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avi
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engine: add size argument to COM_Default/ReplaceExtension calls
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2 years ago |
vgui
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engine: vgui: add EnableTextInput to the API
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2 years ago |
cl_cmds.c
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engine: client: add generic handler for simple types of screenshots commands
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11 months ago |
cl_custom.c
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engine: fix -Wmissing-prototypes
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11 months ago |
cl_debug.c
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public: remove Q_strcat and Q_strcpy, and patch the code that uses it
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2 years ago |
cl_demo.c
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engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
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11 months ago |
cl_efrag.c
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engine: client: remove unused function CL_FreeEntity and everything that used it
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2 years ago |
cl_efx.c
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engine: fix -Wmissing-prototypes
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11 months ago |
cl_events.c
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engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
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11 months ago |
cl_font.c
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engine: client: request if font texture has nearest filtering from the renderer
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11 months ago |
cl_frame.c
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engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
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11 months ago |
cl_game.c
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engine: client: add hud_scale_minimal_width to limit scaling factor and potentially avoid unsupported hud sprites resolutions
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11 months ago |
cl_gameui.c
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engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
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11 months ago |
cl_main.c
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engine: client: add hud_scale_minimal_width to limit scaling factor and potentially avoid unsupported hud sprites resolutions
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11 months ago |
cl_mobile.c
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engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject
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1 year ago |
cl_netgraph.c
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engine: client: move netgraph cvars to static allocation
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2 years ago |
cl_parse.c
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engine: client: fix userid not being written to player info on userinfo change
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11 months ago |
cl_parse_48.c
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engine: fix -Wmissing-prototypes
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11 months ago |
cl_pmove.c
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engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
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11 months ago |
cl_qparse.c
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engine: fix -Wmissing-prototypes
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11 months ago |
cl_remap.c
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engine, ref: RefAPI 5. Simplify remap calls
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1 year ago |
cl_render.c
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engine: fix -Wmissing-prototypes
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11 months ago |
cl_scrn.c
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engine: client: don't trigger CheckGamma if there is no screenshot action
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11 months ago |
cl_securedstub.c
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engine: client: cl_securedstub: fix strict aliasing in secured module initializing
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2 years ago |
cl_tent.c
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engine: client: use soundlist to acquire random sounds for temp entities
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11 months ago |
cl_tent.h
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engine: client: refactor CL_AddEntityEffects, bring everything to GoldSrc behavior
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12 months ago |
cl_video.c
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engine: fix -Wmissing-prototypes
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11 months ago |
cl_view.c
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engine: client: move reseting gamma changed flag to the end of the frame for custom renderers
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11 months ago |
client.h
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engine: client: request if font texture has nearest filtering from the renderer
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11 months ago |
console.c
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engine: console: fix TF_NEAREST missing from quake fixed font
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11 months ago |
gamma.c
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engine: client: move reseting gamma changed flag to the end of the frame for custom renderers
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11 months ago |
in_joy.c
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engine: client: move joystick cvars to static allocation
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2 years ago |
in_touch.c
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engine: fix -Wmissing-prototypes
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11 months ago |
input.c
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engine: fix -Wmissing-prototypes
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11 months ago |
input.h
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engine/client: handle touch config aspect ratio, try correctly handle touch aspect on resizeable windows
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1 year ago |
keys.c
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engine: fix -Wmissing-prototypes
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11 months ago |
mod_dbghulls.c
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engine: client: mod_dbghulls: reduce dependency on global loadmodel pointer
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1 year ago |
ref_common.c
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engine: client: bring back r_lighting_modulate, as a compatibility cvar
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11 months ago |
ref_common.h
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engine: ref_api: draft RefAPI 6.
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1 year ago |
s_dsp.c
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engine: client: s_dsp: refactoring from hldsp
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12 months ago |
s_load.c
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engine: client: sound: don't print sound/ twice in soundlist command
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2 years ago |
s_main.c
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engine: fix -Wmissing-prototypes
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11 months ago |
s_mix.c
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engine: fix -Wmissing-prototypes
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11 months ago |
s_mouth.c
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engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code
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2 years ago |
s_stream.c
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engine: client: try to prepend media/ if audio stream couldn't be opened
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12 months ago |
s_utils.c
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engine: client: rewrite trimming silence at the beginning and ending of the VOX word from scratch
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12 months ago |
s_vox.c
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engine: client: rewrite trimming silence at the beginning and ending of the VOX word from scratch
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12 months ago |
sound.h
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engine: client: s_dsp: refactoring from hldsp
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12 months ago |
titles.c
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public: remove Q_strcat and Q_strcpy, and patch the code that uses it
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2 years ago |
vid_common.c
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engine: client: add new gamma implementation
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12 months ago |
vid_common.h
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engine: client: add new gamma implementation
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12 months ago |
voice.c
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engine: client: voice: open microphone only after server sends svc_voiceinit to us and shutdown immediately after disconnect
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11 months ago |
voice.h
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engine: client: voice: open microphone only after server sends svc_voiceinit to us and shutdown immediately after disconnect
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11 months ago |
vox.h
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engine: client: rewrite trimming silence at the beginning and ending of the VOX word from scratch
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12 months ago |