diff --git a/game/server/nav_mesh.h b/game/server/nav_mesh.h index 80920dce..730182ba 100644 --- a/game/server/nav_mesh.h +++ b/game/server/nav_mesh.h @@ -73,6 +73,7 @@ public: bool operator()( CBaseCombatCharacter *actor ) { actor->OnNavAreaRemoved( m_deadArea ); + return true; } };