Commit Graph

257 Commits

Author SHA1 Message Date
Alibek Omarov
72fe214f49 engine: server: pre-process string before passing it to PhysicAPI AllocString, for compatibility with existing Xash3D games 2023-08-07 21:11:20 +03:00
Alibek Omarov
9968b192c3 engine: server: fix buffer overflow in invalid Q_strncpy call 2023-08-06 00:39:41 +03:00
Alibek Omarov
aee99f6094 engine: don't release DLL that wasn't loaded during settings.scr parsing. This should be deleted as soon as possible! 2023-08-03 01:11:06 +03:00
Alibek Omarov
e23580c1de engine: remove czeror sequence parser
This file initially came from HLND, a Chinese GoldSrc recreation.
It turned out to be suspiciously close to the original version, down
to the comments and code style. We don't work with leaked sources here,
so remove it.

A proper parser should be reimplemented from ground-up, when we will
start working on CZDS support.
2023-07-26 19:40:03 +03:00
Alibek Omarov
d5f4b409e8 engine: server: sv_save: use new quicksave_aged_count and autosave_aged_count gameinfo.txt keys 2023-07-02 04:53:39 +03:00
Alibek Omarov
ea24b5f3ca engine: server: make CRC32_MapFile public 2023-07-02 01:19:38 +03:00
Alibek Omarov
eb7f19d3cf engine: server: properly remove remaining server operator commands 2023-07-02 01:19:21 +03:00
Alibek Omarov
f5b9826fd9 engine: common: net_encode: directly access delta description struct than searching for it every time 2023-06-27 19:56:32 +03:00
Alibek Omarov
4bbd1e59a4 engine: server: static-ize world functions 2023-06-19 07:47:38 +03:00
Alibek Omarov
0809453b2c engine: server: static-ize sv_query functions 2023-06-19 07:39:00 +03:00
Alibek Omarov
8350d81c18 engine: server: static-ize sv_pmove functions 2023-06-19 07:38:18 +03:00
Alibek Omarov
57499dea33 engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions 2023-06-19 07:32:22 +03:00
Alibek Omarov
6b223f1325 engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 2023-06-19 07:11:49 +03:00
Alibek Omarov
01ad3dda2a engine: server: escape rcon arguments before passing it to command buffer, also use more efficient concatenation 2023-06-18 04:44:28 +03:00
Alibek Omarov
2a05624615 engine: server: keep silence in case of unset or invalid rcon password 2023-06-18 04:30:21 +03:00
Alibek Omarov
16c87ae2c9 engine: platform: reorganize UpdateStatusLine, make it shared but implemented only if platform has SetStatus. Implement SetStatus for systemd/Linux 2023-06-16 08:43:16 +03:00
Alibek Omarov
c7d748e8df engine: server: add sv_log_outofband cvar that controls whether connectionless packets should be printed or not 2023-06-16 07:19:17 +03:00
Alibek Omarov
c966589a50 engine: server: static-ize few game API functions, set GAME_EXPORT attribute 2023-06-15 19:22:13 +03:00
Alibek Omarov
4c02c25506 engine: server: do not assert if SetFatPVS/PAS were called without active player
Fixes issues with POD-Bot based bots.
2023-06-15 19:17:34 +03:00
Alibek Omarov
a4997d0647 engine: server: port old engine's fullupdate ratelimit, but simplify it 2023-06-15 18:09:59 +03:00
Alibek Omarov
243c3cc80f engine: server: port old engine's userinfo penalty 2023-06-15 04:46:22 +03:00
Alibek Omarov
9c62fa901f engine: server: pregenerate CRC table and testpacket data 2023-06-14 00:35:07 +03:00
jeefo
61c75b9809 engine: server: log: use S_USAGE in logaddress for consistency with existing code 2023-06-11 16:28:36 +03:00
jeefo
868d10a842 engine: server: log: allow to disable logaddress without turning off logs completely 2023-06-11 16:28:36 +03:00
jeefo
699f3579fe engine: server: log: fix log off command not disabling logging to console (fixes #1340) 2023-06-11 16:28:36 +03:00
jeefo
873ce0ce48 engine: server: query: A2S_PLAYER response should contain bots and normal players 2023-06-11 14:14:59 +03:00
Alibek Omarov
278ff22ba9 engine: server: query: use common SV_GetPlayerCount, fix random styling issues 2023-06-10 02:47:52 +03:00
jeefo
d9ef1d4608 server: implement correct answers to TSourceEngineQuery server queries
* count bots as clients as in goldsrc
* handle source-style packets after xash's built-in packets to not interfere with them
2023-06-10 02:06:45 +03:00
Alibek Omarov
f49a2bc8f3 engine: server: move pfnWriteString character replacement hack to the ALLOC_STRING, the same way as GoldSrc does 2023-05-29 14:40:54 +03:00
Alibek Omarov
9e0d389d9e engine: server: moved server cvars to static allocation 2023-05-27 21:52:58 +03:00
Alibek Omarov
4ce2475602 engine: common: move network cvars to static allocation 2023-05-27 21:52:58 +03:00
Alibek Omarov
214fc7e827 engine: common: move host cvars to static allocation 2023-05-27 21:52:58 +03:00
Alibek Omarov
5627dbbf34 engine: server: greatly simplify pfnWriteString implementation, it shouldn't modify input string 2023-05-27 20:02:09 +03:00
Alibek Omarov
275cd73ade engine: server: do not trigger speedhack detection for fakeclients 2023-05-24 00:36:54 +03:00
Alibek Omarov
fbd7d8f58a engine: server: use sv_speedhack_kick cvar value as a number of speedhack warns before automatic kick
Thanks to @tyabus for suggestion
2023-05-19 04:49:29 +03:00
Alibek Omarov
3415185dde engine: server: implement simple anti-speedhack 2023-05-19 04:44:42 +03:00
Alibek Omarov
551ea71906 engine: server: make generic function to kick players with a reason 2023-05-19 04:44:42 +03:00
Alibek Omarov
bd3dc71f39 engine: server: refactor banid, explicitly does not allow ban using userid for now 2023-04-28 16:24:41 +03:00
Alibek Omarov
ec2951cf45 engine: add size argument to COM_Default/ReplaceExtension calls 2023-04-26 05:20:45 +03:00
Alibek Omarov
8c7db8499f engine: add size argument to COM_FileBase calls 2023-04-26 05:20:45 +03:00
Alibek Omarov
8f207362a5 public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 2023-04-26 05:20:45 +03:00
Alibek Omarov
b16fa8eddc public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2023-04-26 05:20:45 +03:00
Alibek Omarov
096ee34f67 public: remove Q_vsprintf, replace by proper Q_vsnprintf proper calls
Fixes weird off by one error caused by glibc updates? I didn't tracked
what causes it exactly but replacing it seems to work. Anyway, we should
remove all 99999 hacks in libpublic.
2023-04-23 18:19:28 +03:00
Alibek Omarov
c24a1fafc5 engine: add missing HPAK_CheckSize/Integrity calls 2023-04-03 06:04:48 +03:00
Alibek Omarov
d8355a651f engine: add missing Sequence_Init and Sequence_OnLevelLoad calls 2023-04-03 04:12:47 +03:00
Alibek Omarov
597027277c engine: server: remove some totally unused functions 2023-04-03 03:12:52 +03:00
Alibek Omarov
01e0542223 engine: server: move master announce logic to masterlist, keep unique heartbeat challenge and heartbeat timer for each master 2023-04-03 00:57:47 +03:00
Alibek Omarov
892e5c59eb engine: server: convert public_server cvar to static allocation 2023-04-02 22:48:47 +03:00
SNMetamorph
eac8c116a8 engine: server: sv_init: compiling error fix & minor cleanup 2023-03-20 16:29:43 +03:00
SNMetamorph
a03019f5e4 engine: server: sv_init: enabled handling sound resources specifically
This is for timely precaching on client side. Otherwise, files are being downloaded to client, but not precached immediatly after it, and therefore causing a late precaching of sound (obvious, this is bad)
2023-03-20 16:29:43 +03:00