68 Commits (23494f4e2093b08fdbeedfc08577590a415bf68d)

Author SHA1 Message Date
Alibek Omarov a738b2a50b ref: restore missing PARM_TEX_MEMORY RenderAPI parameter 1 year ago
Alibek Omarov 95f87e24ee ref: soft: do not register cl_righthand cvar 1 year ago
Alibek Omarov 8eef212726 ref: gl: fix compile 1 year ago
Velaron 1589defda1 ref: gl: don't create cl_righthand cvar 1 year ago
Velaron df921d8664 some cleaner code 1 year ago
Velaron f3949474b9 ref: gl: fix cl_righthand behaviour 1 year ago
Alibek Omarov 22f60d50ac ref: gl: only enable/disable texture units in fixed-function pipeline rendering, in our case, low TMUs 1 year ago
fgsfds f79aaf93f8 ref: gl: psvita: disable NPOT textures, they're broken again 1 year ago
Alibek Omarov 21b47dff32 ref: gl: static-ize globals and functions in gl_warp 1 year ago
Alibek Omarov 16595bf2c0 ref: gl: fix r_showhull check 1 year ago
Alibek Omarov d994c6df9a ref: a bit more verbosity if UserTracer color exceed limit 1 year ago
Alibek Omarov 3a57f26351 ref: gl: move ref_gl cvars to static allocation 1 year ago
Alibek Omarov 8680757844 ref: soft: move ref_soft cvars to static allocation, remove dead cvars 1 year ago
Alibek Omarov 95a8d2f51f ref: soft: attempt to fix freeze in decals on software renderer 1 year ago
Alibek Omarov 5d7d5319fd engine: move ref cvars to static allocation 1 year ago
Velaron bb1b9dad23 ref: gl: Goldsrc compatible fog implementation 2 years ago
Alibek Omarov 7333ddc1d9 engine: client: move some RenderAPI GetParm queries to engine 2 years ago
Alibek Omarov 1d965d7543 ref: gl: ignore GenTextures objects that fall into reserved space for skyboxes 2 years ago
Alibek Omarov 1d62df0e2d ref: gl: turn magic skybox numbers into defined macros 2 years ago
Alibek Omarov 277bead9b7 ref: remove SetCullState function from StudioAPI. It does nothing on GoldSrc. 2 years ago
Alibek Omarov 68ff265e8d ref: gl: switch texture object allocation to GenTextures usage 2 years ago
Alibek Omarov a3ab04e0cb ref: gl: track current bound texture index in gl_textures array in separate glState field 2 years ago
Alibek Omarov cb3b16e2ec engine: client: implement v_dark in engine, instead of making it ref-specific 2 years ago
Alibek Omarov 27aad9f4a0 ref: gl: add size argument to COM_Default/ReplaceExtension calls 2 years ago
Alibek Omarov 8b96e7ca87 ref: add size argument to COM_FileBase calls 2 years ago
Alibek Omarov 8f207362a5 public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 2 years ago
Alibek Omarov 096ee34f67 public: remove Q_vsprintf, replace by proper Q_vsnprintf proper calls 2 years ago
Alibek Omarov f55ef63e26 ref: optimize R_LightLambert function 2 years ago
Alibek Omarov 79624fa400 ref: gl: cleanup unused functions 2 years ago
Alibek Omarov 550ced9c36 ref: gl: cleanup unused functions in frustum 2 years ago
Alibek Omarov fd795d5612 ref: soft: cleanup unused functions 2 years ago
Alibek Omarov 67903b55cc ref: soft: adapt to RefAPI 4 changes 2 years ago
Alibek Omarov 55bf0e8a53 ref: gl: adapt to RefAPI 4 changes 2 years ago
Alibek Omarov 8bb5ec5e26 ref: remove renderer description export, it's unused now 2 years ago
Alibek Omarov d085c5a843 ref: gl: gl_cull: remove thirdperson check, as it handled in client instead 2 years ago
Alibek Omarov ef0b227967 ref: gl: alias: fix strict aliasing by converting it to use float_bits_t union 2 years ago
Andrey Akhmichin 9040c34f48 ref: gl: replace va function calls. 2 years ago
Andrey Akhmichin af5c74981b ref: soft: replace va function calls. 2 years ago
fgsfds 70a73e47a7 psvita: use crtlib where possible 2 years ago
fgsfds 0d04c20578 ref: gl: psvita: skip deleting the shaders since glDeleteProgram can block for a long time 2 years ago
fgsfds fad506ef03 ref: gl: vgl_shim: remove normal support, it's not necessary 2 years ago
fgsfds 9150bbdfd8 ref: gl: psvita: remove the GL_CheckExtension hack 2 years ago
fgsfds aa4e2f0ae4 ref: gl: psvita: use Cvar_FullSet to disable r_studio_drawelements 2 years ago
fgsfds 2bacc91922 ref: gl: move vgl_shim to ref/gl 2 years ago
fgsfds 82cfd3ecc3 ref: gl: psvita: revert arrayverts change, it doesn't matter that much 2 years ago
fgsfds 5a3e3b3977 ref: gl: add immediate mode shim for psvita 2 years ago
fgsfds 9cf6e421cb ref: gl: psvita: force-enable NPOT textures 2 years ago
fgsfds 34dd52ca90 ref: gl: trust the GL_EXTENSIONS string on psvita 2 years ago
fgsfds 7424b29e56 engine: initial psvita build support 2 years ago
Alibek Omarov f4069de7f2 engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic 2 years ago