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engine: client: move timescale pitch apply to channel mixing

pull/2/head
Alibek Omarov 2 years ago
parent
commit
b8dc7494eb
  1. 2
      engine/client/s_main.c
  2. 2
      engine/client/s_mix.c

2
engine/client/s_main.c

@ -533,8 +533,6 @@ void S_StartSound( const vec3_t pos, int ent, int chan, sound_t handle, float fv @@ -533,8 +533,6 @@ void S_StartSound( const vec3_t pos, int ent, int chan, sound_t handle, float fv
// spatialize
memset( target_chan, 0, sizeof( *target_chan ));
pitch *= (sys_timescale.value + 1) / 2;
VectorCopy( pos, target_chan->origin );
target_chan->staticsound = ( ent == 0 ) ? true : false;
target_chan->use_loop = (flags & SND_STOP_LOOPING) ? false : true;

2
engine/client/s_mix.c

@ -619,6 +619,8 @@ void MIX_MixChannelsToPaintbuffer( int endtime, int rate, int outputRate ) @@ -619,6 +619,8 @@ void MIX_MixChannelsToPaintbuffer( int endtime, int rate, int outputRate )
ch->pitch = VOX_ModifyPitch( ch, ch->basePitch * 0.01f );
else ch->pitch = ch->basePitch * 0.01f;
ch->pitch *= ( sys_timescale.value + 1 ) / 2;
if( CL_GetEntityByIndex( ch->entnum ) && ( ch->entchannel == CHAN_VOICE ))
{
if( pSource->width == 1 )

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