SanyaSho
|
e6901ffadf
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game: fix acid damage white flash bug
|
2 years ago |
SanyaSho
|
ccf0357a51
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game: restore dropship ability to shoot with rotsting gun
|
2 years ago |
SanyaSho
|
d628a7ae80
|
game: restore combine elite soldiers ability to use alt-fire of SMG1
|
2 years ago |
SanyaSho
|
5caf8adbd7
|
game: don`t rotate viewmodels in zoom
|
2 years ago |
SanyaSho
|
e0db3b1a40
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game: beta houndeye painsound fix
|
2 years ago |
SanyaSho
|
e8f26b4401
|
game: fix NPC blink
|
2 years ago |
SanyaSho
|
9779491774
|
game: fix previous commit
|
2 years ago |
SanyaSho
|
29080d7649
|
game: apply https://developer.valvesoftware.com/wiki/Weapon_Respawn_Fix patch
|
2 years ago |
SanyaSho
|
3b475331f2
|
gameui: don`t show FOVValueLabel if fov_desired cvar is not exists
|
2 years ago |
SanyaSho
|
4ae9719b74
|
game: restore combine ability to play pain sounds
|
2 years ago |
SanyaSho
|
0f7d9d029f
|
game: fix ent_create crash if entity model is NULL
|
2 years ago |
nillerusr
|
a9c5da7d69
|
materialsystem: unlock mat_picmip cvar again
|
2 years ago |
SanyaSho
|
48aa042ee1
|
Fov cvar fix (#98)
* game: set fov_desired cvar max value to 110
* scripts: waifulib: change '4.9,9' to '4.9,21' in configure example
|
2 years ago |
nillerusr
|
50ff9922a6
|
togles: use sampler objects by default
|
2 years ago |
nillerusr
|
1aa326b7f2
|
appframework: use rawinput for android by default
|
2 years ago |
nillerusr
|
79e83bb97f
|
tier0: fix cpu freq on some arm cpu's
|
2 years ago |
nillerusr
|
8200eda3ec
|
Merge pull request #95 from nillerusr/dedicated-build-fix
fix dedicated build
|
2 years ago |
nillerusr
|
168e52e428
|
engine: fix windows dedicated build
|
2 years ago |
nillerusr
|
d7ba172ece
|
workflows: rename jobs names
|
2 years ago |
nillerusr
|
60dcc89289
|
fix ubuntu build
|
2 years ago |
nillerusr
|
c4ef0e90a4
|
fix dedicated build
|
2 years ago |
nillerusr
|
000b2db0b7
|
engine: restore delta float decode/encode from 2007 branch
|
2 years ago |
nillerusr
|
ba8fd2952f
|
vphysics: fix velocity restore
|
2 years ago |
nillerusr
|
661415174e
|
workflows: change windows-2016 to windows-2019
|
2 years ago |
nillerusr
|
97e7d4a870
|
game: fix integer division by zero in baseachievement( fixes #87 )
|
2 years ago |
nillerusr
|
7268663f24
|
game/client/portal: fix Polyhedron
|
2 years ago |
nillerusr
|
9c2c7e3529
|
game/server: fix some Asan issues
|
2 years ago |
nillerusr
|
d1ac11a5c7
|
Merge pull request #86 from HappyDOGE/windows
Windows mustdie
|
2 years ago |
nillerusr
|
320e56643e
|
update github workflow for windows build again
|
2 years ago |
nillerusr
|
a1009570cc
|
update github workflow for windows build
|
2 years ago |
HappyDOGE
|
1a07841a0c
|
remove legacy batch scripts
|
2 years ago |
HappyDOGE
|
9dbdad3dc4
|
fix debug compile
|
2 years ago |
HappyDOGE
|
062596c881
|
cast null to int in check for compatibility
|
2 years ago |
HappyDOGE
|
84ed551ceb
|
fix debug macros
|
2 years ago |
HappyDOGE
|
66f8f4ba51
|
fix sdl copy command
|
2 years ago |
HappyDOGE
|
91df08ed0f
|
fix noexcept for new crt
|
2 years ago |
HappyDOGE
|
9a095d6b4b
|
fix opus error msg log
|
2 years ago |
HappyDOGE
|
de84690884
|
fix opus
|
2 years ago |
HappyDOGE
|
0aa1fe0b8d
|
fix arm allignment
|
2 years ago |
HappyDOGE
|
e2f577b5e2
|
fix placement new
|
2 years ago |
HappyDOGE
|
786efaa9e8
|
use asm fastcopy only on i386
|
2 years ago |
HappyDOGE
|
5206f38b9b
|
update windows lib placement
|
2 years ago |
HappyDOGE
|
991585bb98
|
Merge branch 'master' of https://github.com/nillerusr/source-engine into windows
|
2 years ago |
HappyDOGE
|
90d76398ba
|
fix no return in EditDestroyNotification
|
2 years ago |
HappyDOGE
|
26f8862cac
|
copy correct check
|
2 years ago |
HappyDOGE
|
4464eef24d
|
mark windows waf as complete
|
2 years ago |
HappyDOGE
|
34efe20d10
|
fix compile time assert
|
2 years ago |
nillerusr
|
88729be1cb
|
Merge pull request #84 from LegendaryGuard/patch-1
Add VTF 7.5 support in README
|
2 years ago |
HappyDOGE
|
733dc35479
|
fix null comparison
|
2 years ago |
LegendGuard
|
cf5d54c6c7
|
Add VTF 7.5 support in README
This is important for making artists, mappers and modelers know.
|
2 years ago |