Alibek Omarov
|
55bf0e8a53
|
ref: gl: adapt to RefAPI 4 changes
|
2 years ago |
Alibek Omarov
|
8bb5ec5e26
|
ref: remove renderer description export, it's unused now
|
2 years ago |
Alibek Omarov
|
d085c5a843
|
ref: gl: gl_cull: remove thirdperson check, as it handled in client instead
|
2 years ago |
Alibek Omarov
|
ef0b227967
|
ref: gl: alias: fix strict aliasing by converting it to use float_bits_t union
|
2 years ago |
Andrey Akhmichin
|
9040c34f48
|
ref: gl: replace va function calls.
|
2 years ago |
Andrey Akhmichin
|
af5c74981b
|
ref: soft: replace va function calls.
|
2 years ago |
fgsfds
|
70a73e47a7
|
psvita: use crtlib where possible
|
2 years ago |
fgsfds
|
0d04c20578
|
ref: gl: psvita: skip deleting the shaders since glDeleteProgram can block for a long time
|
2 years ago |
fgsfds
|
fad506ef03
|
ref: gl: vgl_shim: remove normal support, it's not necessary
|
2 years ago |
fgsfds
|
9150bbdfd8
|
ref: gl: psvita: remove the GL_CheckExtension hack
|
2 years ago |
fgsfds
|
aa4e2f0ae4
|
ref: gl: psvita: use Cvar_FullSet to disable r_studio_drawelements
|
2 years ago |
fgsfds
|
2bacc91922
|
ref: gl: move vgl_shim to ref/gl
|
2 years ago |
fgsfds
|
82cfd3ecc3
|
ref: gl: psvita: revert arrayverts change, it doesn't matter that much
|
2 years ago |
fgsfds
|
5a3e3b3977
|
ref: gl: add immediate mode shim for psvita
|
2 years ago |
fgsfds
|
9cf6e421cb
|
ref: gl: psvita: force-enable NPOT textures
|
2 years ago |
fgsfds
|
34dd52ca90
|
ref: gl: trust the GL_EXTENSIONS string on psvita
|
2 years ago |
fgsfds
|
7424b29e56
|
engine: initial psvita build support
|
2 years ago |
Alibek Omarov
|
f4069de7f2
|
engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic
|
2 years ago |
Alibek Omarov
|
12154de6f5
|
ref: soft: fix -Wsequence-point
|
2 years ago |
Alibek Omarov
|
ced6e8869a
|
ref: fix chrome texture being misaligned
|
2 years ago |
Alibek Omarov
|
74ce7e9b10
|
ref: don't apply rendercolor to studio models where it's not needed
|
2 years ago |
Alibek Omarov
|
c6bfc82019
|
ref: soft: implement screenshots
|
2 years ago |
Alibek Omarov
|
4bbd0cc404
|
ref: add new special rendermode that specifically used for modulate mode in engine's ScreenFade
|
2 years ago |
Andrey Akhmichin
|
7555fefc18
|
ref: gl: simplify strings operations.
|
2 years ago |
Alibek Omarov
|
fd3c5e8384
|
ref: gl: VBO is disabled unless somebody picks it up and fixes memory corruption and other bugs
|
2 years ago |
Alibek Omarov
|
406eb828da
|
ref: gl: disable underwater distortion by default, enable for Quake compatible mode only
|
2 years ago |
SNMetamorph
|
3bd8ad50d2
|
ref: gl: fixed crash when opening "Customize" menu
|
2 years ago |
Alibek Omarov
|
88045ce3be
|
ref: gl: link liblog for Android
|
2 years ago |
Alibek Omarov
|
76d0608ee1
|
ref: fix beams end point
|
2 years ago |
Alibek Omarov
|
b1e2e84a11
|
wscript: adapt main and ref_gl wscripts to new directory layout, add flag to build all renderers at once
|
2 years ago |
Alibek Omarov
|
12a6088912
|
ref: gl: move GLES wrappers libraries to 3rdparty folder
|
2 years ago |
Alibek Omarov
|
fe9f3f78a0
|
ref: soft: minimize dependency on internal engine headers
|
2 years ago |
Alibek Omarov
|
327eb330ed
|
ref: gl: minimize dependency on internal engine headers
|
2 years ago |
Alibek Omarov
|
dedc144b8b
|
ref: soft: convert to include targets usage
|
2 years ago |
Alibek Omarov
|
6d37398fad
|
ref: gl: convert to include targets usage
|
2 years ago |
Alibek Omarov
|
61c142e2db
|
ref: move renderers into ref subdirectory
|
2 years ago |