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@ -1122,8 +1122,10 @@ void FS_AddGameHierarchy( const char *dir, uint flags )
@@ -1122,8 +1122,10 @@ void FS_AddGameHierarchy( const char *dir, uint flags )
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// for example, czeror->czero->cstrike->valve
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for( i = 0; i < FI.numgames; i++ ) |
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{ |
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if( !Q_strnicmp( FI.games[i]->gamefolder, dir, 64 )) |
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if( !Q_stricmp( FI.games[i]->gamefolder, dir )) |
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{ |
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dir = FI.games[i]->gamefolder; // fixup directory case
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Con_Reportf( "FS_AddGameHierarchy: adding recursive basedir %s\n", FI.games[i]->basedir ); |
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if( !FI.games[i]->added && Q_stricmp( FI.games[i]->gamefolder, FI.games[i]->basedir )) |
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{ |
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