xash3d-fwgs/engine/server
2023-06-11 16:28:36 +03:00
..
server.h server: implement correct answers to TSourceEngineQuery server queries 2023-06-10 02:06:45 +03:00
sv_client.c engine: server: query: use common SV_GetPlayerCount, fix random styling issues 2023-06-10 02:47:52 +03:00
sv_cmds.c engine: server: moved server cvars to static allocation 2023-05-27 21:52:58 +03:00
sv_custom.c engine: convert MSG_WriteString with va to MSG_WriteStringf 2023-03-13 05:13:52 +03:00
sv_filter.c engine: server: moved server cvars to static allocation 2023-05-27 21:52:58 +03:00
sv_frame.c engine: common: move host cvars to static allocation 2023-05-27 21:52:58 +03:00
sv_game.c engine: server: move pfnWriteString character replacement hack to the ALLOC_STRING, the same way as GoldSrc does 2023-05-29 14:40:54 +03:00
sv_init.c engine: server: moved server cvars to static allocation 2023-05-27 21:52:58 +03:00
sv_log.c engine: server: log: fix log off command not disabling logging to console (fixes #1340) 2023-06-11 16:28:36 +03:00
sv_main.c engine: server: moved server cvars to static allocation 2023-05-27 21:52:58 +03:00
sv_move.c engine, public: fix float precision issues in mathlib and monster navigation code 2022-07-13 19:26:38 +03:00
sv_phys.c engine: server: moved server cvars to static allocation 2023-05-27 21:52:58 +03:00
sv_pmove.c engine: server: do not trigger speedhack detection for fakeclients 2023-05-24 00:36:54 +03:00
sv_query.c engine: server: query: A2S_PLAYER response should contain bots and normal players 2023-06-11 14:14:59 +03:00
sv_save.c engine: convert Cbuf_AddText with va to Cbuf_AddTextf 2023-03-13 05:31:27 +03:00
sv_world.c engine: server: moved server cvars to static allocation 2023-05-27 21:52:58 +03:00