Alibek Omarov
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0f804ffc30
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engine: client: use extra precision for interpolation
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10 months ago |
Alibek Omarov
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620a4b4894
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engine: client: wrong check order, fix previous commit
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10 months ago |
Alibek Omarov
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4cf87c2c23
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engine: client: prevent memory corruption on old protocol when server didn't sent local player info in delta at spawn
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10 months ago |
Alibek Omarov
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f031c31b77
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engine: client: try another workaround for backwards animtime
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10 months ago |
Alibek Omarov
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c2447d8634
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engine: client: stupid hack to allow monsters interpolation on a very specific old protocol engine mod
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10 months ago |
Alibek Omarov
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ae9c1d9f18
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engine: remove single-binary option. Now platforms that don't need external launcher, shall set env.DISABLE_LAUNCHER
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10 months ago |
Alibek Omarov
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d971055927
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engine: move PARM_SKY_SPHERE handling out of engine to renderer, after all renderers might or might not support sky spheres
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10 months ago |
Alibek Omarov
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707a9228e1
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engine: ref_api: draft RefAPI 6.
Remove timings from ref_globals_t struct
Remove R_UpdateRefState accordingly.
Remove unused PARMs
Remove reduntant functions
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10 months ago |
Alibek Omarov
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a3c9538d12
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engine: client: add support for new PARMs
Reorganize internal engine structs, carefully check structs compatibility before casting types
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10 months ago |
Alibek Omarov
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632264809f
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engine: ref_api: add PARMs to get pointers to engine data like cl, host, world, etc. Partially expose cl and host.
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10 months ago |
Alibek Omarov
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bcfabbe802
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engine: do not save configs when we closing because of the errors
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10 months ago |
Alibek Omarov
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c244cfc937
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engine: do not save configs when we closing because of the errors
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10 months ago |
Alibek Omarov
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65bfff69d0
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engine: wscript: always require librt on Linux since we need it for Platform_SetTimer implementation
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10 months ago |
Alibek Omarov
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778b8ede58
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engine: platform: linux: add forgotten _GNU_SOURCE at the top of the file to enable gettid extension
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10 months ago |
Alibek Omarov
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f8a1a2ed71
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engine: platform: linux: add missing math.h include
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10 months ago |
mittorn
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b4a7c266b5
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platform/linux: implement debug timers and cl_maxframetime to catch very long frames on debugger
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10 months ago |
Alibek Omarov
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96f7f5457d
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engine: print all supported and enabled features
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11 months ago |
Alibek Omarov
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498ec6b4f1
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engine: client: print enabled features after server connect if it's not a local game
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11 months ago |
Alibek Omarov
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607e62a1ae
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engine: client: sanitize legacy protocol supported engine features flags
Do not enable what can't be enabled in current protocol.
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11 months ago |
Alibek Omarov
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d41a80bc2c
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engine: add mask to sanitize possible engine features bits
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11 months ago |
Alibek Omarov
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643bec4071
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engine: client: set max FPS when recording with fps_max 0
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11 months ago |
Alibek Omarov
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c96cf7e22d
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engine: expose world version through RefAPI
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11 months ago |
Alibek Omarov
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46c61660cf
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engine: expose world BSP version through world global structure
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11 months ago |
Alibek Omarov
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54a5947a3c
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engine: remove MSGBOX macro
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11 months ago |
Alibek Omarov
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93ceb0e4ed
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engine: client: split the sprites indices only when loading new sprite. Scan the whole array when searching.
Fixes incorrect sprite loading in XDM
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11 months ago |
Alibek Omarov
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13aab4e59c
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engine: server: fix off-by-one error in Voice_Set/GetClientListening
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11 months ago |
Alibek Omarov
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36c2f9e9f2
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engine: refactor rcon redirect, don't make it depend on global object
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11 months ago |
Alibek Omarov
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514da0ffa9
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engine: host: do not depend on Sys_Sleep accuracy, instead allocate a timewindow that decrases with each skipped frame
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11 months ago |
Alibek Omarov
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a675806c91
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engine: imagelib: img_ktx2: don't allow to load images with no mip levels
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11 months ago |
Alibek Omarov
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683c4874f8
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common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes
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11 months ago |
Alibek Omarov
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20ced857b4
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engine: client: use physents array when tracing physents =/
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11 months ago |
Alibek Omarov
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1e0107944f
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engine: make sys_timescale non-cheat, like host_framerate
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11 months ago |
mittorn
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c800b34cd4
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ref_api: add R_Flush method
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11 months ago |
Alibek Omarov
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1612e2d669
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engine: client: GetRefAPI now must return REF_API_VERSION to prevent possible issue when ref library wasn't recompiled on version bump
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11 months ago |
Alibek Omarov
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26d229c8ca
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engine, ref: RefAPI 5. Simplify remap calls
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11 months ago |
Alibek Omarov
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9c66e86be1
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engine, ref: RefAPI 5. Remove unused calls
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11 months ago |
Alibek Omarov
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7e9f87de2d
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engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
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11 months ago |
Alibek Omarov
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9ec1e259b4
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engine: platform: sdl: unused variable cleanup
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11 months ago |
Alibek Omarov
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0c2d480d89
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engine: client: unused variables cleanup
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11 months ago |
Alibek Omarov
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350d8ccb7b
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engine: common: cvar: unused variables cleanup
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11 months ago |
Alibek Omarov
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0c512d0431
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engine: server: unused variables cleanup
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11 months ago |
Alibek Omarov
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273bccdc9a
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engine: nswitch: fix compiling by removing stdc++ from SDL2 dependencies as we link it later (#1519)
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11 months ago |
Alibek Omarov
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f0a2362da3
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engine: wscript: another try, link nswitch port using gcc and not g++
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11 months ago |
Alibek Omarov
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be8ade23e8
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engine: wscript: add -nostdlib++ for nswitch so we avoid implicit linking to standard C++ library (we link it explicitly ourselves)
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11 months ago |
Alibek Omarov
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40c9a2fb82
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engine: make Mod_SampleSizeForFace accept const surface
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11 months ago |
Andrey Akhmichin
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a34c22fb10
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engine: client: add support for "mp3 playfile/loopfile" commands.
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11 months ago |
Alibek Omarov
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2d2e03f235
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engine: server: reset edict in ParseSaveTables like GoldSrc does which fixes messed up entities in mods that have advanced save-restore system (thanks to vasiavasiavasia95 for figuring out this bug)
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11 months ago |
Alibek Omarov
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4c3c3529e9
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engine: network: rename length variable to something that makes sense. Add usage line to http_addcustomserver
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11 months ago |
Alibek Omarov
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7051b844ff
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engine: network: set HTTP buffer to 8kb on all systems, without depending on random constant like BUFSIZ
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11 months ago |
Alibek Omarov
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68377435c8
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engine: server: remove legacy light -> light_level entity key rewrite
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11 months ago |