1907 Commits (27100e77514102844dcbafeb415c8a094d777eb6)

Author SHA1 Message Date
Alibek Omarov b5f02324a6 engine: add basic sounds.lst implementation 9 months ago
Alibek Omarov 47f5dfdcfd common: define macros for color codes for easier access 9 months ago
Alibek Omarov 33da68b013 engine: client: move reseting gamma changed flag to the end of the frame for custom renderers 9 months ago
Alibek Omarov 618ec83c9d engine: client: don't trigger CheckGamma if there is no screenshot action 9 months ago
Alibek Omarov 85de61ebc8 engine: client: fix userid not being written to player info on userinfo change 9 months ago
Alibek Omarov 2feaae59f7 engine: client: bring back r_lighting_modulate, as a compatibility cvar 10 months ago
Alibek Omarov a3acb1c85b engine: gamma: validate gamma cvars in local games too 10 months ago
Alibek Omarov bfcaba54dc wscript: move werror flags into uselib 10 months ago
Alibek Omarov f67736180b engine: client: allow nearest filtering for loading and pause icons 10 months ago
Alibek Omarov 725b7ea7f9 common: render_api: rename TF_ALLOW_NEAREST_TOGGLE to just TF_ALLOW_NEAREST, it's just shorter 10 months ago
Alibek Omarov 600d574376 ref: gl: make use of new TF_ALLOW_NEAREST_TOGGLE flag 10 months ago
Alibek Omarov a28d45fdb2 engine: console: fix TF_NEAREST missing from quake fixed font 10 months ago
Alibek Omarov 6ca5f7c6fb engine: client: request if font texture has nearest filtering from the renderer 10 months ago
Alibek Omarov af316bff14 engine: client: add hud_scale_minimal_width to limit scaling factor and potentially avoid unsupported hud sprites resolutions 10 months ago
Alibek Omarov c8945caefc engine: net_buffer: remove unused MSG_SeekToByte 10 months ago
Alibek Omarov 8c61a2f021 engine: server: cleanup server.h header from unused functions prototypes 10 months ago
Alibek Omarov 0b24810927 engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file 10 months ago
Alibek Omarov b3d8fb03bf engine: client: add generic handler for simple types of screenshots commands 10 months ago
Alibek Omarov 0579e40857 engine: server: remove unused DumpHashString function 10 months ago
Alibek Omarov c77f290bc6 engine: remove Netsplit_SendLong, as we're not planning to support old protocol on server side 10 months ago
Alibek Omarov b41fe076ae engine: server: exclude expired IP filters from check 10 months ago
Alibek Omarov a7c422fde6 engine: platform: make Platform_SetTimer static inline to not fix unused-function 10 months ago
Alibek Omarov 2b6a550405 engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file 10 months ago
Alibek Omarov bf959da7ff engine: libmpg: fix -Wmissing-prototypes 10 months ago
Alibek Omarov 75d476f9df engine: fix -Wmissing-prototypes 10 months ago
Alibek Omarov 862b9e68be engine: server: fix possible null pointer dereference 10 months ago
Alibek Omarov 2f2890cd11 engine: client: use PARM_TEX_FILTERING to figure out whether we should apply half-texel trick to HUD textures when scaling 10 months ago
Alibek Omarov 11172838f2 engine: ref_api: add PARM_TEX_FILTERING into RefAPI to query if filtering is enabled for selected texture 10 months ago
Alibek Omarov 47bc50b8c6 engine: client: fix taking console color from colors.lst 10 months ago
Alibek Omarov 5d6cf62405 engine: client: voice: open microphone only after server sends svc_voiceinit to us and shutdown immediately after disconnect 10 months ago
Alibek Omarov aa54309d5c engine: wscript: fix pthreads check by explicitly checking it in C mode 10 months ago
Alibek Omarov 60df08c11c engine: crashhandler: fix build for NetBSD AMD64 10 months ago
Alibek Omarov 7d464df107 engine: platform: linux: define portability macro for sigevent (oh, glibc...) 10 months ago
Alibek Omarov 296f89acf9 engine: platform: linux: fix build with musl (and probably other libcs) using portability macro 10 months ago
Alibek Omarov 40041e30eb engine: console: add cvar con_oldfont to toggle usage between fonts.wad fonts or gfx.wad legacy font 10 months ago
Alibek Omarov a247e139bf engine: fix dedicated build 10 months ago
Alibek Omarov dca862a838 engine: host: execute valid rc script if game was started from -game parameter using default launcher 10 months ago
Alibek Omarov 7e71e20714 engine: client: add cvar scr_drawversion to hide engine version in screenshots (sorry, Uncle Mike!) 10 months ago
Alibek Omarov cee6862924 engine: client: try to prepend media/ if audio stream couldn't be opened 10 months ago
Alibek Omarov 628ac376ed engine: client: s_dsp: refactoring from hldsp 10 months ago
Alibek Omarov 251e6ac1dc engine: client: s_dsp: use Cvar_DirectSet 10 months ago
Alibek Omarov 9b6518376c engine: cvar: add Cvar_DirectSetValue function 10 months ago
Alibek Omarov 6c3fee7f27 engine: cvar: move common checks if cvar can be updated into generic function 10 months ago
Alibek Omarov 6acc97b0ef engine: client: restore my copyright on my DSP implementation from old engine branch 10 months ago
Alibek Omarov cd681d4303 engine: replace anorms.h with compatible header from GPL WinQuake sources 10 months ago
Alibek Omarov 46f30e215c common: replace netadr.h with compatible definition from GPL Quake-2 sources 10 months ago
Alibek Omarov 51d4716bcb engine: client: rewrite trimming silence at the beginning and ending of the VOX word from scratch 10 months ago
Alibek Omarov 045caacfee engine: client: drop skipping random 0.1 second of an ambient sound 10 months ago
Alibek Omarov 266f9a6bc6 engine: client: add support for parsing IPv6 server list 10 months ago
Alibek Omarov 69e801d6b8 engine: fix bug where user stucks after loading map/save while being connected to remote server 10 months ago