Browse Source

ref: soft: remove vid_gamma/vid_brightness changed cvar value check

pull/2/head
Alibek Omarov 6 months ago
parent
commit
9fa32a9cf4
  1. 22
      ref/soft/r_main.c

22
ref/soft/r_main.c

@ -1643,28 +1643,6 @@ R_BeginFrame @@ -1643,28 +1643,6 @@ R_BeginFrame
*/
void GAME_EXPORT R_BeginFrame( qboolean clearScene )
{
#if 0 // unused
if( R_DoResetGamma( ))
{
gEngfuncs.BuildGammaTable( 1.8f, 0.0f );
D_FlushCaches( );
// next frame will be restored gamma
SetBits( vid_brightness->flags, FCVAR_CHANGED );
SetBits( vid_gamma->flags, FCVAR_CHANGED );
}
else
#endif
if( FBitSet( vid_gamma->flags, FCVAR_CHANGED ) || FBitSet( vid_brightness->flags, FCVAR_CHANGED ))
{
gEngfuncs.BuildGammaTable( vid_gamma->value, vid_brightness->value );
D_FlushCaches( );
// next frame will be restored gamma
ClearBits( vid_brightness->flags, FCVAR_CHANGED );
ClearBits( vid_gamma->flags, FCVAR_CHANGED );
}
R_Set2DMode( true );
// draw buffer stuff

Loading…
Cancel
Save