272 Commits (dd11f739513583160eb238556f3826f18d1ea967)

Author SHA1 Message Date
SNMetamorph 5216cccef4 engine: server: added singleplayer check for userinfo update 1 year ago
Alibek Omarov 83d26ad233 engine: server: add sv_allow_autoaim cvar 1 year ago
Alibek Omarov f7c536b81c engine: server: allow loading maps from subdirectories as this is used by some Half-Life mods 1 year ago
Alibek Omarov f07eea5073 engine: server: allow server unloading for Win32 targets until we figure out the issues with MetaMod 1 year ago
Alibek Omarov 78bc177e05 engine: server: remove unused host struct field 1 year ago
Alibek Omarov 8fb908e3d4 engine: server: disable SV_UnloadProgs, only call it when shutting down engine 1 year ago
Alibek Omarov d8b261370a engine: common: do not probe server to collect cvars for game.cfg (CHECK THIS) 1 year ago
Alibek Omarov 7f9025e178 engine: server: sv_pmove: use model name for physent name to avoid crash when classname isn't initialized yet 1 year ago
Alibek Omarov a5ee631191 engine: server: sv_game: disable searching closer to server library memory region for Android 1 year ago
Alibek Omarov 061b50404d engine: server: register dummy cvar sv_allow_dlfile for GoldSrc compatibility 1 year ago
Alibek Omarov 279cec5ae9 engine: rename cl/sv_allowdownload for GoldSrc compatibility 1 year ago
Alibek Omarov 3ac8ad9484 engine: fixup endianness found by -Werror=strict-aliasing in old armv7hf compiler (d259421111289af3b49c055150e02213f39075a6) 1 year ago
mittorn b949da291e engine: fix strict aliasing issues found by an old armv7hf compiler 1 year ago
Alibek Omarov 1c9f333420
engine: server: fix attempting to free pool instead of an allocated memory 1 year ago
Alibek Omarov 52bd923d9d engine: server: use generic host pool for temporary string allocation in case of PhysicAPI 1 year ago
Alibek Omarov 72fe214f49 engine: server: pre-process string before passing it to PhysicAPI AllocString, for compatibility with existing Xash3D games 1 year ago
Alibek Omarov 9968b192c3 engine: server: fix buffer overflow in invalid Q_strncpy call 1 year ago
Alibek Omarov aee99f6094 engine: don't release DLL that wasn't loaded during settings.scr parsing. This should be deleted as soon as possible! 1 year ago
Alibek Omarov e23580c1de engine: remove czeror sequence parser 1 year ago
Alibek Omarov d5f4b409e8 engine: server: sv_save: use new quicksave_aged_count and autosave_aged_count gameinfo.txt keys 1 year ago
Alibek Omarov ea24b5f3ca engine: server: make CRC32_MapFile public 1 year ago
Alibek Omarov eb7f19d3cf engine: server: properly remove remaining server operator commands 1 year ago
Alibek Omarov f5b9826fd9 engine: common: net_encode: directly access delta description struct than searching for it every time 1 year ago
Alibek Omarov 4bbd1e59a4 engine: server: static-ize world functions 1 year ago
Alibek Omarov 0809453b2c engine: server: static-ize sv_query functions 1 year ago
Alibek Omarov 8350d81c18 engine: server: static-ize sv_pmove functions 1 year ago
Alibek Omarov 57499dea33 engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions 1 year ago
Alibek Omarov 6b223f1325 engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 1 year ago
Alibek Omarov 01ad3dda2a engine: server: escape rcon arguments before passing it to command buffer, also use more efficient concatenation 1 year ago
Alibek Omarov 2a05624615 engine: server: keep silence in case of unset or invalid rcon password 1 year ago
Alibek Omarov 16c87ae2c9 engine: platform: reorganize UpdateStatusLine, make it shared but implemented only if platform has SetStatus. Implement SetStatus for systemd/Linux 1 year ago
Alibek Omarov c7d748e8df engine: server: add sv_log_outofband cvar that controls whether connectionless packets should be printed or not 1 year ago
Alibek Omarov c966589a50 engine: server: static-ize few game API functions, set GAME_EXPORT attribute 1 year ago
Alibek Omarov 4c02c25506 engine: server: do not assert if SetFatPVS/PAS were called without active player 1 year ago
Alibek Omarov a4997d0647 engine: server: port old engine's fullupdate ratelimit, but simplify it 1 year ago
Alibek Omarov 243c3cc80f engine: server: port old engine's userinfo penalty 1 year ago
Alibek Omarov 9c62fa901f engine: server: pregenerate CRC table and testpacket data 1 year ago
jeefo 61c75b9809 engine: server: log: use S_USAGE in logaddress for consistency with existing code 1 year ago
jeefo 868d10a842 engine: server: log: allow to disable logaddress without turning off logs completely 1 year ago
jeefo 699f3579fe engine: server: log: fix log off command not disabling logging to console (fixes #1340) 1 year ago
jeefo 873ce0ce48 engine: server: query: A2S_PLAYER response should contain bots and normal players 1 year ago
Alibek Omarov 278ff22ba9 engine: server: query: use common SV_GetPlayerCount, fix random styling issues 1 year ago
jeefo d9ef1d4608 server: implement correct answers to TSourceEngineQuery server queries 1 year ago
Alibek Omarov f49a2bc8f3 engine: server: move pfnWriteString character replacement hack to the ALLOC_STRING, the same way as GoldSrc does 1 year ago
Alibek Omarov 9e0d389d9e engine: server: moved server cvars to static allocation 2 years ago
Alibek Omarov 4ce2475602 engine: common: move network cvars to static allocation 2 years ago
Alibek Omarov 214fc7e827 engine: common: move host cvars to static allocation 2 years ago
Alibek Omarov 5627dbbf34 engine: server: greatly simplify pfnWriteString implementation, it shouldn't modify input string 2 years ago
Alibek Omarov 275cd73ade engine: server: do not trigger speedhack detection for fakeclients 2 years ago
Alibek Omarov fbd7d8f58a engine: server: use sv_speedhack_kick cvar value as a number of speedhack warns before automatic kick 2 years ago