|
|
|
@ -165,16 +165,16 @@ void CQuickListPanel::SetMapName( const char *pMapName )
@@ -165,16 +165,16 @@ void CQuickListPanel::SetMapName( const char *pMapName )
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
void CQuickListPanel::SetGameType( const char *pGameType ) |
|
|
|
|
{ |
|
|
|
|
if ( strlen ( pGameType ) == 0 ) |
|
|
|
|
{ |
|
|
|
|
m_pGameTypeLabel->SetVisible( false ); |
|
|
|
|
m_pGameTypeLabel->SetVisible( false ); |
|
|
|
|
|
|
|
|
|
if ( strlen ( pGameType ) == 0 || !m_pMapNameLabel ) |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
char gametype[ 512 ]; |
|
|
|
|
Q_snprintf( gametype, sizeof( gametype ), "(%s)", pGameType ); |
|
|
|
|
Q_snprintf( gametype, sizeof( gametype ), "%s (%s)", m_szMapName, pGameType ); |
|
|
|
|
|
|
|
|
|
m_pGameTypeLabel->SetText( gametype ); |
|
|
|
|
m_pMapNameLabel->SetText( gametype ); |
|
|
|
|
m_pMapNameLabel->SizeToContents(); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|