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restore MAXSTUDIOBONES value

pull/160/head
nillerusr 2 years ago
parent
commit
c44ae6211c
  1. 4
      public/studio.h

4
public/studio.h

@ -79,14 +79,14 @@ Studio models are position independent, so the cache manager can move them. @@ -79,14 +79,14 @@ Studio models are position independent, so the cache manager can move them.
#define MAXSTUDIOFLEXVERTS 5000
#endif
#define MAXSTUDIOSKINS 32 // total textures
#define MAXSTUDIOBONES 256 // total bones actually used
#define MAXSTUDIOBONES 128 // total bones actually used
#define MAXSTUDIOFLEXDESC 1024 // maximum number of low level flexes (actual morph targets)
#define MAXSTUDIOFLEXCTRL 96 // maximum number of flexcontrollers (input sliders)
#define MAXSTUDIOPOSEPARAM 24
#define MAXSTUDIOBONECTRLS 5
#define MAXSTUDIOANIMBLOCKS 256
#define MAXSTUDIOBONEBITS 8 // NOTE: MUST MATCH MAXSTUDIOBONES
#define MAXSTUDIOBONEBITS 7 // NOTE: MUST MATCH MAXSTUDIOBONES
// NOTE!!! : Changing this number also changes the vtx file format!!!!!
#define MAX_NUM_BONES_PER_VERT 3

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