302 Commits (d97d4d6c42f4c089ee1899bf5e8490809fcade21)

Author SHA1 Message Date
SNMetamorph 0fc83080ec engine: server: allowed bandwidth test on listen servers 9 months ago
SNMetamorph 8efc9d74e8 engine: server: fixed test packet buffer was not being created 9 months ago
Alibek Omarov 8afca1a79c engine: server: allow starting game from custom map 9 months ago
Alibek Omarov e11f9e05d4 engine: server: add GetNativeObject to server's PhysicsAPI 9 months ago
Alibek Omarov b59b7c1a8d engine: server: better error message for missing spawn functions 9 months ago
Andrey Akhmichin 8b79e49a0f engine: server: execute maps/<mapname>_unload.cfg on server deactivation. 9 months ago
Andrey Akhmichin 4ea6eba8f2 engine: server: execute maps/<mapname>_load.cfg before entities precaching. 9 months ago
Andrey Akhmichin f649076bc3 engine: server: execute map change config file before entities precaching. 9 months ago
Andrey Akhmichin 8ecffa4663 engine: server: define new "disconcfgfile" cvar. 9 months ago
Andrey Akhmichin e90b83849a engine: server: execute map change config file in singleplayer. 9 months ago
Andrey Akhmichin d517b9717a engine: server: define new "_sv_override_scientist_mdl" cvar for Uplink's scientist model. 9 months ago
Alibek Omarov 2c0d6e06be engine: server: return NULL in SV_ClientBy{Id,Name} if client array isn't allocated 10 months ago
Alibek Omarov 1f4c9b67da engine: server: don't init or send voice chat in singleplayer 10 months ago
Alibek Omarov e2424b4303 engine: server: clean up userinfo and fullupdate throttle on client connect 10 months ago
Alibek Omarov 7daa6c3451 engine: server: use soundlist to acquire random sounds for physics 10 months ago
Alibek Omarov 8c61a2f021 engine: server: cleanup server.h header from unused functions prototypes 10 months ago
Alibek Omarov 0579e40857 engine: server: remove unused DumpHashString function 10 months ago
Alibek Omarov b41fe076ae engine: server: exclude expired IP filters from check 10 months ago
Alibek Omarov 2b6a550405 engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file 10 months ago
Alibek Omarov 75d476f9df engine: fix -Wmissing-prototypes 10 months ago
Alibek Omarov 862b9e68be engine: server: fix possible null pointer dereference 10 months ago
Alibek Omarov caefa0b7b9 engine: remove cvar r_lighting_modulate, it's some unindentifiable legacy 11 months ago
Alibek Omarov ce73838f1b engine: add a function that validates requested features bits 11 months ago
Alibek Omarov 96f7f5457d engine: print all supported and enabled features 12 months ago
Alibek Omarov d41a80bc2c engine: add mask to sanitize possible engine features bits 12 months ago
Alibek Omarov 13aab4e59c engine: server: fix off-by-one error in Voice_Set/GetClientListening 12 months ago
Alibek Omarov 36c2f9e9f2 engine: refactor rcon redirect, don't make it depend on global object 12 months ago
Alibek Omarov 0c512d0431 engine: server: unused variables cleanup 12 months ago
Alibek Omarov 2d2e03f235 engine: server: reset edict in ParseSaveTables like GoldSrc does which fixes messed up entities in mods that have advanced save-restore system (thanks to vasiavasiavasia95 for figuring out this bug) 1 year ago
Alibek Omarov 68377435c8 engine: server: remove legacy light -> light_level entity key rewrite 1 year ago
SNMetamorph 5216cccef4 engine: server: added singleplayer check for userinfo update 1 year ago
Alibek Omarov 83d26ad233 engine: server: add sv_allow_autoaim cvar 1 year ago
Alibek Omarov f7c536b81c engine: server: allow loading maps from subdirectories as this is used by some Half-Life mods 1 year ago
Alibek Omarov f07eea5073 engine: server: allow server unloading for Win32 targets until we figure out the issues with MetaMod 1 year ago
Alibek Omarov 78bc177e05 engine: server: remove unused host struct field 1 year ago
Alibek Omarov 8fb908e3d4 engine: server: disable SV_UnloadProgs, only call it when shutting down engine 1 year ago
Alibek Omarov d8b261370a engine: common: do not probe server to collect cvars for game.cfg (CHECK THIS) 1 year ago
Alibek Omarov 7f9025e178 engine: server: sv_pmove: use model name for physent name to avoid crash when classname isn't initialized yet 1 year ago
Alibek Omarov a5ee631191 engine: server: sv_game: disable searching closer to server library memory region for Android 1 year ago
Alibek Omarov 061b50404d engine: server: register dummy cvar sv_allow_dlfile for GoldSrc compatibility 1 year ago
Alibek Omarov 279cec5ae9 engine: rename cl/sv_allowdownload for GoldSrc compatibility 1 year ago
Alibek Omarov 3ac8ad9484 engine: fixup endianness found by -Werror=strict-aliasing in old armv7hf compiler (d259421111289af3b49c055150e02213f39075a6) 1 year ago
mittorn b949da291e engine: fix strict aliasing issues found by an old armv7hf compiler 1 year ago
Alibek Omarov 1c9f333420
engine: server: fix attempting to free pool instead of an allocated memory 1 year ago
Alibek Omarov 52bd923d9d engine: server: use generic host pool for temporary string allocation in case of PhysicAPI 1 year ago
Alibek Omarov 72fe214f49 engine: server: pre-process string before passing it to PhysicAPI AllocString, for compatibility with existing Xash3D games 1 year ago
Alibek Omarov 9968b192c3 engine: server: fix buffer overflow in invalid Q_strncpy call 1 year ago
Alibek Omarov aee99f6094 engine: don't release DLL that wasn't loaded during settings.scr parsing. This should be deleted as soon as possible! 1 year ago
Alibek Omarov e23580c1de engine: remove czeror sequence parser 1 year ago
Alibek Omarov d5f4b409e8 engine: server: sv_save: use new quicksave_aged_count and autosave_aged_count gameinfo.txt keys 1 year ago