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fix no return in EditDestroyNotification

pull/85/head
HappyDOGE 2 years ago
parent
commit
90d76398ba
  1. 1
      game/server/nav_mesh.h

1
game/server/nav_mesh.h

@ -73,6 +73,7 @@ public: @@ -73,6 +73,7 @@ public:
bool operator()( CBaseCombatCharacter *actor )
{
actor->OnNavAreaRemoved( m_deadArea );
return true;
}
};

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