diff --git a/ref/soft/r_main.c b/ref/soft/r_main.c index d51e5cab..fb9d3f90 100644 --- a/ref/soft/r_main.c +++ b/ref/soft/r_main.c @@ -1643,28 +1643,6 @@ R_BeginFrame */ void GAME_EXPORT R_BeginFrame( qboolean clearScene ) { -#if 0 // unused - if( R_DoResetGamma( )) - { - gEngfuncs.BuildGammaTable( 1.8f, 0.0f ); - D_FlushCaches( ); - - // next frame will be restored gamma - SetBits( vid_brightness->flags, FCVAR_CHANGED ); - SetBits( vid_gamma->flags, FCVAR_CHANGED ); - } - else -#endif - if( FBitSet( vid_gamma->flags, FCVAR_CHANGED ) || FBitSet( vid_brightness->flags, FCVAR_CHANGED )) - { - gEngfuncs.BuildGammaTable( vid_gamma->value, vid_brightness->value ); - - D_FlushCaches( ); - // next frame will be restored gamma - ClearBits( vid_brightness->flags, FCVAR_CHANGED ); - ClearBits( vid_gamma->flags, FCVAR_CHANGED ); - } - R_Set2DMode( true ); // draw buffer stuff