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engine: fix build
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@ -342,13 +342,15 @@ SCR_BeginLoadingPlaque
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*/
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void SCR_BeginLoadingPlaque( qboolean is_background )
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{
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#if !XASH_DEDICATED
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float oldclear;
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#endif
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S_StopAllSounds( true );
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cl.audio_prepped = false; // don't play ambients
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cl.video_prepped = false;
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#if !XASH_DEDICATED
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float oldclear;
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if( !Host_IsDedicated() )
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oldclear = gl_clear->value;
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#endif
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