3308 Commits (6f24fdac09265a9d6082fe685c198a9fbb6e8c7f)
 

Author SHA1 Message Date
Alibek Omarov 706ef65208 engine: client: make unprefixed important userinfo cvars filterable, so servers won't be able to change them, for security 1 year ago
Alibek Omarov 435b95fc5a engine: client: don't write download notify outside of window 1 year ago
Alibek Omarov aeece35291 engine: soundlib: mp3: fix check for Unicode in ID3v2.4 TXXX tag 1 year ago
Emil Tomczyk abd7f3dca3
engine: crashhandler: changed register names for NetBSD x86 (#1414) 1 year ago
Alibek Omarov 1c9f333420
engine: server: fix attempting to free pool instead of an allocated memory 1 year ago
Alibek Omarov 75e5da071c engine: platform: win32: fix calculating RVAs for LLP64 1 year ago
Alibek Omarov 52bd923d9d engine: server: use generic host pool for temporary string allocation in case of PhysicAPI 1 year ago
Alibek Omarov ab5a9eec53 engine: soundlib: snd_mp3: fix extra-format-args 1 year ago
Alibek Omarov 88916fdac4 engine: ref_api: remove dead XASH_TEXTURE4 definition 1 year ago
Alibek Omarov 22f60d50ac ref: gl: only enable/disable texture units in fixed-function pipeline rendering, in our case, low TMUs 1 year ago
Alibek Omarov 4ed562697b engine: soundlib: fix sizeof parameter in previous commit, I'm an idiot 1 year ago
Alibek Omarov 64166c7d82 engine: soundlib: fix slashes in Sound_GetApproxWavePlayLen, as it can be called from game DLL 1 year ago
Alibek Omarov 0df89bddeb engine: common: ipv6text: accept changes from upstream GameNetworkingSockets 1 year ago
Alibek Omarov 3168e5ccf0 wscript: add an option to request and accept any servers 1 year ago
Alibek Omarov 72fe214f49 engine: server: pre-process string before passing it to PhysicAPI AllocString, for compatibility with existing Xash3D games 1 year ago
Alibek Omarov e1cbf96100 wscript: make stringop-overflow non-fatal 1 year ago
Alibek Omarov 1d6f695749 wscript: disable stringop-overflow for NSW to workaround buggy toolchain 1 year ago
Alibek Omarov 08a2d431da engine: client: cl_qparse: refactor quake baseline parser, so we don't call memset for nothing 1 year ago
Alibek Omarov 8bdb49516d filesystem: fix stringop-overflow 1 year ago
Alibek Omarov e7f5cb6910 wscript: add stringop-overflow to our Werror list 1 year ago
Alibek Omarov 9968b192c3 engine: server: fix buffer overflow in invalid Q_strncpy call 1 year ago
Alibek Omarov 79f2c69963 engine: soundlib: missing newline in warning message about truncated WAV file 1 year ago
Alibek Omarov 2067667c9c engine: fix inverted check in DLL unloading in settings.scr parsing 1 year ago
Alibek Omarov e017b9145f engine: common: cvar: fix buffer overflow in Cvar_ValidateString 1 year ago
Alibek Omarov c1c27c5f18 engine: net_ws: fix printing multicast IPv6 address 1 year ago
Alibek Omarov 87a56a5fa1 engine: client: initialize netadr_t structure in LAN games scan 1 year ago
Alibek Omarov aee99f6094 engine: don't release DLL that wasn't loaded during settings.scr parsing. This should be deleted as soon as possible! 1 year ago
Alibek Omarov bf03f739bb engine: soundlib: snd_wav: take FindNextChunk fixes from FTEQW 1 year ago
Alibek Omarov e23580c1de engine: remove czeror sequence parser 1 year ago
Alibek Omarov e49848d090 github: bump SDL2 version to 2.28.1 1 year ago
Alibek Omarov 1bfc6e6705 filesystem: try to fix case of library filename in FindLibrary 1 year ago
Alibek Omarov e7c41759fb Revert "filesystem: allow to reference game libraries in different case" 1 year ago
Alibek Omarov a07f81820c engine: client: ref_common: fix missing newline in Host_Error 1 year ago
Alibek Omarov b39378a6da engine: common: fix warning about read-only cvar. In fact, we should force set them. 1 year ago
Alibek Omarov 5c6b9d3235 scripts: flatpak: set correct bindir for flatpak installation 1 year ago
Alibek Omarov 3d49ca25b3 scripts: flatpak: disable LTO for Flatpak for now, it causes linker errors 1 year ago
Alibek Omarov 43fde38d88 filesystem: allow to reference game libraries in different case 1 year ago
Alibek Omarov 6461fa5042 engine: client: make ref params static so client.dll can save address of it and don't trigger ASan 1 year ago
Alibek Omarov 788bc820c8 filesystem: automatically fixup directory name case for base directories 1 year ago
Alibek Omarov 36ff819daf engine: client: fix heap-buffer-overflow in remap when we switch model that have more remap textures than previous 1 year ago
Alibek Omarov 8905883225 utils: xar: add new utility called Xar that helps interacting with Xash3D FWGS archives using filesystem_stdio C API 1 year ago
Alibek Omarov 4031f5cb01 public: allow matching anything in matchpattern 1 year ago
Alibek Omarov cd46ad19a3 filesystem: expose a special flag for archive mounter to skip included WADs 1 year ago
Alibek Omarov 6f7b1695d7 filesystem: expose archive mount generic function for Xar 1 year ago
Alibek Omarov 28a4b51939
Documentation: gameinfo: wording 1 year ago
Alibek Omarov 5e878aae89 mainui: upgrade 1 year ago
Alibek Omarov 7e05562c14 engine: platform: sdl: check SDL version in Platform_Vibrate 1 year ago
Alibek Omarov 777dd3a03c public: add definitions for PowerPC 1 year ago
Alibek Omarov 9977cb20c0 Documentation: gameinfo: clarify internal_vgui_support is intended to be used only for developers and that it's required for PrimeXT 1 year ago
Alibek Omarov 5661766c79
Documentation: gameinfo: wording 1 year ago