Andrey Akhmichin
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dc0a442a4a
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#ifdef->#if.
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4 years ago |
Andrey Akhmichin
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da5efc7146
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Get rid of project files for MSVC 98.
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4 years ago |
Andrey Akhmichin
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72b7471b89
|
Get rid of hl.def.
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4 years ago |
Andrey Akhmichin
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6055d3d3eb
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Avoid .def-file usage.
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4 years ago |
Andrey Akhmichin
|
0557b2dfe3
|
Fix compilation.
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4 years ago |
Andrey Akhmichin
|
6d8e1c5d0c
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Got rid "defined".
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4 years ago |
Andrey Akhmichin
|
8366cb170c
|
Fix compilation.
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4 years ago |
Andrey Akhmichin
|
0dd90846fe
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#ifdef->#if
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4 years ago |
Andrey Akhmichin
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d735beb2b7
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Do not override IsUseable function for par21.
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4 years ago |
Andrey Akhmichin
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382534b7cc
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Fix compilation.
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4 years ago |
Andrey Akhmichin
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06dd8a63cd
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Double promotion fix.
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4 years ago |
Roman Chistokhodov
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b4502f7133
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Fix removing squad member
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4 years ago |
Roman Chistokhodov
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59508d66da
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Allow special beam color for houndeye squad of size 5
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4 years ago |
Roman Chistokhodov
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7a999bf987
|
Check before SetEnemy in squad monster
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4 years ago |
Andrey Akhmichin
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2c9cb0c645
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Revert "Merge 33413807d0 "
This reverts commit 19bdc1d01b .
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4 years ago |
Andrey Akhmichin
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593c9185aa
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Do not override IsUseable for mp5. Merge a9b1d9cda8 .
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4 years ago |
Andrey Akhmichin
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464a678b33
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Remove WeaponTick and override ItemPostFrame instead.
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4 years ago |
Roman Chistokhodov
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9fecfb50f3
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Merge 2ca64e11b0
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4 years ago |
Andrey Akhmichin
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ea9eb82646
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Set monsteryawspeedfix cvar to 1 by default.
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4 years ago |
Andrey Akhmichin
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6274c601fe
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Fix trigger_camera fps dependency. Same as https://github.com/ValveSoftware/halflife/issues/2924.
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4 years ago |
Andrey Akhmichin
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8c45ae9bb2
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Fix underwater breathing sounds when player not fully in the water. Same as https://github.com/ValveSoftware/halflife/issues/3110.
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4 years ago |
Andrey Akhmichin
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2de4e7ab00
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Fix scientist's sound mask. Same as https://github.com/ValveSoftware/halflife/issues/2982.
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4 years ago |
nillerusr
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b16001bc1a
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possible crash fix for DeathNotice
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4 years ago |
Andrey Akhmichin
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936a303813
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Revert "Do not precache sounds for xash3d-only builds."
This reverts commit 9a6ef538b6 .
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4 years ago |
Andrey Akhmichin
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9a6ef538b6
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Do not precache sounds for xash3d-only builds.
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4 years ago |
Andrey Akhmichin
|
a07acb3d14
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Restore global time on Save/Restore.
Same as https://github.com/ValveSoftware/halflife/issues/3065.
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4 years ago |
Andrey Akhmichin
|
4ba54bdcdc
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Fix target check.
Same as https://github.com/ValveSoftware/halflife/issues/3083.
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4 years ago |
Andrey Akhmichin
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08f5c265ce
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Clamp gravity.
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4 years ago |
Andrey Akhmichin
|
c0720d3cfc
|
Precache missing sounds for sentry gun.
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4 years ago |
Andrey Akhmichin
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25c6c2a470
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Fix ammo meter.
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4 years ago |
Roman Chistokhodov
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2a1867bedf
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Fix crowbar smack think time
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4 years ago |
Roman Chistokhodov
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c710978549
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Fix a bug with extracting ammo from mp5 when argrenades are full
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4 years ago |
Roman Chistokhodov
|
0e251e6f09
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Fix attack times
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4 years ago |
Roman Chistokhodov
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9fc712da01
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Fix checking for gag spawnflag (#143)
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4 years ago |
Andrey Akhmichin
|
2a264d2c9a
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Add the latest steam changes for cl_autowepswitch cvar.
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4 years ago |
Andrey Akhmichin
|
2de2509094
|
server: remove "mp_" prefix for non-multiplayer cvars.
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4 years ago |
Andrey Akhmichin
|
47c13ef873
|
server: Use separate cvar instead of macro for monster yaw speed fix.
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4 years ago |
Logan
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4be53d8527
|
server: fix monster yaw speed (#137)
This makes the yaw speed for all monsters (scientists, headcrabs, etc.) framerate independent.
Fix by Solokiller with mikela-valve's adjustments:
https://github.com/ValveSoftware/halflife/issues/2458
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4 years ago |
Andrey Akhmichin
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5b2038db49
|
wscript: update.
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4 years ago |
Andrey Akhmichin
|
8e4ded4017
|
wscript: update yet again.
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4 years ago |
Andrey Akhmichin
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68907362dd
|
server: wscript: update.
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4 years ago |
Andrey Akhmichin
|
939efc24e1
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wscript: update.
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4 years ago |
Andrey Akhmichin
|
f20b7259f3
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wscript: reorder sources list.
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4 years ago |
Andrey Akhmichin
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e239f3e1a5
|
Set EF_BRIGHTFIELD flag for monsters which stuck in the wall only in developer mode.
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4 years ago |
Andrey Akhmichin
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1d1c99af9f
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Merge e98a18a980
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4 years ago |
Roman Chistokhodov
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c2064d88ed
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Remove redundant casts to float when retrieving model frames
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4 years ago |
Roman Chistokhodov
|
54181adc8e
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Fix bigmomma node wait
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4 years ago |
Andrey Akhmichin
|
895e7b7503
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Move "build" cvar pointer check to GameDLLInit function.
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5 years ago |
Andrey Akhmichin
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6cc78b593d
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Fix compilation.
|
5 years ago |
Andrey Akhmichin
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a758e80f71
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Remove physics interface.
|
5 years ago |