Alibek Omarov
f55ef63e26
ref: optimize R_LightLambert function
...
* Quick exit if no local lights
* Try to minimize Q_min() checks by apply it on temp variables
* Cap final light values only once, after all local lights are calculated
2 years ago
Alibek Omarov
79624fa400
ref: gl: cleanup unused functions
2 years ago
Alibek Omarov
55bf0e8a53
ref: gl: adapt to RefAPI 4 changes
2 years ago
fgsfds
aa4e2f0ae4
ref: gl: psvita: use Cvar_FullSet to disable r_studio_drawelements
2 years ago
fgsfds
82cfd3ecc3
ref: gl: psvita: revert arrayverts change, it doesn't matter that much
2 years ago
fgsfds
5a3e3b3977
ref: gl: add immediate mode shim for psvita
2 years ago
Alibek Omarov
f4069de7f2
engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic
2 years ago
Alibek Omarov
ced6e8869a
ref: fix chrome texture being misaligned
2 years ago
Alibek Omarov
74ce7e9b10
ref: don't apply rendercolor to studio models where it's not needed
2 years ago
Alibek Omarov
327eb330ed
ref: gl: minimize dependency on internal engine headers
2 years ago
Alibek Omarov
61c142e2db
ref: move renderers into ref subdirectory
2 years ago
Alibek Omarov
5e4fc64430
filesystem: introduce new module, based on engine filesystem.
...
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
2 years ago
Alibek Omarov
5fb4edeb36
ref: simplify gldebug switchcase in output function, kinda fix const qualifiers
3 years ago
Alibek Omarov
ac213c22ed
ref: change some FCVAR_ARCHIVE to FCVAR_GLCONFIG to save in separate config
3 years ago
Alibek Omarov
a777e7c80d
engine, ref: add sprite and studio cvars to shared cvars list
3 years ago
Alibek Omarov
d7db48ce4b
engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side
3 years ago
Velaron
4f31d7504a
ref_api: fix remap info allocation ( fixes #200 )
4 years ago
Alibek Omarov
58edfbc485
engine: move cvars that expected to exist by client.dll from render dll to engine
...
Fixes #316
4 years ago
Gleb Mazovetskiy
5e0a0765ce
Trim all trailing whitespace
...
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.
Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.
`git blame` becomes less useful on these lines but it already isn't very useful.
Commands:
```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
4 years ago
Alibek Omarov
4c6fd79f07
tgmath: remove including tgmath.h in everything that uses xash3d_mathlib, as it's included already
5 years ago
Andrey Akhmichin
e3b547c8a9
public: rename mathlib to xash3d_mathlib.
5 years ago
mittorn
2e2a716710
ref_api: fix remap code
5 years ago
Alibek Omarov
9421457b3a
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
5 years ago
Alibek Omarov
15924aebaa
xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined
5 years ago
Alibek Omarov
78baf568ae
engine: more double promotion fixes
5 years ago
Alibek Omarov
1218f4aeb6
ref_gl: explicitly cast literals to floats
5 years ago
Alibek Omarov
4beba75159
engine: fix various compiler warnings
5 years ago
Alibek Omarov
fe14a360b4
engine: fix fs_offset_t/size_t conversion, const qualifiers
6 years ago
Alibek Omarov
4d9563ea03
ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll
6 years ago
Alibek Omarov
92b89936b3
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
6 years ago
mittorn
8339096ad8
ref: Improve model unloading, fix texture leak
6 years ago
mittorn
aabf5f5621
ref: remove convar_t from renderer, disable engine-related definitions in mod_local
6 years ago
mittorn
4247af8fa8
Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
6 years ago
Alibek Omarov
199ebfed48
ref: implement engine ref API
6 years ago
Alibek Omarov
234507b7f1
ref: fix all undefined references
6 years ago
Alibek Omarov
d0d5fd1a3f
ref: fix some undefined references, compile-in mathlib and crtlib to refdll
6 years ago
Alibek Omarov
e7234bada2
ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
6 years ago
Alibek Omarov
574f03c139
ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
6 years ago
Alibek Omarov
e193ac2c04
ref: more @mittorn's changes on RefAPI
6 years ago
Alibek Omarov
99bd7c81da
ref: render code moved out of engine, doesn't compile, first API prototype
6 years ago
mittorn
d913ef0fc4
Port r_studio_drawelements render
6 years ago
mittorn
298393b653
Initial amd64 port
6 years ago
Alibek Omarov
aae3510763
Apply 4281 update
6 years ago
mittorn
5c738b3402
Apply 4253 update
6 years ago
Alibek Omarov
1e7f9d00c3
Apply 4150 update
7 years ago
Alibek Omarov
814b7eda07
Apply 4140 update
7 years ago
Alibek Omarov
efe8ddf151
Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
7 years ago
mittorn
050d2a3d0f
Apply Apr18 update
7 years ago
Alibek Omarov
5d13112e25
Dedicated build
7 years ago
Alibek Omarov
b825e584f3
Replace GL_TEXTURE by XASH_TEXTURE because it's used internally by GL.h
7 years ago