60 Commits (a9bddaac646f85032e664918dff843901e7950a2)

Author SHA1 Message Date
Alibek Omarov c2da125358 engine: client: as an experiment, let users override default font rendermode through hud_fontrender and con_fontrender cvars 9 months ago
Alibek Omarov 618ec83c9d engine: client: don't trigger CheckGamma if there is no screenshot action 9 months ago
Alibek Omarov f67736180b engine: client: allow nearest filtering for loading and pause icons 10 months ago
Alibek Omarov 0b24810927 engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file 10 months ago
Alibek Omarov 75d476f9df engine: fix -Wmissing-prototypes 10 months ago
Alibek Omarov df6546d5b1 engine: client: add new gamma implementation 10 months ago
mittorn e68b19ed1a engine/client: handle touch config aspect ratio, try correctly handle touch aspect on resizeable windows 1 year ago
Alibek Omarov 1ee01163b7 engine: client: move scrn cvars to static allocation 1 year ago
Alibek Omarov b1d60c248d engine: client: move main client cvars to static allocation 1 year ago
Alibek Omarov 5d7d5319fd engine: move ref cvars to static allocation 1 year ago
Alibek Omarov 6eae3471cf engine: client: font: fix consecutive newlines skipped, add flag to reset color after a newline 2 years ago
Alibek Omarov 77ea03a62c engine: client: introduce bare-bones font manager and text drawing manager 2 years ago
Alibek Omarov 39fd30a472 engine: client: fix HUD font loading 2 years ago
Alibek Omarov c481e52558 engine: client: consolidate variable and quake fixed width font loading functions 2 years ago
Alibek Omarov eb7eb4acbc engine: client: cl_scrn: minor refactoring 2 years ago
Alibek Omarov e5b32fe8ac engine: client: force nearest filter for HUD textures and sprites to avoid artifacts with hud_scale 2 years ago
Alibek Omarov 436a788ac8 engine: client: disable FPS counter by default 2 years ago
Alibek Omarov d27dd68072 engine: client: vgui: rework loading VGUI and probing client for internal vgui support API 2 years ago
Alibek Omarov d46d62bf03 engine: client: drop loading plaque on second signon, remove servercount check 2 years ago
SNMetamorph 87ceb0f9cb engine: client: fixed checking client library for vgui_support interface export 3 years ago
SNMetamorph 6ceb101ba1 engine: client: correctly named values in net_speeds stats 3 years ago
Alibek Omarov a813be7d54 client: add cl_showpos 4 years ago
Alibek Omarov e77957bc81 client: decrease visibility of some cvars 4 years ago
Alibek Omarov 0db1a7743d engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this 5 years ago
AimlessWanderer 40c73719c0 engine: remove useless defines 5 years ago
AimlessWanderer 022792709d engine: fix build 5 years ago
AimlessWanderer b9ec7ac886 engine: fix dedicated server crash 5 years ago
Alibek Omarov e424112020 engine: don't update screen when we're only in transition from STATE_RUNFRAME to something else 5 years ago
Alibek Omarov d0010cf9cb engine: don't call SCR_VidInit too soon 5 years ago
Alibek Omarov 3a9801853d engine: client: detailed message if menu failed to load 5 years ago
Alibek Omarov d2a8cfe614 Revert "engine: client: implement connectionprogress partially" 5 years ago
Alibek Omarov cb417a3d51 engine: client: implement connectionprogress partially 5 years ago
Alibek Omarov 2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 5 years ago
Alibek Omarov b16529cc65 Apply 4511 update 5 years ago
Alibek Omarov 5af6506d86 engine: ensure that we loading same client library 6 years ago
Alibek Omarov fe14a360b4 engine: fix fs_offset_t/size_t conversion, const qualifiers 6 years ago
Alibek Omarov 97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 6 years ago
Alibek Omarov e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
Alibek Omarov 574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 6 years ago
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
Alibek Omarov 622de7a7f1 Apply 4312 update 6 years ago
Alibek Omarov aae3510763 Apply 4281 update 6 years ago
mittorn 5c738b3402 Apply 4253 update 6 years ago
Alibek Omarov 1e7f9d00c3 Apply 4150 update 6 years ago
Alibek Omarov a539384a76 Apply 4143 update 7 years ago
Alibek Omarov 814b7eda07 Apply 4140 update 7 years ago
Alibek Omarov 9bab7d222a Apply 4097 update 7 years ago
Alibek Omarov 176b31b4a2 Fix wrong max edicts clamp. Add game_dll_linux and game_dll_osx to gameinfo.txt. Fix crash in R_ChangeVideoSettings 7 years ago
Alibek Omarov 13fe097318 Merge fork's unicode changes(partial) 7 years ago