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@ -1418,9 +1418,11 @@ static gl_texture_t *GL_AllocTexture( const char *name, texFlags_t flags )
@@ -1418,9 +1418,11 @@ static gl_texture_t *GL_AllocTexture( const char *name, texFlags_t flags )
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// copy initial params
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Q_strncpy( tex->name, name, sizeof( tex->name )); |
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if( FBitSet( flags, TF_SKYSIDE )) |
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tex->texnum = tr.skyboxbasenum++; |
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else tex->texnum = i; // texnum is used for fast acess into gl_textures array too
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else pglGenTextures( 1, &tex->texnum ); |
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tex->flags = flags; |
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// add to hash table
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