Wei Mingzhi
|
88772a1c34
|
engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs.
|
5 years ago |
Alibek Omarov
|
d2a8cfe614
|
Revert "engine: client: implement connectionprogress partially"
This reverts commit cb417a3d51 .
This commit breaks demo playback. Figure out why, then revert it back.
|
5 years ago |
Alibek Omarov
|
d382f6886d
|
engine: fix build
|
5 years ago |
Alibek Omarov
|
d6bb72f772
|
engine: dedicated: fix old-style-definitions
|
5 years ago |
Alibek Omarov
|
cb5e282af4
|
engine: sequence: fix condition
|
5 years ago |
Alibek Omarov
|
b175d8a0cb
|
engine: net_encode: due to bug in GCC <9, disable duplicated-branches here
|
5 years ago |
Alibek Omarov
|
f3a40ac794
|
engine: cfgscript: fix userinfo cvars wrong dump to config
|
5 years ago |
Alibek Omarov
|
dc207a449c
|
engine: fix -Werror=strict-prototypes
|
5 years ago |
Aimless Wanderer
|
409eee3bb4
|
engine: fix gameinfo parsing
|
5 years ago |
mittorn
|
cb0791c915
|
http: do not continue after HTTP_Free, fix potential buffer overflow
|
5 years ago |
mittorn
|
9a1414505a
|
imagelib: support for 16-bit transparent tga
|
5 years ago |
Alibek Omarov
|
e8006c3253
|
engine: move ShellExecute to client, as it cannot be used in dedicated
|
5 years ago |
Alibek Omarov
|
07aa9595c0
|
engine: android: allow building dedicated on Android
|
5 years ago |
Alibek Omarov
|
a1ae770f70
|
engine: ref: add optional export to determine actual human readable renderer name
|
5 years ago |
Alibek Omarov
|
8bb6aa2c51
|
engine: don't include windows headers, as they globally included by port.h already
|
5 years ago |
Alibek Omarov
|
505392c2f8
|
imagelib: png: include correct winsock
|
5 years ago |
Alibek Omarov
|
ee2c1ad8fa
|
engine: net_ws: include engine headers first
|
5 years ago |
Alibek Omarov
|
7771356e66
|
engine: net_ws: fix dedicated build
|
5 years ago |
Alibek Omarov
|
cb417a3d51
|
engine: client: implement connectionprogress partially
|
5 years ago |
Alibek Omarov
|
386a68e334
|
engine: fix wrong function called on closing socket on Win32
|
5 years ago |
Alibek Omarov
|
ca57c8424d
|
filesystem: follow C89
|
5 years ago |
Alibek Omarov
|
0eb1d4c7c0
|
engine: build: fix armhf compiling
|
5 years ago |
Alibek Omarov
|
d790292829
|
engine: replace CFG_END macro with function, add saving support for R_GetConfigName
|
5 years ago |
Alibek Omarov
|
b1f23f9ff6
|
engine: patch dedicated to build
|
5 years ago |
Alibek Omarov
|
8f9800eb3c
|
ref: move R_DrawTree from refdll to engine, implement using ref's triapi
|
5 years ago |
Alibek Omarov
|
e308281b0b
|
engine: fix buffer overflow in COM_ParseFile
|
5 years ago |
Alibek Omarov
|
2f8fec6b70
|
Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
|
5 years ago |
Alibek Omarov
|
b539ed5a3d
|
engine: remove write_to_clipboard, as there was no way to enable it for a long time and no one even asked for this
|
5 years ago |
Alibek Omarov
|
4eab7d6503
|
engine: fix build
|
5 years ago |
Alibek Omarov
|
cedc1e0eb2
|
engine: soundlib: show mpg123 errors in console
|
5 years ago |
Alibek Omarov
|
4beba75159
|
engine: fix various compiler warnings
|
5 years ago |
Alibek Omarov
|
9662ab106f
|
engine: client: implement errormsg, secure client by checking server IP address we're connected to
|
5 years ago |
Alibek Omarov
|
a85a856215
|
engine: implement connection warning dialog showing up, update menu
|
5 years ago |
Jonathan Poncelet
|
37255354d4
|
Various: Fixed obscure crashes on Mac
There were a couple of out-of-range/post-free accesses going on, which caused the Mac
build to crash when optimisations were turned on.
|
5 years ago |
Alibek Omarov
|
da4062ede9
|
engine: cmd: add apropos command from old engine
|
5 years ago |
Alibek Omarov
|
e700a7498e
|
engine: move matchpattern from old engine
|
5 years ago |
Alibek Omarov
|
7dda1c28f4
|
engine: console: add missing hpk commands autocomplete
|
5 years ago |
Alibek Omarov
|
364c96f45c
|
engine: console: sort output in commmand autocomplete for bind
|
5 years ago |
Alibek Omarov
|
7aa163f713
|
engine: console: implement autocomplete for any arg count, add autocomplete for bind for both keys and commands
|
5 years ago |
Andrey Akhmichin
|
83953c7fb3
|
Port ip filter and partially useragent from old engine.
|
5 years ago |
Alibek Omarov
|
5e8d3acc51
|
engine: build: fix ARM64 macro
|
5 years ago |
Alibek Omarov
|
54920f13df
|
engine: rename library naming function, as it returns a full path and not just library name
|
5 years ago |
Alibek Omarov
|
efd2e434b4
|
engine: fix build on non-x86 archs
|
5 years ago |
Alibek Omarov
|
2e2949b180
|
Apply 4529 update
|
5 years ago |
Alibek Omarov
|
89a3fd6323
|
engine: make use of platform-unique library naming scheme
|
5 years ago |
Alibek Omarov
|
ec18dd9535
|
engine: implement platform-unique library naming
|
5 years ago |
Alibek Omarov
|
bb4c73b25c
|
engine: build: lower case operating system names
|
5 years ago |
Alibek Omarov
|
90e0c070ac
|
engine: network: refactor net_ws.c since winsock2 is linked directly to engine DLL, correct some signness
|
5 years ago |
Alibek Omarov
|
b5d9bf5dc8
|
engine: add a function to determine if library has direct dependency on chosen DLL(Win32 only)
|
5 years ago |
Alibek Omarov
|
a378379ac5
|
engine: network: link to Winsock2 directly
|
5 years ago |