Alibek Omarov
|
7be094b563
|
sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes
|
5 years ago |
Alibek Omarov
|
4beba75159
|
engine: fix various compiler warnings
|
5 years ago |
Alibek Omarov
|
f2d588574c
|
sdl: vid: fix engine window being restored immediately after being maximized
|
5 years ago |
Alibek Omarov
|
413882a8d5
|
sdl: fix typos
|
5 years ago |
Alibek Omarov
|
c92f8f71a7
|
sdl: vid: allow to build with earlier versions of SDL2
|
5 years ago |
Alibek Omarov
|
eb22ff53c4
|
sdl: vid: fix washed out screen on Windows and probably other platforms(#50)
|
5 years ago |
Alibek Omarov
|
90ff7f24b3
|
sdl: vid: fix building with older SDL2
|
6 years ago |
Alibek Omarov
|
2e953bd1a9
|
ref_api: remove GL_OnContextCreated, remove return value of GL_RenderFrame
|
6 years ago |
Alibek Omarov
|
57f9e7dda6
|
sdl: vid: fix forgotten return, slightly refactor SW_UnlockBuffer
|
6 years ago |
Alibek Omarov
|
29a48cb34c
|
sdl: vid: fix disabling vsync when loading a level
|
6 years ago |
Alibek Omarov
|
99478ba9bd
|
sdl: vid: fix unitialized variables, better warning report
|
6 years ago |
Alibek Omarov
|
211d3c5213
|
sdl: vid: refactor context creation, fix crash on exit on REF_SOFTWARE
|
6 years ago |
mittorn
|
d5b6ccb3e2
|
ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer
|
6 years ago |
Alibek Omarov
|
a9cf3357c7
|
ref: move GLES driver hint to SetAttribute as we don't choose GLES renderer in compile-time anymore
|
6 years ago |
Alibek Omarov
|
92b89936b3
|
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
|
6 years ago |
mittorn
|
57320c0c25
|
ref: get rid of vidState, add GL_SwapBuffers to engine exports
|
6 years ago |
Alibek Omarov
|
e5000742f1
|
ref: context creating prototype, not working yet
|
6 years ago |
Alibek Omarov
|
e193ac2c04
|
ref: more @mittorn's changes on RefAPI
|
6 years ago |
Alibek Omarov
|
99bd7c81da
|
ref: render code moved out of engine, doesn't compile, first API prototype
|
6 years ago |
mittorn
|
23d0f33ad1
|
Refactor extension detection, add VBO detection
|
6 years ago |
Alibek Omarov
|
103a2fccaa
|
sdl: vid: rework safegl option
|
6 years ago |
mittorn
|
aed53c4fda
|
Do not spam in console if vsync not availiable
|
6 years ago |
a1batross
|
0964fb11e4
|
sdl: partially fix maximizing window on Windows
|
6 years ago |
Alibek Omarov
|
25d8a94c1c
|
engine: fix implicit declaration, remove dead MsgDev now, fix const modifier loss in host.c
|
6 years ago |
Night Owl
|
d4e5e609af
|
Do not break video subsystem initialization.
|
6 years ago |
Alibek Omarov
|
7390d11505
|
platform_sdl: adapt SDL backend code to new platform backends system
|
6 years ago |
Alibek Omarov
|
216b4f4147
|
vid_sdl: fix incorrect video modes list length
|
6 years ago |
Alibek Omarov
|
844b3a39a7
|
vid_sdl: fix GL_UpdateContext, fix window created outside screen if positions were negative
|
6 years ago |
lewa_j
|
43b746d2f8
|
Fix MinGW build
|
7 years ago |
Alibek Omarov
|
becd0eba03
|
Possibility to use dedicated version with SDL(it's used only by internal timer)
|
7 years ago |
Alibek Omarov
|
3f2a8f7704
|
Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2
|
7 years ago |
Alibek Omarov
|
fc7ed1ab75
|
Add SDL video backend
|
7 years ago |