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engine: server: fix buffer overflow in invalid Q_strncpy call

pull/2/head
Alibek Omarov 1 year ago
parent
commit
9968b192c3
  1. 6
      engine/server/sv_save.c

6
engine/server/sv_save.c

@ -2043,12 +2043,12 @@ void SV_ChangeLevel( qboolean loadfromsavedgame, const char *mapname, const char @@ -2043,12 +2043,12 @@ void SV_ChangeLevel( qboolean loadfromsavedgame, const char *mapname, const char
if( start )
{
Q_strncpy( _startspot, start, MAX_STRING );
Q_strncpy( _startspot, start, sizeof( _startspot ));
startspot = _startspot;
}
Q_strncpy( level, mapname, MAX_STRING );
Q_strncpy( oldlevel, sv.name, MAX_STRING );
Q_strncpy( level, mapname, sizeof( level ));
Q_strncpy( oldlevel, sv.name, sizeof( oldlevel ));
if( loadfromsavedgame )
{

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