Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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Roman Chistokhodov 9fecfb50f3 Merge 2ca64e11b0 4 years ago
..
AI_BaseNPC_Schedule.cpp
Android.mk
CMakeLists.txt CMakeLists: remove legacy 64 postfix 5 years ago
Wxdebug.cpp
activity.h
activitymap.h
aflock.cpp Partially fix double promotion. 5 years ago
agrunt.cpp Partially fix double promotion. 5 years ago
airtank.cpp
animating.cpp Partially fix double promotion. 5 years ago
animation.cpp Fix VectorCopy to work correctly with pointers again 5 years ago
animation.h
apache.cpp Fix some potential troubles. 5 years ago
barnacle.cpp Partially fix double promotion. 5 years ago
barney.cpp Partially fix double promotion. 5 years ago
basemonster.h server: Use separate cvar instead of macro for monster yaw speed fix. 4 years ago
bigmomma.cpp Clamp gravity. 4 years ago
bloater.cpp
bmodels.cpp Partially fix double promotion. 5 years ago
bullsquid.cpp Remove redundant casts to float when retrieving model frames 4 years ago
buttons.cpp Merge 2ca64e11b0 4 years ago
cbase.cpp Restore global time on Save/Restore. 4 years ago
cbase.h Fix target check. 4 years ago
cdll_dll.h
client.cpp Merge branch 'double_promotion' 5 years ago
client.h
combat.cpp Fix some potential troubles. 5 years ago
compile.bat
controller.cpp Partially fix double promotion. 5 years ago
crossbow.cpp Remove physics interface. 5 years ago
crowbar.cpp Fix crowbar smack think time 4 years ago
decals.h
defaultai.cpp
defaultai.h
doors.cpp Partially fix double promotion. 5 years ago
doors.h
effects.cpp Partially fix double promotion. 5 years ago
effects.h
egon.cpp Partially fix double promotion. 5 years ago
enginecallback.h Revert "Do not precache sounds for xash3d-only builds." 4 years ago
explode.cpp Partially fix double promotion. 5 years ago
explode.h
exportdef.h
extdll.h Fix wrong quotes. 5 years ago
flyingmonster.cpp Partially fix double promotion. 5 years ago
flyingmonster.h
func_break.cpp Fix some potential troubles. 5 years ago
func_break.h
func_tank.cpp Partially fix double promotion. 5 years ago
game.cpp Set monsteryawspeedfix cvar to 1 by default. 4 years ago
game.h server: Use separate cvar instead of macro for monster yaw speed fix. 4 years ago
gamerules.cpp Add "cl_autowepswitch" cvar implementation. 5 years ago
gamerules.h Add "cl_autowepswitch" cvar implementation. 5 years ago
gargantua.cpp Partially fix double promotion. 5 years ago
gauss.cpp Stop gauss pulse sound on overcharge 5 years ago
genericmonster.cpp
ggrenade.cpp More double promotion fixes. 5 years ago
globals.cpp
glock.cpp Partially fix double promotion. 5 years ago
gman.cpp
h_ai.cpp Partially fix double promotion. 5 years ago
h_battery.cpp Partially fix double promotion. 5 years ago
h_cine.cpp Partially fix double promotion. 5 years ago
h_cycler.cpp Partially fix double promotion. 5 years ago
h_export.cpp Move "build" cvar pointer check to GameDLLInit function. 5 years ago
handgrenade.cpp Partially fix double promotion. 5 years ago
hassassin.cpp Partially fix double promotion. 5 years ago
headcrab.cpp Partially fix double promotion. 5 years ago
healthkit.cpp Partially fix double promotion. 5 years ago
hgrunt.cpp Fix some potential troubles. 5 years ago
hl.def
hl.dsp
hornet.cpp Fix some potential troubles. 5 years ago
hornet.h
hornetgun.cpp Partially fix double promotion. 5 years ago
houndeye.cpp Merge e98a18a980 4 years ago
ichthyosaur.cpp Partially fix double promotion. 5 years ago
islave.cpp Fix some potential troubles. 5 years ago
items.cpp Partially fix double promotion. 5 years ago
items.h
leech.cpp Partially fix double promotion. 5 years ago
lights.cpp Partially fix double promotion. 5 years ago
maprules.cpp
maprules.h
monsterevent.h
monstermaker.cpp
monsters.cpp server: Use separate cvar instead of macro for monster yaw speed fix. 4 years ago
monsters.h
monsterstate.cpp Fix checking for gag spawnflag (#143) 4 years ago
mortar.cpp
mp5.cpp Merge branch 'double_promotion' 5 years ago
mpstubb.cpp
multiplay_gamerules.cpp possible crash fix for DeathNotice 4 years ago
nihilanth.cpp Fix some potential troubles. 5 years ago
nodes.cpp fix undefined symbols and conflicts on OpenWatcom 5 years ago
nodes.h
nodes_compat.h
observer.cpp Partially fix double promotion. 5 years ago
osprey.cpp Fix some potential troubles. 5 years ago
pathcorner.cpp
plane.cpp
plane.h
plats.cpp Fix some potential troubles. 5 years ago
player.cpp Fix underwater breathing sounds when player not fully in the water. Same as https://github.com/ValveSoftware/halflife/issues/3110. 4 years ago
player.h Add "cl_autowepswitch" cvar implementation. 5 years ago
playermonster.cpp
prop.cpp
python.cpp Partially fix double promotion. 5 years ago
rat.cpp
replace.sh
roach.cpp Partially fix double promotion. 5 years ago
rpg.cpp Merge branch 'double_promotion' 5 years ago
satchel.cpp Partially fix double promotion. 5 years ago
saverestore.h
schedule.cpp Partially fix double promotion. 5 years ago
schedule.h
scientist.cpp Fix scientist's sound mask. Same as https://github.com/ValveSoftware/halflife/issues/2982. 4 years ago
scripted.cpp Partially fix double promotion. 5 years ago
scripted.h
scriptevent.h
shotgun.cpp Partially fix double promotion. 5 years ago
singleplay_gamerules.cpp Add the latest steam changes for cl_autowepswitch cvar. 4 years ago
skill.cpp
skill.h
sound.cpp Fix possible null pointer dereference. 5 years ago
soundent.cpp Partially fix double promotion. 5 years ago
soundent.h
spectator.cpp
spectator.h
squad.h
squadmonster.cpp Partially fix double promotion. 5 years ago
squadmonster.h
squeakgrenade.cpp Fix some potential troubles. 5 years ago
stats.cpp
subs.cpp Partially fix double promotion. 5 years ago
talkmonster.cpp Fix some potential troubles. 5 years ago
talkmonster.h Partially fix double promotion. 5 years ago
teamplay_gamerules.cpp Add "cl_autowepswitch" cvar implementation. 5 years ago
teamplay_gamerules.h
tempmonster.cpp
tentacle.cpp Partially fix double promotion. 5 years ago
trains.h
triggers.cpp Fix trigger_camera fps dependency. Same as https://github.com/ValveSoftware/halflife/issues/2924. 4 years ago
tripmine.cpp Partially fix double promotion. 5 years ago
turret.cpp Precache missing sounds for sentry gun. 4 years ago
util.cpp fix undefined symbols and conflicts on OpenWatcom 5 years ago
util.h Remove physics interface. 5 years ago
vector.h
weapons.cpp Fix a bug with extracting ammo from mp5 when argrenades are full 4 years ago
weapons.h
world.cpp Remove physics interface. 5 years ago
wscript wscript: update yet again. 4 years ago
wxdebug.h
xen.cpp Partially fix double promotion. 5 years ago
zombie.cpp More double promotion fixes. 5 years ago