Alibek Omarov
0c50e43663
engine: client: enable sound for TE_TAREXPLOSION, use same sound parameters as GoldSrc
2 years ago
Alibek Omarov
7a2ac4a9c0
engine: client: use generic particles code for blob particles (from tempentity code) only if Quake compatibility was enabled
2 years ago
Andrey Akhmichin
e6bb9d980d
engine: client: in_touch.c: make touch buttons extention-independent.
2 years ago
Alibek Omarov
4be4870982
engine: client: remove voice_codecinfo command, as Opus Custom don't give any encoder info, possibly an Opus bug
2 years ago
Alibek Omarov
19c2061831
wscript: define CUSTOM_MODES and try to link with export that only exists when CUSTOM_MODES was defined in build-time
2 years ago
Alibek Omarov
82ab06efdd
engine: client: voice: new version, move to Opus Custom codec
...
* Despite Opus Custom have strict requirements, it's more barebones, allowing us to use maximum
frame size and custom sample rate, without resampling
* Encode each frame size to network buffer, allowing smooth voice chat even in 10 FPS
* Fix possible buffer overruns, underruns and races with platform side
* Revise all usages of offset variables, samples vs bytes
2 years ago
Alibek Omarov
4b05cf4399
engine: client: better fix for notify debug messages, rely on host.allow_console variable to don't allow uninitialized console usage
2 years ago
Alibek Omarov
28001ea150
engine: client: enable notify messages in non-developer mode
2 years ago
Alibek Omarov
3e9f2df2bf
engine: client: fix incorrect mark for ConsolePrint notifications
2 years ago
Alibek Omarov
7341a6b020
engine: client: add old GoldSrc feature where ConsolePrint could print to notification zone, similar to Con_NPrintf( 0, ... )
2 years ago
Alibek Omarov
3c682507e7
engine: client: voice: notify client.dll about localplayer twice, through special loopback index and normal index
2 years ago
SNMetamorph
e9ae6d08b5
engine: client: enable interpolation of local player angles
2 years ago
SNMetamorph
9f9141823a
engine: added audio backend print to s_info command
2 years ago
Alibek Omarov
8630ef2c67
engine: client: voice: allow using inputfromfile when microphone isn't connected
2 years ago
Alibek Omarov
0b50678912
engine: client: voice: refactor, fix issues when missing mic disables voice chat, fix few possible crashes and memory leaks
2 years ago
SNMetamorph
8e48a98d48
engine: client: voice: codec quality levels changed
2 years ago
SNMetamorph
76dbefb9ec
engine: client: voice: fixed initialization checks
2 years ago
Alibek Omarov
327dcc0293
engine: client: voice: simplify code, simplify including voice.h, do not depend on opus headers globally
...
Autofix few code style mistakes
2 years ago
SNMetamorph
74707551ae
engine: client: voice: fixed hanging voice status
2 years ago
SNMetamorph
2f5f5ef0a6
engine: client: voice: fixed sound playback from file
2 years ago
SNMetamorph
f7dc9d8e72
engine: client: voice: frame size increased to 40 msec
2 years ago
SNMetamorph
a688bed79f
engine: client: cl_parse: moved buffer to stack in CL_ParseVoiceData
2 years ago
SNMetamorph
b0ff51d5a0
engine: client: voice: changed bitrate units to kbps in voice_codecinfo
2 years ago
SNMetamorph
0a6885e02d
engine: client: voice chat cvars set as privileged
2 years ago
SNMetamorph
aa5a509316
engine: client: voice: added GPL notice
2 years ago
SNMetamorph
97879430e9
engine: small code fixes related to voice chat
2 years ago
SNMetamorph
ae97eae42f
engine: client: voice: implemented automatic gain control
2 years ago
SNMetamorph
c5d7e3c783
engine: client: fixed players voice state changing
2 years ago
SNMetamorph
9bcd36cc24
engine: voice code minor refactoring
2 years ago
SNMetamorph
c6881a425f
engine: client: added support for variable voice chat quality
2 years ago
SNMetamorph
279894cfd4
engine: client: added console command voice_codecinfo
2 years ago
SNMetamorph
169ee14724
engine: client: disabled voice on legacy protocol servers
2 years ago
SNMetamorph
a254a342b1
engine: voice: minor code fixes
2 years ago
Alibek Omarov
69a9211fc9
engine: include voice.h globally
2 years ago
Velaron
9242a0a510
engine: update voice
2 years ago
Velaron
2b9e050f57
engine: voice support
2 years ago
Alibek Omarov
9d4fe707bb
engine: client: carefully check legacy server response, check info string before passing it to UI
2 years ago
Alibek Omarov
01a3321d63
engine: client: only accept server list from master servers (thanks @tyabus for idea)
2 years ago
Alibek Omarov
b8dc7494eb
engine: client: move timescale pitch apply to channel mixing
2 years ago
Alibek Omarov
314672d82c
engine: client: fix invalid playerinfo being accessed by renderer
2 years ago
Alibek Omarov
1d558b33d6
engine: client: don't let set unsupported con_charset
2 years ago
Alibek Omarov
911385d019
engine: client: fix memory leak on player disconnect
2 years ago
Alibek Omarov
3d5aa7c20c
engine: remove mistakingly placed NORETURN attributes
2 years ago
Alibek Omarov
5e4fc64430
filesystem: introduce new module, based on engine filesystem.
...
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
2 years ago
Alibek Omarov
5350d88f57
public: crtlib: add quotation mark support for ParseFile, required for filesystem_stdio
2 years ago
Valery Klachkov
3ad60a0fa1
engine: fix uninitialized variable in demo parsing code, fix incorrect size counter in memory allocator
2 years ago
a1batross
ab43486ee0
engine: client: don't segfault when client wasn't loaded
3 years ago
SNMetamorph
ffe7114a47
engine: client: backported NAT bypass feature
3 years ago
SNMetamorph
8f91830997
engine: added changeport parameter for NET_Config
3 years ago
Alibek Omarov
786c408f6e
engine: client: fix sprites array size, it wasn't meant to be increased after previous commit
3 years ago