615 Commits (29e32310cfe1777aec0662cfaebd6edc04403d47)

Author SHA1 Message Date
Alibek Omarov 6e27926a10 engine: simplify XASH_USE_EVDEV macro usage by giving it's defined positive value 2 years ago
Alibek Omarov 96c30371b7 engine: client: better specify rawinput enabling condition on Win32 2 years ago
Alibek Omarov 9a42f4149f engine: client: disable enabling mouse cursor in key_message (typing in chat) 2 years ago
SNMetamorph 3361e74f54 engine: client: console: fixed console scrolling on psvita platform 2 years ago
SNMetamorph 575179dbf5 engine: client: added default dead zone values for psvita platform 2 years ago
Alibek Omarov 2c77f4c566 engine: client: notify client.dll about local player in firstplayer mode for use in custom renderers 2 years ago
Alibek Omarov 3ccbc7a28c engine: client: ref_common: r_refdll is not a VIDRESTART cvar 2 years ago
Alibek Omarov ec355a83d1 engine: client: ref_common: eliminate COM_FreeLibrary in renderer names query, hardcoding them instead 2 years ago
Alibek Omarov dca637d4bb engine: client: eliminate pfnServerCmd limit and, like GoldSrc, send our server command immediately to netchan 2 years ago
Alibek Omarov 4ada40e8a8 engine: client: check if we should discard local player entity before HUD_AddEntity call, allowing CL_IsThirdPerson hack used in MMod 2 years ago
Alibek Omarov 1630d87c0d engine: client: do not alter the state if invalid HANDLE was passed to pfnSPR_Set. Fixes Half-Life: MMod 2 years ago
Alibek Omarov 3a956a1ad3 engine: client: initialize variables in SPR_Width/Height/Frames functions, in case R_GetSpriteParms fails 2 years ago
Alibek Omarov fec3d33dcf engine: client: cl_securedstub: fix strict aliasing in secured module initializing 2 years ago
Alibek Omarov 2ef3d78d9f engine: client: netgraph: replace CL_DrawString with va calls by CL_DrawStringf 2 years ago
Alibek Omarov 5ea5e1167b engine: client: font: add CL_DrawStringf wrapper 2 years ago
Alibek Omarov 9690fe9334 engine: client: replace some obvious va uses by temp buffer and Q_snprintf 2 years ago
Alibek Omarov 5ef97ae99e engine: convert Info_SetValueForKey with va to Info_SetValueForKeyf 2 years ago
Alibek Omarov d667845777 engine: convert Cbuf_AddText with va to Cbuf_AddTextf 2 years ago
Alibek Omarov ba1cf25314 engine: convert MSG_WriteString with va to MSG_WriteStringf 2 years ago
fgsfds 5c56b51044 engine: client: don't pop up OSK during loading screens on the PSVita either 2 years ago
fgsfds 7424b29e56 engine: initial psvita build support 2 years ago
Alibek Omarov 7e9d46689c engine: client: fix multiline CenterPrint 2 years ago
Alibek Omarov b6347d17c9 engine: client: sound: don't print sound/ twice in soundlist command 2 years ago
Alibek Omarov 8293bc91d4 engine: client: sound: fix PickDynamicChannel to correctly find channel with minimum time left 2 years ago
Alibek Omarov 58e95c7d6f engine: client: console: elinimate unneeded Sys_DoubleTime call in Con_DrawDebug 2 years ago
Alibek Omarov e481c86ba2 engine: client: console: fix NXPrintf newlines, small refactoring 2 years ago
Alibek Omarov f4069de7f2 engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic 2 years ago
Alibek Omarov f4961d9da7 engine: client: return empty string in pfnGetLevelName if no map is loaded yet 2 years ago
Alibek Omarov f42a174482 engine: client: empty current map name in CL_ClearState 2 years ago
Alibek Omarov 13bf607031 engine: client: call VidInit early in svc_serverdata parsing, GoldSrc compatibility 2 years ago
Alibek Omarov 3cfdb1213b engine: client: consolidate modern and legacy protocol parsing functions, if possible 2 years ago
Alibek Omarov fccf044976 engine: initialize network buffers used on player connect and after 2 years ago
Alibek Omarov c23396f533 engine: client: keys: hardcode K_START_BUTTON as escape button, cancelselect doesn't exist anymore and many games seems to use this button for menu access, and back for pause 2 years ago
Alibek Omarov c741ec223f engine: client: keys: reserve some more buttons as gamepad buttons according to latest SDL2 GameController header 2 years ago
Alibek Omarov 5e1b5d89f7 engine: client: console: allow opening OSK and existing console with gamepads for all platforms 2 years ago
Alibek Omarov 05016f8639 engine: vgui: add EnableTextInput to the API 2 years ago
fgsfds b68def2b9c engine: touch: only pop up touch keyboard on FINGERDOWN events 2 years ago
fgsfds d944301a60 engine: client: add barebones gamepad controls to input fields 2 years ago
fgsfds f3e50b5500 add barebones gamepad controls for input fields and console 2 years ago
fgsfds 705f252ed8 nswitch: don't automatically pop up OSK when opening console 2 years ago
fgsfds cb28101732 touch: only pop up OSK on FINGERDOWN events 2 years ago
Alibek Omarov f910f4896c engine: client: font: finally add support for tab character in engine 2 years ago
Alibek Omarov 6eae3471cf engine: client: font: fix consecutive newlines skipped, add flag to reset color after a newline 2 years ago
Alibek Omarov c0fa91bec9 engine: client: consolidate client and menu scissor functions 2 years ago
Alibek Omarov ba6dd3c751 engine: client: font: fix another inverted check 2 years ago
Alibek Omarov fd63018fb5 engine: client: make client string drawing functions ignore linefeeds 2 years ago
Alibek Omarov 2225915702 engine: client: font: fix CL_DrawStringLen 2 years ago
Alibek Omarov d14e486721 engine: client: font: add special flag to ignore linefeeds when drawing strings 2 years ago
Alibek Omarov bec0b36bb9 engine: client: font: fix colorcodes, don't reset Colo4ub, it will be reset by consequent draw calls anyway 2 years ago
Alibek Omarov e2c2821191 engine: client: font: do not apply filtering hack when fonts aren't upscaled 2 years ago