceinit to us and shutdown immediately after disconnect
11 months ago
Alibek Omarov
40041e30eb
engine: console: add cvar con_oldfont to toggle usage between fonts.wad fonts or gfx.wad legacy font
12 months ago
Alibek Omarov
7e71e20714
engine: client: add cvar scr_drawversion to hide engine version in screenshots (sorry, Uncle Mike!)
12 months ago
Alibek Omarov
cee6862924
engine: client: try to prepend media/ if audio stream couldn't be opened
12 months ago
Alibek Omarov
628ac376ed
engine: client: s_dsp: refactoring from hldsp
12 months ago
Alibek Omarov
251e6ac1dc
engine: client: s_dsp: use Cvar_DirectSet
12 months ago
Alibek Omarov
6acc97b0ef
engine: client: restore my copyright on my DSP implementation from old engine branch
12 months ago
Alibek Omarov
51d4716bcb
engine: client: rewrite trimming silence at the beginning and ending of the VOX word from scratch
12 months ago
Alibek Omarov
045caacfee
engine: client: drop skipping random 0.1 second of an ambient sound
12 months ago
Alibek Omarov
266f9a6bc6
engine: client: add support for parsing IPv6 server list
12 months ago
Alibek Omarov
be0a241244
engine: client: add tests for new gamma implementation
12 months ago
Alibek Omarov
df6546d5b1
engine: client: add new gamma implementation
...
* immediately expose it in RefAPI. Bump RefAPI to version 7.
* remove VID_StartupGamma, it's not used anymore
* remove stub lightgamma and direct cvars
* add a temporary check for v_direct and v_lightgamma default values
12 months ago
Alibek Omarov
380422a6dc
engine: client: refactor CL_AddEntityEffects, bring everything to GoldSrc behavior
...
Some effects are meant only for playeres, others only for normal entities
12 months ago
Alibek Omarov
be26ecf1c9
engine: client: don't spawn model effects for players, like GoldSrc
12 months ago
Alibek Omarov
d2bbe9dfd2
engine: client: don't spawn multiple model effects
12 months ago
Alibek Omarov
9c929c1405
engine: client: don't spawn particles if time is stopped
12 months ago
Alibek Omarov
c56e876043
engine: client: don't reset runfuncs for demoplayback
12 months ago
Alibek Omarov
9773d11464
engine: client: disable MOVETYPE_TOSS interpolation in old protocol, but keep animtime hack for them
12 months ago
Alibek Omarov
3c28b11754
engine: client: cl_demo: fix usercmd in demo playback
...
I have no explanation why this works but it kinda does?
12 months ago
Alibek Omarov
ce73838f1b
engine: add a function that validates requested features bits
12 months ago
Alibek Omarov
49f972a7c9
engine: add new engine feature ENGINE_STEP_POSHISTORY_LERP that enables CStrike's MOVETYPE_STEP lerp based on position history
12 months ago
Alibek Omarov
1ae01d89de
engine: client: correctly support ENGINE_COMPUTE_STUDIO_LERP feature flag without STUDIO_INTERPOLATION_FIX enabled
12 months ago
Alibek Omarov
8e54e18c8f
engine: client: disable STUDIO_INTERPOLATION_FIX
12 months ago
Alibek Omarov
18136e5320
engine: client: implement HL25's cl_fixmodelinterpolationartifacts cvar
12 months ago
Alibek Omarov
a29f1899d3
engine: client: remove unused extrapolate variable in CL_PureOrigin
12 months ago
Alibek Omarov
0f804ffc30
engine: client: use extra precision for interpolation
12 months ago
Alibek Omarov
620a4b4894
engine: client: wrong check order, fix previous commit
1 year ago
Alibek Omarov
4cf87c2c23
engine: client: prevent memory corruption on old protocol when server didn't sent local player info in delta at spawn
1 year ago
Alibek Omarov
f031c31b77
engine: client: try another workaround for backwards animtime
1 year ago
Alibek Omarov
c2447d8634
engine: client: stupid hack to allow monsters interpolation on a very specific old protocol engine mod
1 year ago
Alibek Omarov
d971055927
engine: move PARM_SKY_SPHERE handling out of engine to renderer, after all renderers might or might not support sky spheres
1 year ago
Alibek Omarov
707a9228e1
engine: ref_api: draft RefAPI 6.
...
Remove timings from ref_globals_t struct
Remove R_UpdateRefState accordingly.
Remove unused PARMs
Remove reduntant functions
1 year ago
Alibek Omarov
a3c9538d12
engine: client: add support for new PARMs
...
Reorganize internal engine structs, carefully check structs compatibility before casting types
1 year ago