1793 Commits (5bd1dd34b3394497e46399faea3f30e8acd1a858)

Author SHA1 Message Date
Gleb Mazovetskiy 3e8e751dc7 GameController: Add separate D-Pad bindings 4 years ago
Gleb Mazovetskiy 12b579bc34 Fix R_CollectRendererNames 4 years ago
Gleb Mazovetskiy 6d614e028a Fix COM_LibraryError newline handling 4 years ago
Gleb Mazovetskiy a234888d44 Remove DEFAULT_(ACCELERATED|SOFTWARE)_RENDERER 4 years ago
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace 4 years ago
Gleb Mazovetskiy 3af742f103 in_touch.c: Fix -Wpointer-to-int-cast 4 years ago
Gleb Mazovetskiy 9452a389a5 SDL GameController: Hotplug and multiple gamepads 4 years ago
Alibek Omarov 766ef84af4 engine: ref: try to bruteforce all available renderers if we're failed to load requested one 4 years ago
Alibek Omarov 61fe9fd1fe engine: fix some left shifts on signed integers 4 years ago
Gleb Mazovetskiy 33ba1f25f3 sys_linux.c: Increase buffer size for /proc/self/status 4 years ago
Gleb Mazovetskiy 2106eef4b2 system.c: Fix `Sys_Warn/Error` text buffer sizes 4 years ago
Andrey Akhmichin 1332381e2d engine: server: simplified strings operations. 4 years ago
Andrey Akhmichin 5aef09ce5d engine: client: simplified strings operations. 4 years ago
Gleb Mazovetskiy 69e15e9c7b gl4es: Fix `so` name and add to renderer collector 4 years ago
Gleb Mazovetskiy 5a36a26dd1 Fix SDL_GAMECONTROLLER handling 4 years ago
mittorn 7b127c23f5 client: fix vgui leaving text input move enabled (breaks CTRL in SDL2) 4 years ago
Andrey Akhmichin abd9778ef3 engine: common: simplified strings operations. 4 years ago
Andrey Akhmichin cdcd139171 engine: studio.h: rename unused fields as "unused". 4 years ago
Andrey Akhmichin 88e1780c68 engine: studio.h: use vec_t instead of float. 4 years ago
Andrey Akhmichin 68e10d7b53 engine: studio.h: use C99 types. 4 years ago
Andrey Akhmichin 378b655cd2 engine: studio.h: add Paranoia 2: The Savior structures and macros. 4 years ago
Andrey Akhmichin c53985c0bc engine: common: imagelib: img_tga.c: refactor Targa encoder. 4 years ago
Alibek Omarov 2aaa6c6e04 public: build: add ARMv8 32-bit support, in case of someone actually uses it 4 years ago
Alibek Omarov 80a5c53cb2 engine: client: move ref state updating into standalone function 4 years ago
Agent Agrimar e4a71afe63 engine: client: update the ref state before R_NewMap is called 4 years ago
Logan 5cdb35f508 Pass cl.viewentity into S_StartSound for pfnPlaySoundByNameAtLocation 4 years ago
Velaron 03668116d7 platform: win32: COM_CheckLibraryDirectDependency fixes 4 years ago
Velaron f3d8a2bcb0 client: vgui: don't fail if client path not given 4 years ago
Velaron 09ae961221 remove platform-specific macros 4 years ago
Velaron d015e97eae engine: client: m_rawinput support on windows 4 years ago
Velaron b4aecfbf23 engine: move some input code 4 years ago
Alibek Omarov d4003f9527 crashhandler: fix build 4 years ago
Alibek Omarov d30605c09f engine: fixes for dedicated 4 years ago
Alibek Omarov 9ff6d44178 crashhandler: remove unknown arch error 4 years ago
Andrey Akhmichin 065811cc46 engine: common: filesystem.c: do not load zip-archives with zip extension as bullet proof. 4 years ago
Andrey Akhmichin e69956c9ea engine: common: imagelib: img_png.c: set IMAGE_HAS_ALPHA flag only for RGBA images. 4 years ago
mittorn e96271a8a9 platform/android: make host.state actual in Android_UpdateSurface call 4 years ago
mittorn f0c9aa1585 vid_android: workaround small output buffer 4 years ago
mittorn 4515d3e3cb platform/android: implement native software blitter, fix lost context on resize, fix safegl 4 years ago
mittorn bef873e1f8 platform/android: enable dynamic dladdr, fix build 4 years ago
mittorn 98ffbaf87a android: fix fallbacks 4 years ago
Alibek Omarov 0db1a7743d engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this 5 years ago
Alibek Omarov a641488b98 engine: imagelib: img_bmp: add paranoid checks for estimated file size to not exceed real buffer. Needs proper testing. 5 years ago
Alibek Omarov 46b0590e4e engine: imagelib: refactor to use stdint.h definitions, use spaces for alignment instead of tabs 5 years ago
Alibek Omarov 9b22149509 engine: host: execute server.cfg right before main loop starts 5 years ago
Alibek Omarov ce1fc386a2 engine: server: reformat SV_Init 5 years ago
Alibek Omarov 77bebe3000 engine: server: remove FCVAR_SERVER from gamedir cvar, set FCVAR_READ_ONLY instead. Seems it was used when Xash had hot change game, i.e. without restarting engine. 5 years ago
Alibek Omarov e0dfc4c0b4 launcher: oops, enable NOCONHOST only for Win32 5 years ago
Alibek Omarov 80a806aaad engine: wscript: remove non-actual comment line about include dirs order 5 years ago
Alibek Omarov 732cb925e5 launcher: use engine definitions, enable cocon_win by default, fix Com_LoadLibrary to COM_LoadLibrary, fix memory leak, fix incorrect argv 5 years ago