700 Commits (3361e74f54ae55104be23a5083cce8121aef26de)

Author SHA1 Message Date
Alibek Omarov 3d5aa7c20c engine: remove mistakingly placed NORETURN attributes 2 years ago
Alibek Omarov c025606739 engine: whereami: fix C89 in Android detection 2 years ago
Alibek Omarov 3c4eec62ae engine: let engine find the filesystem library, if it wasn't loaded yet 2 years ago
Alibek Omarov 5e4fc64430 filesystem: introduce new module, based on engine filesystem. 2 years ago
Alibek Omarov 12ea6dcfd7 public: move build.c from engine to public library, in preparation of filesystem_stdio merge 2 years ago
Alibek Omarov a41f8cb01b engine: move version strings to com_strings.h file, in preparation of filesystem_stdio branch merge 2 years ago
Alibek Omarov 5350d88f57 public: crtlib: add quotation mark support for ParseFile, required for filesystem_stdio 2 years ago
Valery Klachkov 3ad60a0fa1
engine: fix uninitialized variable in demo parsing code, fix incorrect size counter in memory allocator 2 years ago
a1batross fc84cd2a0a
engine: common: always show message box when we're in normal mode 2 years ago
SNMetamorph d8724f0be4 engine: common: net_ws: disabled read-only flag for ip cvar 2 years ago
SNMetamorph 36b0d47f5f engine: common: net_ws: fixed sockets reinitialization in NET_OpenIP 2 years ago
SNMetamorph 6891ed8064 engine: common: net_ws: backported NAT bypass feature 2 years ago
SNMetamorph 8f91830997 engine: added changeport parameter for NET_Config 2 years ago
Alibek Omarov 95ed044fee engine: common: disable cl_filterstuffcmd by default 2 years ago
Alibek Omarov c076f4ff8e engine: common: add generic trace_t initialize function 2 years ago
Andrey Akhmichin 87ce35b32d engine: common: imagelib: img_utils.c: change formats priority. 2 years ago
Alibek Omarov 36cec298c2 Revert "engine: common: imagelib: img_tga.c: fix broken tga flip." 2 years ago
Alibek Omarov 6199426e5e Revert "engine: common: imagelib: img_tga.c: fix broken tga flip again." 2 years ago
Andrey Akhmichin e5720cf8b9 engine: common: imagelib: img_tga.c: fix broken tga flip again. 2 years ago
Andrey Akhmichin 99de598ea4 engine: common: imagelib: img_tga.c: fix broken tga flip. 2 years ago
Jesse Buhagiar b23d5ed354 Build: Add SerenityOS to list of compatible systems 2 years ago
Tim Schumacher a1ce5faac2 Engine: Keep HTTP from endlessly formatting NaN values 2 years ago
Alibek Omarov 463997da51 engine: common: delete unused Mod_Handle function 2 years ago
Alibek Omarov 2218126c75 engine: disable stdout output and flush on Windows, Wcon already does the job 2 years ago
Alibek Omarov 2388260848 engine: optimize colored output 2 years ago
Alibek Omarov 45bf927c74 engine: filesystem: avoid FS_SysFolderExists spam if stat returned ENOTDIR 2 years ago
Alibek Omarov 347c6d6a91 engine: common: don't output log to stdout on Win32 where it's done by Wcon. Better colorcode filtration 2 years ago
Velaron 402b38951d engine: better color code stripping 2 years ago
Velaron 6807cf5849 engine: fix build on android 2 years ago
Velaron 15dc25d2cd engine: rename Q_cleanstr to something more meaningful 2 years ago
Velaron 568c7fd917 engine: strip color codes when writing to log 2 years ago
Alibek Omarov e5562a7b61 engine: whereami: fix C89 2 years ago
Alibek Omarov e44718d531 engine: fix build 2 years ago
Alibek Omarov e6a2c207de engine: implement change game with execv in-engine. For now it enabled for all platforms, will probably disabled selectively 2 years ago
Alibek Omarov df83b155a1 game_launch: rip out execv code 2 years ago
Alibek Omarov cc2c97cfad engine: include whereami library to detect current executable path, may be reworked later if needed 2 years ago
Alibek Omarov 7c9f5f8ab1 engine: remove LoadLibrary macros, to avoid possible misuse. Although macros moved to game_launch, it's part of it's own problem from now 2 years ago
Andrey Akhmichin 6b4f55c4bf engine: common: filesystem.c: do not load archives with zip extention again 2 years ago
Alibek Omarov f467d0c807 game_launch: fix Windows build (as suggested by @SNMetamorph) 2 years ago
Alibek Omarov a717b7fc49 game_launch: declare environ variable, by standard it must be declared by user program 2 years ago
Alibek Omarov 07a9c4602d game_launch: change game with execve on supported platforms 2 years ago
Alibek Omarov 2b8b3e1993 engine: server: new IP filter, rewritten with IPv6 in mind 2 years ago
Alibek Omarov b0a889d1a1 engine: bring back simple netadr_t, as we don't care about IPv4-to-IPv6 mapped addresses anymore 2 years ago
Alibek Omarov bd1bfea695 engine: second iteration of IPv6 support 2 years ago
Alibek Omarov 1a5a76a201 engine: common: minor fixes to ipv6text library 2 years ago
Alibek Omarov b072b627a2 engine: enable getaddrinfo on Windows, fix build 2 years ago
Alibek Omarov 5d18c6d678 engine: fix declaration-after-statement 2 years ago
Alibek Omarov 59fba30a52 engine: IPv6 support 2 years ago
Alibek Omarov 193cde83b6 engine: add IPv6 address parsing/printing library from GameNetworkingSockets 2 years ago
Alibek Omarov 6f36edfd16 engine: various const qualifier fixes 2 years ago