143 Commits (da5ec565679b5d63bbbe943fd43149655fb72740)

Author SHA1 Message Date
Alibek Omarov 5ef97ae99e engine: convert Info_SetValueForKey with va to Info_SetValueForKeyf 2 years ago
Alibek Omarov d667845777 engine: convert Cbuf_AddText with va to Cbuf_AddTextf 2 years ago
Alibek Omarov f42a174482 engine: client: empty current map name in CL_ClearState 2 years ago
Alibek Omarov fccf044976 engine: initialize network buffers used on player connect and after 2 years ago
Alibek Omarov d7116afc92 engine: client: add hud_fontscale cvar to control HUD font scaling (not wired to any logic yet) 2 years ago
Alibek Omarov d5fe491c14 engine: client: add a little auto-disconnect message in case of server timeout 2 years ago
Alibek Omarov 500ca54550 Revert "engine: get rid of MSG_BigShort, use htons instead, since network headers are always included" 2 years ago
Alibek Omarov a6475f530b engine: get rid of MSG_BigShort, use htons instead, since network headers are always included 2 years ago
Alibek Omarov 9152bbf106 engine: client: more accurate decompilation of CL_LerpPoint and ComputeInterpolationAmount 2 years ago
Alibek Omarov 4a3efa511c engine: client: correctly decompiled version of CL_AdjustClock (with removed useless float-to-int operation) 2 years ago
Alibek Omarov 787d3bc5dd engine: share playermove ClearPhysEnts function 2 years ago
Alibek Omarov c1287b3950 engine: client: speed up reconnect for legacy servers 2 years ago
Alibek Omarov 52061621ac engine: client: do not let client.dll overwrite usercmd that's was read from demo 2 years ago
Alibek Omarov a3ef6c955c engine: don't double register rcon_password cvar 2 years ago
SNMetamorph b1d910a3a5 engine: client: fixed connection hang when all resources downloaded (fix #829) 2 years ago
SNMetamorph a19270a0dc engine: client: max fragment size test retries increased to 3 2 years ago
SNMetamorph c34ce2d9e1 engine: client: fixed max fragment size wrong calculation 2 years ago
Alibek Omarov cbe3e608b6 engine: client: add cl_logoext cvar that's used by mainui to tell the engine which logo must be packed 2 years ago
Alibek Omarov d9a245dcb5 engine: reset cheat cvars on remote games 2 years ago
Alibek Omarov 9cbf5ab6a6 engine: client: streamline constructing master server scan request through common function 2 years ago
Alibek Omarov 93b2f535e2 engine: client: tune max commands/max backup commands values for legacy protocol 2 years ago
SNMetamorph ae94a6aeba engine: client: fixed client VGUI API shutdown 2 years ago
Alibek Omarov d27dd68072 engine: client: vgui: rework loading VGUI and probing client for internal vgui support API 2 years ago
Alibek Omarov 616cbdb1eb engine: client: change cl_cmdrate and cl_smoothtime default values to match GoldSrc 2 years ago
SNMetamorph afa1d429fe engine: client: backported enttool from old engine 2 years ago
Alibek Omarov 82ab06efdd engine: client: voice: new version, move to Opus Custom codec 2 years ago
SNMetamorph 74707551ae engine: client: voice: fixed hanging voice status 2 years ago
SNMetamorph c6881a425f engine: client: added support for variable voice chat quality 2 years ago
SNMetamorph 169ee14724 engine: client: disabled voice on legacy protocol servers 2 years ago
SNMetamorph a254a342b1 engine: voice: minor code fixes 2 years ago
Velaron 9242a0a510 engine: update voice 2 years ago
Velaron 2b9e050f57 engine: voice support 2 years ago
Alibek Omarov 9d4fe707bb engine: client: carefully check legacy server response, check info string before passing it to UI 2 years ago
Alibek Omarov 01a3321d63 engine: client: only accept server list from master servers (thanks @tyabus for idea) 2 years ago
SNMetamorph ffe7114a47 engine: client: backported NAT bypass feature 2 years ago
SNMetamorph 8f91830997 engine: added changeport parameter for NET_Config 2 years ago
Alibek Omarov d46d62bf03 engine: client: drop loading plaque on second signon, remove servercount check 2 years ago
Alibek Omarov 40298cefb6 engine: client: don't save configs if shutdown was issued before client was initialized. Remove dead ucmd 2 years ago
Alibek Omarov 6c7d57e1eb engine: client: move vgui deinitialization out of CL_UnloadProgs. Delete cls.initialized check in CL_Shutdown, that used to shutdown various client-side subsystems that usually have needed checks by themselves 2 years ago
Alibek Omarov 59fba30a52 engine: IPv6 support 2 years ago
Alibek Omarov 52d1383f14 engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings 3 years ago
Alibek Omarov 37cf4da136 engine: client: switch to protocol info key in detecting old engine servers 3 years ago
Alibek Omarov f007374866 engine: client: rewrite console history 3 years ago
Alibek Omarov 4f89288ccf common: cleanup port.h 3 years ago
Alibek Omarov 2df27e14a8 engine: client: make connect command available through stufftext, for future use 3 years ago
SNMetamorph f726793711 engine: client: cl_main: fixed compilation error 3 years ago
Alibek Omarov 2356bc9905 engine: client: escape keybindings and rcon commands 3 years ago
Alibek Omarov f2a9f805b8 engine: client: redefine some cvars as filterable 3 years ago
Alibek Omarov 36702aafe7 engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED 3 years ago
Alibek Omarov 8a9231628e engine: restrict potentially harmful or related to user settings engine cvars 3 years ago