Commit Graph

  • 8b1be47f4d scripts: fix vpc_parser errror nillerusr 2023-05-23 23:23:12 +0000
  • ed901ead1a move stub steam api from thirdparty submodule nillerusr 2023-05-23 22:32:30 +0000
  • 6ea7368483 add objcopy for android #258 Er2 2023-05-21 14:28:24 +0300
  • c7895b28ed Use strip to reduce artifacts size Er2 2023-05-20 13:26:30 +0300
  • 383d2e5ca7 Improve CI Er2 2023-05-20 12:48:15 +0300
  • ee04c66aa5 99% done Windows ARM32 port Er2 2023-05-19 20:15:23 +0300
  • bee760067e upgrade SSE2NEON, prepare for Windows ARM port Er2 2023-05-19 18:32:17 +0300
  • 05f9bba258
    Merge 56485c5f05 into a6c26f4271 #254 Er2 2023-05-17 14:47:30 +0000
  • a6c26f4271 replace stlport with gnustl nillerusr 2023-05-17 16:06:34 +0000
  • b5a0314f33 Initial implementation of shaderapigl shaderapigl nillerusr 2023-05-16 20:02:28 +0000
  • 56485c5f05 some fixes #254 Er2 2023-05-14 16:52:26 +0300
  • 6d8b1917d2 enable utils Er2 2023-05-14 14:45:33 +0300
  • 5a22429e76 remade ci Er2 2023-05-14 11:49:14 +0300
  • 974cf6d842 fix togl when no gl lol Er2 2023-05-13 21:22:15 +0300
  • d4ca49ff1a use vrad from kisak strike and fix wscript Er2 2023-05-13 21:11:15 +0300
  • 8241777248 lol Er2 2023-05-12 21:13:27 +0300
  • faa452222e some things Er2 2023-05-12 21:10:58 +0300
  • 403b060ef9 WIP studiomdl port Er2 2023-05-11 21:08:32 +0300
  • 88f4cfa22e fix header includes Er2 2023-05-10 11:26:09 +0300
  • 569816e8ed fix ci Er2 2023-05-09 20:12:03 +0300
  • f9added066 add utils Er2 2023-05-09 19:57:22 +0300
  • 426d6a329f fix packaging and add missing execinfo for freebsd #250 Er2 2023-05-07 16:47:31 +0300
  • a66efd6102 fix error when no -game was provided #246 Er2 2023-05-06 19:07:53 +0300
  • 84745a2085 fix dedicated and allow to start from everywhere Er2 2023-05-06 17:32:13 +0300
  • 91f0ab08d4 fix macos case-sensitive fs #249 Er2 2023-05-06 14:03:57 +0300
  • 523f4e9eaa vgui_controls: fix unitialized variable nillerusr 2023-05-05 19:17:06 +0300
  • 697a9f34f9
    Merge pull request #248 from nillerusr/mathlib-optimize nillerusr 2023-05-05 16:17:29 +0000
  • 3b1b08fd93 win32: fix sdl2 install path nillerusr 2023-05-05 19:14:50 +0300
  • 65824a9507 gameui: don't load friendsui #247 SanyaSho 2023-05-02 09:51:54 +0300
  • 49cde1ac27 mustdie Er2 2023-05-01 22:09:52 +0300
  • 05978bfde1 mustdie Er2 2023-05-01 22:04:50 +0300
  • adbe75007a revert some code Er2 2023-05-01 20:07:01 +0300
  • e502d4e14c fixes Er2 2023-05-01 15:08:14 +0300
  • 36cc43902b mustdie Er2 2023-05-01 14:40:38 +0300
  • 4147bb5817 fix rpath on non-linux Er2 2023-05-01 14:02:05 +0300
  • 12f4148608 Allow installation to global directories. Er2 2023-05-01 13:20:36 +0300
  • 271c9993da hl2: fix random crash when combine throws a can #248 mathlib-optimize nillerusr 2023-04-30 17:03:03 +0300
  • 1a584655d9
    Merge pull request #244 from SanyaSho/dev/largeaddressaware nillerusr 2023-04-29 14:28:57 +0000
  • 965ef97212 togl/togles: set D3DMATRIX alignment to 16 nillerusr 2023-04-29 15:34:11 +0300
  • 30f1e02cda wscript: use "/LARGEADDRESSAWARE" on windows #244 SanyaSho 2023-04-28 19:45:47 +0300
  • 657f59ada3 materialsystem: set allocator alignment 16( fixes crash in release build ) nillerusr 2023-04-26 23:42:49 +0300
  • e3edbc2d96 mathlib: make Gain and Bias inline nillerusr 2023-04-26 22:33:20 +0300
  • 7ceba77616 WIP: move vmatrix functions to header and inline them nillerusr 2023-04-26 19:56:15 +0000
  • 823e437005 wscript(android,windows): add sdl2 to installation path nillerusr 2023-04-26 22:30:28 +0300
  • a63138347b disable fortify-source headers nillerusr 2023-04-25 15:08:19 +0000
  • 852f4052be fix idiotic libs problems again nillerusr 2023-04-25 00:45:25 +0300
  • 38fdbf18c2 fix musl-idiodic libsc problems nillerusr 2023-04-25 00:40:23 +0000
  • d9eacc4db7
    Merge pull request #242 from nillerusr/musl-port nillerusr 2023-04-24 20:28:56 +0000
  • 54c339bdc0 update README.md #242 musl-port nillerusr 2023-04-24 23:23:09 +0000
  • 699271f212 WIP: musl port nillerusr 2023-04-24 22:19:49 +0000
  • ba695d2092 fix steam dick font loading nillerusr 2023-04-24 22:04:29 +0000
  • 05294b9d0d add missing common/ include #241 Er2 2023-04-24 20:14:30 +0300
  • be75aafdf8 Port to musl libc Er2 2023-04-24 18:27:03 +0300
  • f2fa241ae6 add macos workflow, fix filesystem_async max thread count nillerusr 2023-04-24 16:06:58 +0000
  • 231c1e16b2
    Merge pull request #170 from halotroop2288/patch-1 nillerusr 2023-04-24 12:39:04 +0000
  • 1ccbe2bbb6 unitests: add mathlib test nillerusr 2023-04-23 23:45:09 +0300
  • 7d00b0404f update ivp submodule nillerusr 2023-04-21 01:52:04 +0300
  • 89af23bdfb finally fix fucking ragdolls nillerusr 2023-04-18 23:48:15 +0000
  • 99cad5f7d1 update ivp submodule nillerusr 2023-04-18 21:53:37 +0000
  • 1f7757a83d Use Source's IsMultiplayer() method #234 AruMoon 2023-04-13 21:35:41 +0500
  • 71a6a48efa Disable touch transparent in multiplayer game AruMoon 2023-04-11 22:54:14 +0500
  • d719a18fa7 engine: fix black screen in changelevel nillerusr 2023-04-09 09:44:41 +0300
  • e392686d3c
    Merge pull request #230 from SanyaSho/patch/null-sprite-crash nillerusr 2023-04-08 18:12:22 +0300
  • d23ae89574 game: add another NULL check for CEngineSprite::GetMaterial #230 SanyaSho 2023-04-07 17:57:47 +0300
  • f3b17b77e5 update workflows nillerusr 2023-04-08 13:40:33 +0300
  • 3fcf986853 unittests: don't use ASAN_POISON_MEMORY_REGION with gcc nillerusr 2023-04-07 15:19:35 +0300
  • b2d168c701 scripts: remove useless deps from installation nillerusr 2023-04-07 15:03:12 +0300
  • 92028d4e80 tier1: fix possible unsafe read in lzss SafeUncompress, make tests pass under asan nillerusr 2023-04-07 14:56:56 +0300
  • 4f063c4053 unittests: fix library loading nillerusr 2023-04-07 13:25:58 +0300
  • 21cfab76dc
    Merge 4da0877600 into dcdcf6b733 #193 Er2 2023-04-06 20:35:49 +0200
  • dcdcf6b733 togles: don't use alpha channel in dxt1 decompression for textures without it nillerusr 2023-04-06 14:36:14 +0300
  • ceda7d8ad0 update workflows nillerusr 2023-04-06 01:27:17 +0300
  • f1de24b0b2 engine: fix bsp21 loading nillerusr 2023-04-04 23:22:06 +0300
  • d56e855742
    Merge pull request #208 from tyabus/multirun nillerusr 2023-03-18 17:06:47 +0300
  • 46fc2b7090 launcher: don't grab/release mutex if multirun is enabled #208 tyabus 2023-03-13 17:47:44 +0600
  • e998499068
    Merge pull request #211 from tyabus/hibernation nillerusr 2023-03-13 10:09:47 +0300
  • 8e738d951e engine: Restored server query (A2S_INFO) #212 tyabus 2023-03-13 01:34:28 +0600
  • 4e87659a1d engine: restore sv_hibernate_when_empty #211 tyabus 2023-03-12 21:17:49 +0600
  • 9008da4f43
    fix arm64 build on non-android platforma nillerusr 2023-03-11 23:51:59 +0300
  • 4da0877600 Haiku: Remove common/ dependency for freetype #193 Er2 2023-03-07 17:15:41 +0300
  • 5e6e7503bb
    Merge pull request #209 from AruMoon/fix-angles nillerusr 2023-03-05 04:36:20 +0300
  • c0b63d602e fix spectator free mode wrong angles #209 AruMoon 2023-03-05 00:44:17 +0500
  • 88418ebb4d launcher: multirun should work on POSIX now tyabus 2023-03-04 12:59:02 +0600
  • db6a9839fe engine: fix windows build( windows must die ) nillerusr 2023-02-20 22:02:37 +0300
  • c970f28804 engine: fix Map_IsValid for mapcycle nillerusr 2023-02-20 21:03:47 +0300
  • d06435a8bc
    Merge pull request #202 from AruMoon/fix-spec_goto-crash nillerusr 2023-02-20 20:18:22 +0300
  • 6a8da7084b engine: add -nobackgroundlevel command-line argument nillerusr 2023-02-20 20:07:23 +0300
  • 9075ccd9e4 engine: don't check sv_lan value in masterserver requests when DEDICATED is defined nillerusr 2023-02-19 15:18:49 +0300
  • 6e7915b6c3 Fix spec_goto old crash #202 tyabus 2023-02-18 19:38:10 +0500
  • b16beb9fae Disable map validation as in mp branch of source sdk 2013 #200 AruMoon 2023-02-18 12:24:04 +0500
  • 5198d808fa datacache: disable async mode 1.16 nillerusr 2023-02-17 12:42:56 +0300
  • 1e3389c70d gameui: fix linux build issue nillerusr 2023-02-17 03:23:40 +0300
  • e84ad80c46 add -g option for android by default nillerusr 2023-02-17 03:16:45 +0300
  • 30a97f855e gameui: fix console size on android nillerusr 2023-02-17 02:41:53 +0300
  • 1d39be1a97 engine: again fix static prop lump version 10 loading nillerusr 2023-02-17 01:41:55 +0300
  • 92a1eae995 android: add extras vpk to PLATFORM path search nillerusr 2023-02-16 23:15:01 +0300
  • cc7541f132 change PROTOCOL_VERSION to 25 nillerusr 2023-02-16 22:47:32 +0300
  • 9919f7ee95 engine: fix static prop lump version 10 loading nillerusr 2023-02-16 18:44:33 +0300
  • c7056b1aa4
    Update README.md nillerusr 2023-02-16 14:35:51 +0300
  • ec3ab23a0e
    Merge pull request #198 from nillerusr/serverbrowser nillerusr 2023-02-16 14:35:01 +0300