Alibek Omarov
aac0be1ab3
engine: imagelib: img_bmp: fully initialize local palette array
2 years ago
Alibek Omarov
6282acc825
engine: client: simplify drawing loading or paused bar, fix position with hud_scale active
2 years ago
Alibek Omarov
39fd30a472
engine: client: fix HUD font loading
2 years ago
Alibek Omarov
279e391949
engine: sound: allow mouth move for CHAN_STREAM
2 years ago
Alibek Omarov
6df25392b8
engine: server: redirect special sounds, detected by leading asterisk, into CHAN_STREAM
...
In GoldSrc this magic symbol means that we should not override channel this
sound is playing on. Originally handled on client but for both static and dynamic sounds
so let's redirect channel on server side instead.
2 years ago
Alibek Omarov
327372e253
engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code
2 years ago
Andrey Akhmichin
801dbaa387
engine: common: soundlib: libmpg: backport fix for CVE-2017-11126.
...
Original patch: https://www.mpg123.de/cgi-bin/scm/mpg123/trunk/src/libmpg123/layer3.c?view=patch&r1=4275&r2=4274
Same as: f246a0cdfd
2 years ago
Andrey Akhmichin
ffd5c2d3d0
engine: common: soundlib: libmpg: backport fix for CVE-2017-12839.
...
Original patch: https://www.mpg123.de/cgi-bin/scm/mpg123/trunk/src/libmpg123/getbits.h?view=patch&r1=2024&r2=4323
Same as: 8a5e21a2a2
2 years ago
Alibek Omarov
84c14b32ec
engine: client: fix filtering errors by adjusting texcoords by half of a pixel
...
Remove useless wrapper functions and conversions
Don't scale texcoords and position if hud_scale is not active
2 years ago
Alibek Omarov
c481e52558
engine: client: consolidate variable and quake fixed width font loading functions
2 years ago
Alibek Omarov
b946ed4625
engine: platform: sdl: don't flood about closest display mode in case of no changes
2 years ago
Alibek Omarov
ef1572b15b
engine: crashhandler: fix build on FreeBSD (and probably on NetBSD and OpenBSD)
2 years ago
Alibek Omarov
aaeb18f433
engine: inline version of MSG_BigShort
2 years ago
Alibek Omarov
dd1d86c289
engine: platform: sdl: check usable display rect before creating window
2 years ago
Alibek Omarov
16b162f7bb
engine: vid: position window in center by default
2 years ago
Alibek Omarov
500ca54550
Revert "engine: get rid of MSG_BigShort, use htons instead, since network headers are always included"
...
This reverts commit a6475f530b
.
2 years ago
Alibek Omarov
5313dc9475
engine: client: fix uninitialized fadeTotalEnd in screenfade parsing code
2 years ago
Alibek Omarov
9c0c1a802c
filesystem: fix strict order of loading archives
2 years ago
Alibek Omarov
fbedbdca7d
engine: client: fix fullscreen reapplied on window resize
2 years ago
Alibek Omarov
6232e288e1
engine: client: fool proof R_SaveVideoMode
2 years ago
Alibek Omarov
a6475f530b
engine: get rid of MSG_BigShort, use htons instead, since network headers are always included
2 years ago
Alibek Omarov
de84df99f3
engine: fix functions returning void returning void value
2 years ago
Alibek Omarov
a5d5c1f60b
wscript: cast-align is less effective than ubsan
2 years ago
Alibek Omarov
6ac3156a82
engine: fix discarded const pointer qualifier in PM_HullPointContents
2 years ago
Alibek Omarov
2705e77a4e
ci: don't spew config.log when it's not needed, less verbosity
2 years ago
Alibek Omarov
a09aa31b7a
github: comment out CI builds for MAGX and Android
2 years ago
Xav101
9466461ce0
engine: preliminary support for SGI IRIX ( #1211 )
...
* Added definitions for IRIX
* Patchset to get dedicated server to compile on IRIX.
* Cleaned up debug statements in wscript
* Potential bug in IRIX implementation of isnan? For now just use the portable macro.
* Include the platform port files in the build
* Temporary execution script for setting appropriate library search paths to the right locations in the build directory. This should probably get replaced with a more permanent script at some point which lives in the same directory as the normal xash binary, or be replaced by a solution that sets the rpath during config or modifies rpath during install.
* Clean up formatting and remove unneeded debugging statements
* Added GPL copyright notice and description
* Moved to irix platform folder and edited script
* Re-introduced _inline macro
* Replace spaces with tabs
Co-authored-by: Xav101 <xaviernye@msn.com>
2 years ago
Alibek Omarov
74ce7e9b10
ref: don't apply rendercolor to studio models where it's not needed
2 years ago
Alibek Omarov
10481a4ecc
github: upgrade SDL2
2 years ago
Alibek Omarov
acd86ce490
engine: sound: select which to buffer raw channels will be painted to, choose stream buffer for voice
2 years ago
Alibek Omarov
1119a9ac22
engine: network: reenable DNS resolving in separate thread for Windows
2 years ago
Alibek Omarov
171c0c8d3b
engine: common: zone: use stdint types
2 years ago
Alibek Omarov
9b5e0fef01
engine: common: zone: make Mem_Alloc return aligned addresses on ILP32, thanks Xav101 on Discord for heads up
2 years ago
Alibek Omarov
2f5e3b0aea
mainui: update
2 years ago
Alibek Omarov
ca3b0e6246
Documentation: document the _i?86 quirk in library naming scheme
2 years ago
Alibek Omarov
eb0459a045
engine: strip Intel suffixes from server library name, but only on special platforms
...
Remove same code from filesystem, it's not what filesystem should do
2 years ago
Alibek Omarov
5d98e13fb8
public: add Q_ArcitectureStringByID function to get library naming compliant CPU and ABI string
2 years ago
Alibek Omarov
113904ea91
public: fix build
2 years ago
Alibek Omarov
1dc3cc2d57
public: add Q_PlatformStringByID function that returns library naming compliant string by platform identifier from buildenums
2 years ago
Alibek Omarov
15a5975abf
public: build.h refactoring, removed XASH_MSVC, XASH_MINGW, as this header never intended to detect the compiler
2 years ago
Alibek Omarov
65debeb738
public: add header buildenums.h declaring all platforms, architectures and ABIs as integer constants.
2 years ago
Alibek Omarov
209a03a12a
engine, public: prepare to removal of XASH_MSVC macro
2 years ago
Alibek Omarov
c28aeb2362
engine: make crashhandler implementation choice private to crashhandler code
2 years ago
Alibek Omarov
9152bbf106
engine: client: more accurate decompilation of CL_LerpPoint and ComputeInterpolationAmount
2 years ago
Alibek Omarov
40ba0238f8
engine: client: cosmetic changes in pmove code
2 years ago
Alibek Omarov
4a3efa511c
engine: client: correctly decompiled version of CL_AdjustClock (with removed useless float-to-int operation)
2 years ago
Alibek Omarov
2479d28cd5
engine: remove useless pfnHullPointContents wrapper
2 years ago
Alibek Omarov
787d3bc5dd
engine: share playermove ClearPhysEnts function
2 years ago
Alibek Omarov
0bec78a958
engine: client: make few function between pmove and client interface shared, remove unused CL_PointContents wrapper
2 years ago
Alibek Omarov
e305b81df0
engine: merge PM_TraceTexture into PM_TraceTexturePmove
2 years ago