1685 Commits (2ecbe5b67eb017ae34d4b75d0d42ed43ceb64f46)

Author SHA1 Message Date
Alibek Omarov a0cbac4fc7 engine: server: use generic SV_RejectConnection instead of directly sending errormsg 5 years ago
Alibek Omarov 9662ab106f engine: client: implement errormsg, secure client by checking server IP address we're connected to 5 years ago
Alibek Omarov 04ee7c3a55 engine: fix build 5 years ago
Alibek Omarov a85a856215 engine: implement connection warning dialog showing up, update menu 5 years ago
Alibek Omarov 9e30fc253f engine: gameui: add new extended API and declare old engine menu extensions deprecated 5 years ago
Alibek Omarov b2895770b8 platform: remove unneeded argument from SNDDMA_Init 5 years ago
Jonathan Poncelet 37255354d4 Various: Fixed obscure crashes on Mac 5 years ago
Alibek Omarov 1f7dfecf89 platform: posix: library: properly use directpath argument 5 years ago
Alibek Omarov 3bf5f19446 keys: fix default binding of ESC button after unbindall command 5 years ago
Alibek Omarov da4062ede9 engine: cmd: add apropos command from old engine 5 years ago
Alibek Omarov e700a7498e engine: move matchpattern from old engine 5 years ago
Alibek Omarov 7dda1c28f4 engine: console: add missing hpk commands autocomplete 5 years ago
Alibek Omarov 364c96f45c engine: console: sort output in commmand autocomplete for bind 5 years ago
Alibek Omarov 7aa163f713 engine: console: implement autocomplete for any arg count, add autocomplete for bind for both keys and commands 5 years ago
Alibek Omarov 62fb743a20 engine: sound: clear leftovers from previous commit 5 years ago
Alibek Omarov 40211efa9a engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library 5 years ago
Alibek Omarov 3e4bd20919 engine: client: implement sending input devices list to server, using protinfo 5 years ago
Alibek Omarov 7d10660b87 engine: keys: give gamepad keys names 5 years ago
Alibek Omarov 6aa4765c3e engine: input: implement input devices collecting 5 years ago
Alibek Omarov fa68108907 engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations 5 years ago
Andrey Akhmichin 83953c7fb3 Port ip filter and partially useragent from old engine. 5 years ago
Alibek Omarov 5e8d3acc51 engine: build: fix ARM64 macro 5 years ago
Alibek Omarov d347096396 engine: sound: allow cubic sound interpolation 5 years ago
Alibek Omarov 54920f13df engine: rename library naming function, as it returns a full path and not just library name 5 years ago
Alibek Omarov efd2e434b4 engine: fix build on non-x86 archs 5 years ago
Alibek Omarov 2e2949b180 Apply 4529 update 5 years ago
Alibek Omarov 6197ba8af6 engine: ref: remove redutant LoadLibrary call 5 years ago
Alibek Omarov 89a3fd6323 engine: make use of platform-unique library naming scheme 5 years ago
Alibek Omarov ec18dd9535 engine: implement platform-unique library naming 5 years ago
Alibek Omarov bb4c73b25c engine: build: lower case operating system names 5 years ago
Alibek Omarov 90e0c070ac engine: network: refactor net_ws.c since winsock2 is linked directly to engine DLL, correct some signness 5 years ago
Alibek Omarov a8f7b4fc5c
win32: lib: remove unused variable, fix error message may be not printed 5 years ago
Alibek Omarov f2d588574c sdl: vid: fix engine window being restored immediately after being maximized 5 years ago
Alibek Omarov 0579ecd30f engine: check if client.dll linked to SDL2.dll (#37) 5 years ago
Alibek Omarov b5d9bf5dc8 engine: add a function to determine if library has direct dependency on chosen DLL(Win32 only) 5 years ago
Alibek Omarov 413882a8d5 sdl: fix typos 5 years ago
Alibek Omarov c92f8f71a7 sdl: vid: allow to build with earlier versions of SDL2 5 years ago
Alibek Omarov a378379ac5 engine: network: link to Winsock2 directly 5 years ago
Alibek Omarov eb22ff53c4 sdl: vid: fix washed out screen on Windows and probably other platforms(#50) 5 years ago
Night Owl 4eee187f1b engine: common: imagelib: add simple decoder/encoder for 8-bit RGB/RGBA PNG images. 5 years ago
Alibek Omarov 76a8fe4873 engine: use build.h for printing architecture and operating system, also implement architecture names from library naming scheme proposal (#39) 5 years ago
Alibek Omarov 3ae7ecaeb3 engine: patched to compile, moved gl_clear to engine 5 years ago
Alibek Omarov b16529cc65 Apply 4511 update 5 years ago
Alibek Omarov 8d2bea03e0
filesystem: disable netpath code 6 years ago
Jonathan Poncelet d14ce5ac39 SV_LoadProgs: Fixed potential memory leak if function failed (#46) 6 years ago
Alibek Omarov 76dae35955 ref: remove COM_HashKey API call 6 years ago
Alibek Omarov 70d45f23de public: crclib now is part of public library 6 years ago
Alibek Omarov 003bbea358 engine: common: remove unneeded REF_DLL ifdef, keep #error anyway 6 years ago
Alibek Omarov 85240f0145 filesystem: zip: use miniz header only library instead of zlib, add miniz generated header(stripped ZIP reading/writing code) 6 years ago
Alibek Omarov 9119635ed3 engine: wscript: fix broken wscript after revert, oops 6 years ago