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engine: fix cmdrate/updaterate values

serverbrowser
nillerusr 2 years ago
parent
commit
c3417ca08d
  1. 2
      engine/baseclient.cpp
  2. 1
      engine/masterserver.cpp
  3. 4
      engine/sv_client.cpp
  4. 4
      engine/sv_main.cpp

2
engine/baseclient.cpp

@ -1431,7 +1431,7 @@ void CBaseClient::UpdateUserSettings() @@ -1431,7 +1431,7 @@ void CBaseClient::UpdateUserSettings()
SetRate( rate, false );
// set server to client update rate
SetUpdateRate( m_ConVars->GetInt( "cl_updaterate", 20), false );
SetUpdateRate( m_ConVars->GetInt( "cl_updaterate", 60), false );
SetMaxRoutablePayloadSize( m_ConVars->GetInt( "net_maxroutable", MAX_ROUTABLE_PAYLOAD ) );

1
engine/masterserver.cpp

@ -161,6 +161,7 @@ void CMaster::RunFrame() @@ -161,6 +161,7 @@ void CMaster::RunFrame()
{
m_serverListResponse->RefreshComplete( NServerResponse::nServerFailedToRespond );
StopRefresh();
return;
}
if( m_iServersResponded > 0 &&

4
engine/sv_client.cpp

@ -41,8 +41,8 @@ static ConVar sv_timeout( "sv_timeout", "65", 0, "After this many seconds withou @@ -41,8 +41,8 @@ static ConVar sv_timeout( "sv_timeout", "65", 0, "After this many seconds withou
static ConVar sv_maxrate( "sv_maxrate", "0", FCVAR_REPLICATED, "Max bandwidth rate allowed on server, 0 == unlimited" );
static ConVar sv_minrate( "sv_minrate", "3500", FCVAR_REPLICATED, "Min bandwidth rate allowed on server, 0 == unlimited" );
ConVar sv_maxupdaterate( "sv_maxupdaterate", "66", FCVAR_REPLICATED, "Maximum updates per second that the server will allow" );
ConVar sv_minupdaterate( "sv_minupdaterate", "10", FCVAR_REPLICATED, "Minimum updates per second that the server will allow" );
ConVar sv_maxupdaterate( "sv_maxupdaterate", "100", FCVAR_REPLICATED, "Maximum updates per second that the server will allow" );
ConVar sv_minupdaterate( "sv_minupdaterate", "20", FCVAR_REPLICATED, "Minimum updates per second that the server will allow" );
ConVar sv_stressbots("sv_stressbots", "0", FCVAR_DEVELOPMENTONLY, "If set to 1, the server calculates data and fills packets to bots. Used for perf testing.");
static ConVar sv_allowdownload ("sv_allowdownload", "1", 0, "Allow clients to download files");

4
engine/sv_main.cpp

@ -218,8 +218,8 @@ static ConVar sv_voicecodec( "sv_voicecodec", "vaudio_opus", 0, @@ -218,8 +218,8 @@ static ConVar sv_voicecodec( "sv_voicecodec", "vaudio_opus", 0,
"steam - Use Steam voice API" );
ConVar sv_mincmdrate( "sv_mincmdrate", "10", FCVAR_REPLICATED, "This sets the minimum value for cl_cmdrate. 0 == unlimited." );
ConVar sv_maxcmdrate( "sv_maxcmdrate", "66", FCVAR_REPLICATED, "(If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate." );
ConVar sv_mincmdrate( "sv_mincmdrate", "20", FCVAR_REPLICATED, "This sets the minimum value for cl_cmdrate. 0 == unlimited." );
ConVar sv_maxcmdrate( "sv_maxcmdrate", "100", FCVAR_REPLICATED, "(If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate." );
ConVar sv_client_cmdrate_difference( "sv_client_cmdrate_difference", "20", FCVAR_REPLICATED,
"cl_cmdrate is moved to within sv_client_cmdrate_difference units of cl_updaterate before it "
"is clamped between sv_mincmdrate and sv_maxcmdrate." );

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