Alibek Omarov
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d3c3c26618
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ref: gl: vgl_shim: fix -Wmissing-prototypes
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11 months ago |
Alibek Omarov
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7152393089
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ref: soft: fix -Wmissing-prototypes
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11 months ago |
Alibek Omarov
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661e60720d
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ref: gl: fix -Wmissing-prototypes
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11 months ago |
Alibek Omarov
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901b35d4b1
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ref: soft: rework @SNMetamorph's fix for avoiding crash when no world is set (like Customize menu with enabled 3D view)
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11 months ago |
Alibek Omarov
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eaafd0ff13
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ref: gl: rework @SNMetamorph's fix for avoiding crash when no world is set (like Customize menu with enabled 3D view)
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11 months ago |
Alibek Omarov
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963d9b8f2a
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ref: soft: remove useless R_CountDynamicLights function
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11 months ago |
Alibek Omarov
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5696c9c96a
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ref: gl: remove useless R_CountDynamicLights function
|
11 months ago |
Alibek Omarov
|
482aa840e7
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ref: soft: add PARM_TEX_FILTERING handler (stub)
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11 months ago |
Alibek Omarov
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4599983c8e
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ref: gl: add PARM_TEX_FILTERING handler
|
11 months ago |
mittorn
|
5f31417bae
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ref_gl: fix missing vboarray split transition on some maps
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11 months ago |
Alibek Omarov
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150d98bd15
|
ref: gl: fix stuck single lightmap texture object when using VBO after updating lightmap
|
11 months ago |
Alibek Omarov
|
f162fbd806
|
ref: gl: fix fog with enabled overbrights and no vbo
|
11 months ago |
Alibek Omarov
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7d8ea61ac2
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ref: gl: move glBegin/glEnd outside of the loop in CL_DrawTracers
|
11 months ago |
Alibek Omarov
|
00b2ca7f5a
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ref: gl: remove duplicates from gl_export.h
|
12 months ago |
Alibek Omarov
|
a8cc68f6b9
|
ref: gl: fix ripple water is being blurry with gl_texture_nearest after startup
|
12 months ago |
Alibek Omarov
|
c9d29b3955
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ref: gl: fix overbrights with VBO
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12 months ago |
Alibek Omarov
|
cf7a79bff3
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ref: gl: particles aren't supposed to care about gamma
|
12 months ago |
Alibek Omarov
|
55dfa1bf44
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ref: soft: reorder applying light gamma
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12 months ago |
Alibek Omarov
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519c8a032a
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ref: soft: adapt studio renderer to new gamma implementation
|
12 months ago |
Alibek Omarov
|
c15822f375
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ref: soft: don't depend on light gamma in recursive light point
|
12 months ago |
Alibek Omarov
|
0e91deec19
|
ref: soft: remove unused scale (remnants of r_lightmap_modulate), use integer values for non-interpolated lightstyles
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12 months ago |
Alibek Omarov
|
87b204c661
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ref: gl: remove unused scale (remnants of r_lightmap_modulate), use integer values for non-interpolated lightstyles
|
12 months ago |
Alibek Omarov
|
caefa0b7b9
|
engine: remove cvar r_lighting_modulate, it's some unindentifiable legacy
|
12 months ago |
Alibek Omarov
|
ee4cb39f3e
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ref: gl: adapt alias renderer to new gamma implementation (untested)
|
12 months ago |
Alibek Omarov
|
18436a70eb
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ref: gl: support overbrights, change the gamma applying order closer to the original renderer
|
12 months ago |
Alibek Omarov
|
8298053e6a
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ref: gl: don't depend on lightgamma in recursive light point
|
12 months ago |
Alibek Omarov
|
9304a0041d
|
ref: gl: support kRenderFxLightMultiplier
* add undocumented kRenderFxLightMultiplier to const.h
|
12 months ago |
Alibek Omarov
|
64f92003fa
|
ref: gl: adapt studio lightning to new gamma
* more accurate SHADE_LAMBERT value (extracted from v_lambert1 global variable)
|
12 months ago |
Alibek Omarov
|
a0c31120d9
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ref: add R_GammaChanged function that engine calls on every gamma change
|
12 months ago |
Alibek Omarov
|
c0757bd84c
|
ref: gl: remove vid_gamma/vid_brightness changed cvar value check
|
12 months ago |
Alibek Omarov
|
9fa32a9cf4
|
ref: soft: remove vid_gamma/vid_brightness changed cvar value check
|
12 months ago |
Alibek Omarov
|
5ac8f63741
|
ref: soft: replace skin texture num bound by a proper check, fixes wrong skin on flags in Adrenaline Gamer
|
12 months ago |
Alibek Omarov
|
9d3949a948
|
ref: gl: replace skin texture num bound by a proper check, fixes wrong skin on flags in Adrenaline Gamer
|
12 months ago |
Alibek Omarov
|
6862b14e59
|
ref: soft: only draw MOVETYPE_FOLLOW studio model if it's parent is visible
|
12 months ago |
Alibek Omarov
|
dc1d65f621
|
ref: gl: only draw MOVETYPE_FOLLOW studio model if it's parent is visible
|
12 months ago |
Alibek Omarov
|
fba3a2b67f
|
ref: soft: return NULL in GetEntityByIndex and ModelHandle
|
12 months ago |
Alibek Omarov
|
b946c8455d
|
ref: gl: return NULL in GetEntityByIndex and ModelHandle just in case
|
12 months ago |
Alibek Omarov
|
0132eb6e44
|
ref: gl: restore usage of FWORLD_CUSTOM_SKYBOX flag, do direct checks instead of PARM check, remove unused tr.fCustomSkybox
|
1 year ago |
Alibek Omarov
|
f12df54226
|
ref: soft: remove unused tr.fCustomSkybox
|
1 year ago |
Alibek Omarov
|
d971055927
|
engine: move PARM_SKY_SPHERE handling out of engine to renderer, after all renderers might or might not support sky spheres
|
1 year ago |
Alibek Omarov
|
6059538d77
|
ref: gl: use direct host.features instead of PARM_FEATURES
|
1 year ago |
Alibek Omarov
|
17deba0606
|
ref: gl: use direct cl.paused instead of PARM_GAMEPAUSED
|
1 year ago |
Alibek Omarov
|
82a2d272ad
|
ref: gl: use direct host.features instead of PARM_FEATURES
|
1 year ago |
Alibek Omarov
|
59ddfb787f
|
ref: soft: remove GetPredictedOrigin() call
|
1 year ago |
Alibek Omarov
|
acdf1da995
|
ref: soft: remove GetMoveVars() call
|
1 year ago |
Alibek Omarov
|
f1cdab91eb
|
ref: soft: remove usage of PARM_VIEWENT_INDEX and PARM_PLAYER_INDEX
|
1 year ago |
Alibek Omarov
|
05d5abe4db
|
ref: soft: remove usage of PARM_MAX_CLIENTS
|
1 year ago |
Alibek Omarov
|
44e017a410
|
ref: soft: convert to usage of ref_host_t to get real engine time
|
1 year ago |
Alibek Omarov
|
64f3884f23
|
ref: soft: convert to usage of ref_client_t to get client time
|
1 year ago |
Alibek Omarov
|
6386782674
|
ref: soft: acquire engine pointers
|
1 year ago |