diff --git a/public/studio.h b/public/studio.h index 488d3a72..5742d3f4 100644 --- a/public/studio.h +++ b/public/studio.h @@ -79,14 +79,14 @@ Studio models are position independent, so the cache manager can move them. #define MAXSTUDIOFLEXVERTS 5000 #endif #define MAXSTUDIOSKINS 32 // total textures -#define MAXSTUDIOBONES 256 // total bones actually used +#define MAXSTUDIOBONES 128 // total bones actually used #define MAXSTUDIOFLEXDESC 1024 // maximum number of low level flexes (actual morph targets) #define MAXSTUDIOFLEXCTRL 96 // maximum number of flexcontrollers (input sliders) #define MAXSTUDIOPOSEPARAM 24 #define MAXSTUDIOBONECTRLS 5 #define MAXSTUDIOANIMBLOCKS 256 -#define MAXSTUDIOBONEBITS 8 // NOTE: MUST MATCH MAXSTUDIOBONES +#define MAXSTUDIOBONEBITS 7 // NOTE: MUST MATCH MAXSTUDIOBONES // NOTE!!! : Changing this number also changes the vtx file format!!!!! #define MAX_NUM_BONES_PER_VERT 3