@ -123,7 +123,6 @@ enum
XASH_TEXTURE1,
XASH_TEXTURE2,
XASH_TEXTURE3, // g-cont. 4 units should be enough
XASH_TEXTURE4, // mittorn. bump+detail needs 5 for single-pass
MAX_TEXTURE_UNITS = 32 // can't access to all over units without GLSL or cg
};