mittorn
|
0f3359fc05
|
ref_gl: do not apply overbright color if lightscale correction used
|
10 months ago |
mittorn
|
6c77608c34
|
ref_gl: implement color-modulate overbrigths with gl_vbo using texture GL_COMBINE
|
10 months ago |
Alibek Omarov
|
7bf9407177
|
ref: gl: remove R_TextureRandomTiling, it's handled by R_TextureAnimation (random tiling as a feature still broken)
|
11 months ago |
Alibek Omarov
|
661e60720d
|
ref: gl: fix -Wmissing-prototypes
|
11 months ago |
Alibek Omarov
|
5696c9c96a
|
ref: gl: remove useless R_CountDynamicLights function
|
11 months ago |
mittorn
|
5f31417bae
|
ref_gl: fix missing vboarray split transition on some maps
|
12 months ago |
Alibek Omarov
|
150d98bd15
|
ref: gl: fix stuck single lightmap texture object when using VBO after updating lightmap
|
12 months ago |
Alibek Omarov
|
f162fbd806
|
ref: gl: fix fog with enabled overbrights and no vbo
|
12 months ago |
Alibek Omarov
|
c9d29b3955
|
ref: gl: fix overbrights with VBO
|
12 months ago |
Alibek Omarov
|
18436a70eb
|
ref: gl: support overbrights, change the gamma applying order closer to the original renderer
|
12 months ago |
Alibek Omarov
|
c0757bd84c
|
ref: gl: remove vid_gamma/vid_brightness changed cvar value check
|
12 months ago |
Alibek Omarov
|
0132eb6e44
|
ref: gl: restore usage of FWORLD_CUSTOM_SKYBOX flag, do direct checks instead of PARM check, remove unused tr.fCustomSkybox
|
1 year ago |
Alibek Omarov
|
82a2d272ad
|
ref: gl: use direct host.features instead of PARM_FEATURES
|
1 year ago |
Alibek Omarov
|
d22bbb4213
|
ref: gl: remove usage of PARM_WORLD_VERSION
|
1 year ago |
Alibek Omarov
|
0e3b14e9a5
|
ref: gl: remove usage of PARM_NUMMODELS
|
1 year ago |
Alibek Omarov
|
4d802d8901
|
ref: gl: convert to usage of ref_client_t to get client time
|
1 year ago |
mittorn
|
a488f79852
|
ref_gl: workaround freezes on adreno with vbo on dlighted decals
|
1 year ago |
Alibek Omarov
|
b290046503
|
ref: gl: remove hidden parm -gl-allow-vbo-dontuse needed to activate VBO renderer
|
1 year ago |
Dmitry Toroshchin
|
e8409cee8b
|
ref_gl: vbo: do not do zero-length drawcalls (fix glError on vivante)
|
1 year ago |
mittorn
|
1d4d355b38
|
ref_gl: vbo: fix binding garbade texture after changelevel, fix wpoly counter
|
1 year ago |
mittorn
|
dfe12535a5
|
ref_gl: vbo: disable R_TextureRandomTiling implementation until will be fixed
|
1 year ago |
mittorn
|
74946100f1
|
ref_gl: fix not restoring static lightmap after decals
|
1 year ago |
mittorn
|
9a1717915c
|
ref_gl: vbo: apply a1batross's patch for uint index switch
|
1 year ago |
mittorn
|
3691eb6e48
|
ref_gl: vbo: fix incorrect lightmap index, optimize loading maps with very big lightmap count, fix clouds drawing after VBO
|
1 year ago |
mittorn
|
3bb7471fd3
|
ref_gl: vbo: fix lightmap0 processing, remove ilightmap
|
1 year ago |
mittorn
|
74e09ddb12
|
ref_gl: change state management in vbo renderer
|
1 year ago |
mittorn
|
6b73d056b2
|
ref_gl: vbo dlights refactiring
|
1 year ago |
mittorn
|
3e7847551a
|
ref_gl: add ability to skip uploading unused data (disabled)
|
1 year ago |
mittorn
|
91d92935fa
|
ref_gl: try avoid gpu locking on dlights in vbo renderer
|
1 year ago |
mittorn
|
eff033298a
|
ref_gl: disable singlepass detail renderer, use correct fog color multipliers in VBO
|
1 year ago |
mittorn
|
3a8f4961bc
|
ref_gl: fix rarely broken texturechain on some big maps
|
1 year ago |
mittorn
|
b81f94518a
|
ref_gl: fix out-by-one when all lightstyles are used. Also fix broken in this case in vbo after previous fix
|
1 year ago |
Alibek Omarov
|
a7e84230c3
|
ref: gl: use world version to enable large lightmaps for BSP2 automatically
|
1 year ago |
Alibek Omarov
|
7e9f87de2d
|
engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
|
1 year ago |
Alibek Omarov
|
08dbfc45d3
|
ref: gl: refactor getting edge position, texture and lightmap coords
|
1 year ago |
Alibek Omarov
|
a6af32dafd
|
ref: gl: connect ripply water to others parts of renderer (init, reset, animation and rendering)
|
1 year ago |
Alibek Omarov
|
ea55e78855
|
ref: _inline -> static
|
1 year ago |
Alibek Omarov
|
30d1492b93
|
engine: remove Set/GetCurrentLoadingModel from RefAPI
|
1 year ago |
mittorn
|
287381d5ca
|
ref_gl: remove complete useless macro, enable VBO under option
|
1 year ago |
Alibek Omarov
|
3a57f26351
|
ref: gl: move ref_gl cvars to static allocation
|
2 years ago |
Alibek Omarov
|
a3ab04e0cb
|
ref: gl: track current bound texture index in gl_textures array in separate glState field
|
2 years ago |
Alibek Omarov
|
fd3c5e8384
|
ref: gl: VBO is disabled unless somebody picks it up and fixes memory corruption and other bugs
|
2 years ago |
SNMetamorph
|
3bd8ad50d2
|
ref: gl: fixed crash when opening "Customize" menu
|
2 years ago |
Alibek Omarov
|
61c142e2db
|
ref: move renderers into ref subdirectory
|
2 years ago |
SNMetamorph
|
9047fe2e74
|
ref_gl: gl_rsurf: fixed invalid lightmap texture coordinates in some cases
|
3 years ago |
Alibek Omarov
|
75e8a51058
|
ref_gl: disable VBO. Rename r_vbo to gl_vbo to ignore existing config values as it was enabled by default
|
3 years ago |
Alibek Omarov
|
4f89288ccf
|
common: cleanup port.h
|
3 years ago |
Alibek Omarov
|
f0feb1dfbf
|
ref: remove predictable random tiling textures
|
3 years ago |
Alibek Omarov
|
9313f7e80e
|
engine: replace pool pointer by pool handle
|
4 years ago |
Andrey Akhmichin
|
c158771f59
|
ref_gl: gl_rsurf.c: don't use asserts to prevent engine from stopping when vbo is disabled.
|
4 years ago |