Alibek Omarov
9c66e86be1
engine, ref: RefAPI 5. Remove unused calls
11 months ago
Alibek Omarov
a6af32dafd
ref: gl: connect ripply water to others parts of renderer (init, reset, animation and rendering)
1 year ago
Alibek Omarov
b76a75d6b4
ref: gl: respect gl_texture_nearest value for skyboxes
1 year ago
Ivan Avdeev
a251600c8a
engine: common: imagelib: add KTX2 support ( #1455 )
...
* engine: common: imagelib: add KTX2 support
Adds basic KTX2 support for a few compressed formats. KTX2 essentially
is a Vulkan-centric texture format that supports literally hundreds of
pixel formats.
For now only support for these is added:
- `VK_FORMAT_BC4_UNORM_BLOCK`
- `VK_FORMAT_BC4_SNORM_BLOCK`
- `VK_FORMAT_BC5_UNORM_BLOCK`
- `VK_FORMAT_BC5_SNORM_BLOCK`
- `VK_FORMAT_BC6H_UFLOAT_BLOCK`
- `VK_FORMAT_BC6H_SFLOAT_BLOCK`
- `VK_FORMAT_BC7_UNORM_BLOCK`
- `VK_FORMAT_BC7_SRGB_BLOCK`
Adding more formats is relatively straightforward:
- Copy format definition from `VkFormat` enum in `vulkan_core.h`
- Add a new definition into `pixformat_t` enum.
- Add format size calculation into `Image_ComputeSize()`
While we're at it, also adds a few new formats to DDS:
- BC4_UNORM -- PF_BC4_UNSIGNED
- BC4_SNORM -- PF_BC4_SIGNED
- BC5_UNORM -- PF_BC5_UNSIGNED
- BC5_SNORM -- PF_BC5_SIGNED
- BC7 is expanded into BC7_UNORM and BC7_SRGB
ref_gl and ref_soft code is updated where it made sense. But not tested
really. Support for these formats has been tested with ref_vk.
* address spaces-vs-parentheses formatting where noticed
* parenthesize sizeofs
* move ktx2.h to imagelib as img_ktx2.h; massage it a bit
* use SetBits() instead of |=
* remove stale TODO comments
1 year ago
mittorn
a2b992d865
ref_gl: fix codestyle
1 year ago
mittorn
eb23b226cc
Workaround core context issues
1 year ago
mittorn
7e0bd86b65
ref_gl: allow enabling XASH_GLES without wrapper, add ref_gles3compat, wrap gles functions in gl2wrap when XASH_GLES enabled
1 year ago
Alibek Omarov
a738b2a50b
ref: restore missing PARM_TEX_MEMORY RenderAPI parameter
1 year ago
Alibek Omarov
22f60d50ac
ref: gl: only enable/disable texture units in fixed-function pipeline rendering, in our case, low TMUs
1 year ago
Alibek Omarov
3a57f26351
ref: gl: move ref_gl cvars to static allocation
1 year ago
Alibek Omarov
1d965d7543
ref: gl: ignore GenTextures objects that fall into reserved space for skyboxes
1 year ago
Alibek Omarov
68ff265e8d
ref: gl: switch texture object allocation to GenTextures usage
...
This should fix most overlay programs but I only tested it on MangoHud
2 years ago
Alibek Omarov
a3ab04e0cb
ref: gl: track current bound texture index in gl_textures array in separate glState field
2 years ago
Alibek Omarov
8b96e7ca87
ref: add size argument to COM_FileBase calls
2 years ago
Alibek Omarov
79624fa400
ref: gl: cleanup unused functions
2 years ago
Andrey Akhmichin
7555fefc18
ref: gl: simplify strings operations.
2 years ago
Alibek Omarov
61c142e2db
ref: move renderers into ref subdirectory
2 years ago
Alibek Omarov
3fe392b41f
ref: fix processing indexed textures
2 years ago
SNMetamorph
51fcae8cec
ref_gl: gl_image: added check for hardware support of BC6H/BC7 compression formats
3 years ago
SNMetamorph
cf7852832f
ref_gl: gl_image: added support for BC7 and BC6H compression formats of DDS textures
3 years ago
Alibek Omarov
0891356ec5
ref_gl: use GoldSrc particle texture
3 years ago
Alibek Omarov
4f89288ccf
common: cleanup port.h
3 years ago
Alibek Omarov
e0efe0aa23
engine: remove emboss filter. There seems no real use for it.
3 years ago
Alibek Omarov
76ea3c39a0
ref_gl: disable multisample texture for gl4es too
3 years ago
Alibek Omarov
e67bd4811a
ref_gl: fix gles1 and gles2 build
3 years ago
SNMetamorph
6c9321e50c
ref_gl: added multisample textures support
3 years ago
Andrey Akhmichin
5f54582692
ref_gl: simplified strings operations.
4 years ago
Alibek Omarov
0fe18ae6dc
engine: fix -Wmaybe-uninitialized
5 years ago
Alibek Omarov
5e8373fa46
engine: slightly update RefAPI
5 years ago
Alibek Omarov
a5fa4df37c
ref_gl: fix wrong texture resampling condition
5 years ago
Alibek Omarov
8f9800eb3c
ref: move R_DrawTree from refdll to engine, implement using ref's triapi
5 years ago
Alibek Omarov
4beba75159
engine: fix various compiler warnings
5 years ago
Alibek Omarov
3ae7ecaeb3
engine: patched to compile, moved gl_clear to engine
5 years ago
Alibek Omarov
76dae35955
ref: remove COM_HashKey API call
6 years ago
Alibek Omarov
5be982cc72
ref: remove shared textures enum, instead use hardcoded texture names
6 years ago
Alibek Omarov
f4bcea6182
ref_gl: don't use dxt on gles
6 years ago
Alibek Omarov
92b89936b3
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
6 years ago
mittorn
4247af8fa8
Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
6 years ago
Alibek Omarov
971f9b6de5
ref: fix compiling errors
6 years ago
Alibek Omarov
234507b7f1
ref: fix all undefined references
6 years ago
Alibek Omarov
d0d5fd1a3f
ref: fix some undefined references, compile-in mathlib and crtlib to refdll
6 years ago
Alibek Omarov
e7234bada2
ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
6 years ago
mittorn
437ba6d7a2
ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
6 years ago
Alibek Omarov
574f03c139
ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
6 years ago
Alibek Omarov
e193ac2c04
ref: more @mittorn's changes on RefAPI
6 years ago
Alibek Omarov
99bd7c81da
ref: render code moved out of engine, doesn't compile, first API prototype
6 years ago
Alibek Omarov
aae3510763
Apply 4281 update
6 years ago
mittorn
5c738b3402
Apply 4253 update
6 years ago
Alibek Omarov
1e7f9d00c3
Apply 4150 update
6 years ago
Alibek Omarov
814b7eda07
Apply 4140 update
7 years ago