261 Commits (3907be3c8fb8bd2e8558cb9860a25e1b6add4c0c)

Author SHA1 Message Date
Alibek Omarov 9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
Alibek Omarov 7afee98f99 engine: ref: check if refdll was initialized before freeing texture 5 years ago
Alibek Omarov db39f0cc88 engine: client: combine loading or paused icon drawing 5 years ago
Alibek Omarov 3f48bce7da engine: client: fix #79 5 years ago
Andrey Akhmichin 0c34a5081c engine: client: make the code that generates screenshots and demos names simpler. 5 years ago
Alibek Omarov 62cdf2ae5b engine: input: hide SDL_ functions under XASH_SDL macro 5 years ago
mittorn 6953e829c4 lowmemory: prevent redefines 5 years ago
mittorn 0e7013eeb0 lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer 5 years ago
Alibek Omarov 2062e55c6a lowmemory: cut up netgraph buffers 5 years ago
Alibek Omarov aa6674b032 engine: support compiling with gcc3 5 years ago
Alibek Omarov 9d826016b0 engine: finish sdl1.2 port 5 years ago
Alibek Omarov 9e99a2bc37 engine: dirty sdl1.2 port 5 years ago
Alibek Omarov 0dd91ceda2 xash3d-fwgs: append missing new line at the end of file 5 years ago
mittorn d6f8112860 gameinfo: add MIN_EDICTS constant instead of magic number 600, low it to 64 5 years ago
mittorn 271d15f989 client: prevent precache overflow 5 years ago
mittorn 5e31e3fad0 keys: rotation support 5 years ago
mittorn 7f6395fa7d ref: display transformation API 5 years ago
mittorn 06cadacb59 lowmemory: cut resources array for legacy mode, only related to downloads 5 years ago
mittorn 57d48b64eb keys: add OSK 5 years ago
mittorn bb48e5209e console: fix wrong line width on start, remove some hard-coded sizes 5 years ago
mittorn 37cba10c14 lowmemory: fix sentences 5 years ago
Alibek Omarov 1decb1c7fb xash3d-fwgs: append missing new line at the end of file 5 years ago
mittorn 114a256675 Implement XASH_LOW_MEMORY, memory-reduced configuration 5 years ago
mittorn 2897e5f17e input: fix evdev macro 5 years ago
iZarif bf8b87c29d engine: client/common: fix a few more format warnings 5 years ago
mittorn 803c396fa2 platform: new fbdev bakend, move in_evdev to bakends 5 years ago
Alibek Omarov 78baf568ae engine: more double promotion fixes 5 years ago
Alibek Omarov c67f065d90 engine: client: explicitly cast literals to floats 5 years ago
Alibek Omarov 880dd2546f engine: client: fix wrong type in DSP 5 years ago
Alibek Omarov c2063c869d engine: client: fix demoplayback type from qboolean to int(can exceed false and true) 5 years ago
Alibek Omarov e0b8c338a8 engine: ref: more verbose refdll loading 5 years ago
Alibek Omarov fa622168a0 engine: fix style, disable XASH_USE_SELECT 5 years ago
Alibek Omarov eff814b148 engine: ref: remove redutant continue, return false in case of failed renderer initialization 5 years ago
Alibek Omarov 898b697b70 engine: ref: allow to set r_refdll or -ref with ref_ prefix 5 years ago
Alibek Omarov 6d8026cd81 engine: ref: fix spamming in console when getting human readable renderer names 5 years ago
Alibek Omarov ff1b28244b engine: client: port ui_renderworld from old engine 5 years ago
Wei Mingzhi 88772a1c34 engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs. 5 years ago
Alibek Omarov d2a8cfe614 Revert "engine: client: implement connectionprogress partially" 5 years ago
Alibek Omarov dc207a449c engine: fix -Werror=strict-prototypes 5 years ago
mittorn c0043a5467 touch: implement wheel 5 years ago
mittorn 7770b1a82b input: improve touch emulation 5 years ago
mittorn dba757f0c2 touch: fix wrong dx/dy sign 5 years ago
mittorn 7f3ee9ca71 input: merge touch support again. Fix m_ignore, fix EngineAppendMove 5 years ago
Alibek Omarov 13c1e807ad engine: s_mouth: fix another signed char 5 years ago
Alibek Omarov e8006c3253 engine: move ShellExecute to client, as it cannot be used in dedicated 5 years ago
Alibek Omarov 8323df240b engine: implement menu extensions to allow choosing renderers from GUI 5 years ago
Alibek Omarov a1ae770f70 engine: ref: add optional export to determine actual human readable renderer name 5 years ago
Alibek Omarov 8bb6aa2c51 engine: don't include windows headers, as they globally included by port.h already 5 years ago
Alibek Omarov cb417a3d51 engine: client: implement connectionprogress partially 5 years ago
Alibek Omarov 01dcb52b4c mainui: update submodule, add connectionprogress calls to engine 5 years ago