nillerusr
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c970f28804
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engine: fix Map_IsValid for mapcycle
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2 years ago |
nillerusr
|
d06435a8bc
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Merge pull request #202 from AruMoon/fix-spec_goto-crash
Fix spec_goto old crash
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2 years ago |
nillerusr
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6a8da7084b
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engine: add -nobackgroundlevel command-line argument
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2 years ago |
nillerusr
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9075ccd9e4
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engine: don't check sv_lan value in masterserver requests when DEDICATED is defined
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2 years ago |
tyabus
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6e7915b6c3
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Fix spec_goto old crash
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2 years ago |
nillerusr
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5198d808fa
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datacache: disable async mode
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2 years ago |
nillerusr
|
1e3389c70d
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gameui: fix linux build issue
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2 years ago |
nillerusr
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e84ad80c46
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add -g option for android by default
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2 years ago |
nillerusr
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30a97f855e
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gameui: fix console size on android
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2 years ago |
nillerusr
|
1d39be1a97
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engine: again fix static prop lump version 10 loading
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2 years ago |
nillerusr
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92a1eae995
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android: add extras vpk to PLATFORM path search
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2 years ago |
nillerusr
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cc7541f132
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change PROTOCOL_VERSION to 25
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2 years ago |
nillerusr
|
9919f7ee95
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engine: fix static prop lump version 10 loading
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2 years ago |
nillerusr
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c7056b1aa4
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Update README.md
|
2 years ago |
nillerusr
|
ec3ab23a0e
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Merge pull request #198 from nillerusr/serverbrowser
Serverbrowser support
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2 years ago |
nillerusr
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2aa14bb24c
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restore threadtools and vstdlib from 12716fd commit
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2 years ago |
nillerusr
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e4f5549cbd
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serverbrowser: copy gametype to map name in quicklist
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2 years ago |
nillerusr
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e9af8c6876
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Merge pull request #192 from steadyfield/tankfix
Fixed Mounted Gun Anims and Effects When Spawned by Users
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2 years ago |
nillerusr
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e10f29854e
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engine(masterserver): fix servers duplication
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2 years ago |
nillerusr
|
c3417ca08d
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engine: fix cmdrate/updaterate values
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2 years ago |
nillerusr
|
0fda062e8e
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tier0: fix windows build
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2 years ago |
nillerusr
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67ef35bb78
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engine(masterserver): typo fix
|
2 years ago |
nillerusr
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c48da00b92
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tier0: disable vprof by default
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2 years ago |
nillerusr
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2b2ca63b48
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serverbrowser: rewrite according my expectations
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2 years ago |
nillerusr
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efbcaf7820
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engine(masterserver): add master request timeout
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2 years ago |
nillerusr
|
dda12fcec6
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engine(masterserver): add additional masterserver, implement setmaster command
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2 years ago |
nillerusr
|
70cc94bd01
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engine(masterserver): fix latency calculation
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2 years ago |
nillerusr
|
bca8a497ad
|
engine: set net_usesocketsforloopback 0 by default( 1 breaks singleplayer mode )
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2 years ago |
nillerusr
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12716fd07f
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engine(masterserver): Add sequence for requesting server info, implement StopRefresh and use it on timeout
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2 years ago |
steadyfield
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474df720e7
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Fixed Mounted Gun Anims and Effects When Spawned by Users
Fixed mounted gun anims and effects when spawned by .cfg user scripts.
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2 years ago |
nillerusr
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746aa8b1cc
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wscript: fix arm build
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2 years ago |
nillerusr
|
0ffcbff303
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materialsystem: fix rendering bugs with togl
|
2 years ago |
nillerusr
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cf467ff7c8
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Merge pull request #191 from AruMoon/tweak/unlock-tickrate
Unlock tickrate
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2 years ago |
AruMoon
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591534e7e4
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Unlock tickrate
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2 years ago |
nillerusr
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6428e90fa2
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fix dedicated build caused by previous commit
|
2 years ago |
nillerusr
|
3345902612
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togl: fix MacOS build( fixes #187 )
|
2 years ago |
nillerusr
|
a08b6ae7bf
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engine: update server info reply
|
2 years ago |
nillerusr
|
64f7bf9f96
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vgui_controls: fix SetParent function
|
2 years ago |
nillerusr
|
c4b93b30d7
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WIP(serverbrowser): update IServersInfo interface
|
2 years ago |
nillerusr
|
41aa50e66e
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WIP: Begin rewriting serverbrowser
|
2 years ago |
nillerusr
|
9586dc98e4
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Merge pull request #186 from nillerusr/win64
Win64
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2 years ago |
nillerusr
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548be38a0b
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engine: restore checksum check
|
2 years ago |
nillerusr
|
0df7838ee1
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WIP: initial masterserver client implementation
|
2 years ago |
nillerusr
|
17ff01c7ab
|
Update README.md
|
2 years ago |
HappyDOGE
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c69afba381
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Merge branch 'master' into win64
|
2 years ago |
HappyDOGE
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bfb5b44d38
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win64: misc pointer truncation fixes
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2 years ago |
Er2
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f735e7a036
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Fix HTML MOTD (#174)
|
2 years ago |
nillerusr
|
a15db00bc0
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materialsystem: threaded optimizations, fix mat_queue_mode on some android devices
|
2 years ago |
nillerusr
|
3458c36d5a
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datacache: enable async mode(was disabled in TF2 branch, lol?)
|
2 years ago |
nillerusr
|
3d43e9fe3a
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togles: optimize PBO usage
|
2 years ago |