2487 Commits (34160151a44f79e49c92bd0280b1d2482bad09eb)
 

Author SHA1 Message Date
Andrey Akhmichin 34160151a4 filesystem: replace va function calls. 2 years ago
Andrey Akhmichin daaaa324bd engine: platform: emscripten: replace va function calls. 2 years ago
Andrey Akhmichin af5c74981b ref: soft: replace va function calls. 2 years ago
Andrey Akhmichin 249ce6bca1 engine: platform: win32: replace va function calls. 2 years ago
Andrey Akhmichin b648c74815 engine: platform: posix: replace va function calls. 2 years ago
Andrey Akhmichin a2d459ae84 engine: common: add printf-like version of Cvar_Get function. 2 years ago
Andrey Akhmichin 573781b45d engine: platform: sdl: replace va function calls. 2 years ago
Andrey Akhmichin 3299999f3d engine: common: add printf-like version of Info_SetValueForKey function. 2 years ago
Alibek Omarov 91be4f6521 engine: common: cmd: fix inverted check in apropos 2 years ago
fgsfds f2f21b24a1 scripts: psvita: no need for fsigned-char either 2 years ago
fgsfds 9ef43a4794 scripts: psvita: no need to force GNU_SOURCE everywhere 2 years ago
fgsfds fc02a69686 docs: add nswitch and psvita to ports.md 2 years ago
fgsfds b10a0dc5c5 ci: psvita: build bshift libraries 2 years ago
fgsfds e5f0d1557c docs: psvita: add install/build instructions 2 years ago
fgsfds d8a3f4850a ci: psvita: libk is not required 2 years ago
fgsfds 882d957b5c ci: psvita: vdpm is in the current directory 2 years ago
fgsfds afd1727898 ci: psvita: only download necessary packages 2 years ago
fgsfds 70a73e47a7 psvita: use crtlib where possible 2 years ago
fgsfds fe3f15ad33 engine: input: psvita: reimplement OSK manually 2 years ago
fgsfds 66f625f840 engine: psvita: use a macro for ioctlsocket like on all other platforms 2 years ago
fgsfds 3e1833722f engine: psvita: check req in ioctlsocket() 2 years ago
fgsfds 4b8e11f561 engine: remove stray #if XASH_PSVITA 2 years ago
fgsfds 0d04c20578 ref: gl: psvita: skip deleting the shaders since glDeleteProgram can block for a long time 2 years ago
fgsfds 41c819f3d3 engine: psvita: keep old arguments in Sys_NewInstance 2 years ago
fgsfds 957154f097 scripts: psvita: move TITLEID and APPNAME to engine elf build arguments 2 years ago
fgsfds fad506ef03 ref: gl: vgl_shim: remove normal support, it's not necessary 2 years ago
fgsfds 9150bbdfd8 ref: gl: psvita: remove the GL_CheckExtension hack 2 years ago
fgsfds aa4e2f0ae4 ref: gl: psvita: use Cvar_FullSet to disable r_studio_drawelements 2 years ago
fgsfds 2bacc91922 ref: gl: move vgl_shim to ref/gl 2 years ago
fgsfds 458aa6d8b8 ci: psvita: copy the vpk as well 2 years ago
fgsfds 6963741020 ci: psvita: fix copypaste error 2 years ago
fgsfds b55aa982b0 ci: psvita: vrtld uses cmake 2 years ago
fgsfds 492481eea8 ci: basic psvita scripts 2 years ago
fgsfds 76bff9cd4b ref: gl: psvita: fix long hang on shutdown 2 years ago
fgsfds 47a6be86b1 engine: psvita: export stpcpy 2 years ago
fgsfds 287688d985 engine: psvita: implement Sys_NewInstance 2 years ago
fgsfds 610d528042 engine: psvita: implement Sys_GetCurrentUser 2 years ago
fgsfds 89ec39821e ref: gl: psvita: add fog support; bump max verts to 32768 2 years ago
fgsfds 82cfd3ecc3 ref: gl: psvita: revert arrayverts change, it doesn't matter that much 2 years ago
fgsfds 5a3e3b3977 ref: gl: add immediate mode shim for psvita 2 years ago
fgsfds 9cf6e421cb ref: gl: psvita: force-enable NPOT textures 2 years ago
fgsfds 5c56b51044 engine: client: don't pop up OSK during loading screens on the PSVita either 2 years ago
fgsfds 577add56f1 filesystem: fs is non case sensitive on nswitch and psvita 2 years ago
fgsfds adc5aa4659 psvita: don't default to -dev 255 2 years ago
fgsfds 5beed5ab29 engine: psvita: rebalance memory pools a bit 2 years ago
fgsfds 34dd52ca90 ref: gl: trust the GL_EXTENSIONS string on psvita 2 years ago
fgsfds 6304b51f32 psvita: fno-short-enums, make ref_gl function somewhat 2 years ago
fgsfds 97a7de3377 engine: server: remove duplicate registration for sv_autosave 2 years ago
fgsfds 7424b29e56 engine: initial psvita build support 2 years ago
Alibek Omarov 3c64d2ad80 public: build: don't confuse other libcs with built with glibc game libraries by specifying them into separate platform, like Android 2 years ago